Player Matchup

Atlas
Atlas
BeardedNord
Atlas
Level 126
God Stats
40W - 41L
1,536 SR
Queue Stats
321W - 311L
1,496 Elo+
Solo
Bellona
Bellona
MetricBody96
Bellona
Level 113
God Stats
16W - 14L
1,569 SR
Queue Stats
208W - 202L
1,448 Elo+
Solo
Thor
Thor
OnionMilkshake69
Thor
Level 80
God Stats
7W - 6L
1,556 SR
Queue Stats
122W - 110L
1,483 Elo+
Solo
Izanami
Izanami
cjgamer1243
Izanami
Level 124
God Stats
9W - 2L
1,634 SR
Queue Stats
391W - 365L
1,496 Elo+
Party 1
Thoth
Thoth
pasta_boy11
Thoth
Level 78
God Stats
2W - 4L
1,535 SR
Queue Stats
80W - 75L
1,474 Elo+
Party 1
Team Averages
Level 104
1,566 SR
1,479 Elo+

VS

Team Averages
Level 98
1,551 SR
1,504 Elo+
Athena
Athena
GraphicMeltdown
Athena
Level 88
God Stats
1W - 1L
1,821 SR
Queue Stats
31W - 19L
1,592 Elo+
Solo
Olorun
Olorun
dat_one_cat
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 292L
1,511 Elo+
Party 2
Neith
Neith
jenkinsl196
Neith
Level 45
God Stats
4W - 3L
1,569 SR
Queue Stats
150W - 202L
1,387 Elo+
Solo
Kali
Kali
thebucket34
Kali
Level 127
God Stats
5W - 7L
1,434 SR
Queue Stats
495W - 473L
1,515 Elo+
Party 2
Horus
Horus
vampiresage7
Horus
Level 142
God Stats
1W - 3L
1,432 SR
Queue Stats
280W - 287L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
7,437
531
9,264
11,646
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
MetricBody96
Bellona
13
2 / 1 / 1
8,247
589
9,489
10,231
9,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 3
6,936
495
6,365
11,595
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
cjgamer1243
Izanami
13
5 / 1 / 2
8,528
609
8,170
10,025
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 5
7,428
531
6,156
5,250
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,121
437
4,609
12,889
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
11
0 / 3 / 1
6,470
462
2,740
11,190
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 1
6,428
459
2,893
7,855
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 3 / 1
8,117
580
10,713
13,436
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 2 / 0
6,832
488
6,041
12,395
9,324
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
8
8
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
0
3
1
0.17
W
Bellona
MetricBody96
Bellona
2
1
1
2.5
W
2
4
3
0.88
W
Izanami
cjgamer1243
Izanami
5
1
2
6
L
Olorun
0
3
1
0.17
L
0
3
1
0.17
W
3
1
5
5.5
L
5
3
1
1.83
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
26,996
48,747
Taken
57,765
32,672
Mitigated
31,608
17,142
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,264
4,113
693
2,614
11,646
12,359
0
3,295
8,351
23,981
0
L
4,609
1,343
438
2,592
12,889
9,703
0
5,272
7,547
18,088
0
W
Bellona
MetricBody96
Bellona
9,489
2,983
0
4,332
10,231
9,542
0
446
9,785
0
61,613
W
6,365
2,851
0
3,556
11,595
4,445
0
835
10,760
0
44,612
W
Izanami
cjgamer1243
Izanami
8,170
6,073
0
4,697
10,025
4,294
1,842
1,166
8,859
0
69,423
L
Olorun
2,740
1,479
0
3,933
11,190
4,758
1,278
4,184
6,752
46,453
0
L
2,893
1,144
0
1,632
7,855
2,477
244
1,146
6,669
0
45,298
W
6,156
122
0
1,250
5,250
2,032
154
1,633
3,617
43,590
0
L
10,713
4,812
0
3,768
13,436
5,346
0
2,942
10,378
0
63,994
L
6,041
3,545
296
2,854
12,395
9,324
0
1,396
10,999
26
40,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
33,968
450
Minions Killed
338
0
Camps Cleared
0
1,367,470
Distance Traveled
1,312,981
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,437
531
24
2
0
259,584
3
L
Athena
6,121
437
21
2
0
300,991
1
W
Bellona
8,247
589
129
9
0
278,178
2
W
Thor
6,936
495
75
5
0
277,940
0
W
Izanami
8,528
609
134
10
0
269,138
1
L
Olorun
6,470
462
76
5
0
221,915
0
L
Neith
6,428
459
82
6
0
245,049
2
W
Thoth
7,428
531
88
6
0
282,630
4
L
Kali
8,117
580
100
7
0
304,766
2
L
Horus
6,832
488
59
4
0
240,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role