Player Matchup

Atlas
Atlas
IICRAKII1
Atlas
Level 129
God Stats
17W - 19L
1,401 SR
Queue Stats
118W - 120L
1,348 Elo+
Solo
Ishtar
Ishtar
Lord Brach I
Ishtar
Level 62
God Stats
1W - 3L
1,271 SR
Queue Stats
126W - 143L
1,392 Elo+
Solo
Chaac
Chaac
Ray8955
Chaac
Level 63
God Stats
10W - 5L
1,529 SR
Queue Stats
169W - 183L
1,293 Elo+
Solo
Merlin
Merlin
Reaper1478
Merlin
Level 60
God Stats
4W - 0L
1,579 SR
Queue Stats
41W - 52L
1,313 Elo+
Solo
Pele
Pele
ZombieClark01
Pele
Level 89
God Stats
5W - 1L
1,660 SR
Queue Stats
21W - 13L
1,383 Elo+
Solo
Team Averages
Level 81
1,488 SR
1,346 Elo+

VS

Team Averages
Level 63
1,365 SR
1,294 Elo+
Atlas
Atlas
Da_Yam_Kollector
Atlas
Level 68
God Stats
5W - 2L
1,682 SR
Queue Stats
77W - 78L
1,345 Elo+
Party 2
Skadi
Skadi
Dame0031
Skadi
Level 65
God Stats
0W - 2L
1,177 SR
Queue Stats
62W - 66L
1,288 Elo+
Party 2
Awilix
Awilix
Masoncon101
Awilix
Level 106
God Stats
2W - 4L
1,407 SR
Queue Stats
156W - 118L
1,392 Elo+
Solo
Freya
Freya
TOBIO 1789
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 64L
1,170 Elo+
Party 1
Mulan
Mulan
iSpectre87
Mulan
Level 49
God Stats
3W - 14L
1,059 SR
Queue Stats
49W - 98L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IICRAKII1
Atlas
16
4 / 5 / 9
10,026
456
9,987
29,264
17,532
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
17
5 / 7 / 5
10,524
478
11,270
16,776
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Ray8955
Chaac
17
9 / 4 / 9
11,427
519
16,612
21,937
21,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Reaper1478
Merlin
17
4 / 1 / 15
11,217
510
17,917
8,383
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 2 / 6
12,806
582
24,684
19,375
8,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
11,057
503
10,402
20,818
20,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Dame0031
Skadi
17
6 / 6 / 6
10,980
499
17,234
19,651
8,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
0 / 7 / 1
9,301
423
8,413
23,299
10,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
14
2 / 10 / 4
9,506
432
5,540
18,041
6,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
15
5 / 8 / 3
10,570
480
11,411
24,881
18,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
37
Kills
17
19
Deaths
37
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
L
Skadi
Dame0031
Skadi
6
6
6
1.5
W
Atlas
IICRAKII1
Atlas
4
5
9
1.7
W
Ishtar
5
7
5
1.07
L
Awilix
0
7
1
0.07
W
Chaac
Ray8955
Chaac
9
4
9
3.38
W
Merlin
Reaper1478
Merlin
4
1
15
11.5
L
Freya
2
10
4
0.4
W
15
2
6
9
L
Mulan
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,470
Damage
53,000
95,735
Taken
106,690
59,161
Mitigated
64,974
25,482
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,402
3,980
0
1,667
20,818
20,634
306
5,928
14,890
34,327
0
L
Skadi
Dame0031
Skadi
17,234
7,643
0
2,548
19,651
8,723
1,044
5,469
14,182
0
92,995
W
Atlas
IICRAKII1
Atlas
9,987
3,417
311
7,428
29,264
17,532
101
4,900
24,258
49,673
0
W
Ishtar
11,270
5,994
0
1,761
16,776
7,001
1,625
3,386
13,390
0
83,801
L
Awilix
8,413
3,587
11
6,455
23,299
10,526
355
4,070
19,229
0
81,729
W
Chaac
Ray8955
Chaac
16,612
3,610
0
5,807
21,937
21,936
2,015
3,043
18,778
0
78,719
W
Merlin
Reaper1478
Merlin
17,917
884
0
2,726
8,383
4,030
2,366
697
7,564
75,135
0
L
Freya
5,540
1,926
0
2,008
18,041
6,963
228
4,584
13,457
38,458
0
W
24,684
7,485
0
7,449
19,375
8,662
1,838
3,498
15,803
0
107,707
L
Mulan
11,411
2,453
0
5,627
24,881
18,128
0
7,853
17,028
0
48,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,000
Gold Earned
51,414
522
Minions Killed
430
0
Camps Cleared
0
1,934,075
Distance Traveled
1,851,854
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,057
503
46
2
0
391,266
2
L
Skadi
10,980
499
114
5
0
372,457
3
W
Atlas
10,026
456
54
2
0
323,332
0
W
Ishtar
10,524
478
104
5
0
346,849
5
L
Awilix
9,301
423
120
5
0
420,350
0
W
Chaac
11,427
519
117
5
0
421,290
0
W
Merlin
11,217
510
104
5
0
379,736
3
L
Freya
9,506
432
78
4
0
333,675
0
W
Pele
12,806
582
143
7
0
462,868
0
L
Mulan
10,570
480
72
3
0
334,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role