Player Matchup

Cthulhu
Cthulhu
GM Miyagi
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 101L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Pap1munyano
Guan Yu
Level 109
God Stats
133W - 98L
1,577 SR
Queue Stats
1,177W - 1,481L
1,487 Elo+
Party 2
Rama
Rama
isoLopi
Rama
Level 108
God Stats
1W - 4L
1,172 SR
Queue Stats
1,244W - 1,379L
1,505 Elo+
Party 2
Team Averages
Level 82
1,416 SR
1,485 Elo+

VS

Team Averages
Level 57
1,320 SR
1,397 Elo+
Jormungandr
Jormungandr
BigPoppaCap
Jormungandr
Level 82
God Stats
1W - 2L
1,018 SR
Queue Stats
304W - 358L
1,421 Elo+
Party 1
Scylla
Scylla
Gas2518
Scylla
Level 29
God Stats
74W - 52L
1,590 SR
Queue Stats
193W - 195L
1,420 Elo+
Party 1
Arachne
Arachne
Rancid Mut
Arachne
Level 60
God Stats
7W - 9L
1,351 SR
Queue Stats
236W - 338L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GM Miyagi
Cthulhu
14
0 / 4 / 4
10,753
538
7,360
23,473
28,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Pap1munyano
Guan Yu
17
6 / 5 / 2
12,609
630
13,659
37,144
39,240
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
isoLopi
Rama
17
2 / 3 / 4
12,279
614
27,611
18,513
8,380
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigPoppaCap
Jormungandr
18
3 / 2 / 7
12,892
645
23,280
28,690
45,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Gas2518
Scylla
18
3 / 3 / 6
12,877
644
21,185
12,415
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Rancid Mut
Arachne
17
6 / 3 / 2
13,105
655
20,712
22,844
14,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
12
12
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigPoppaCap
Jormungandr
3
2
7
3.25
L
Cthulhu
GM Miyagi
Cthulhu
0
4
4
0.5
W
Scylla
Gas2518
Scylla
3
3
6
2
L
Guan Yu
Pap1munyano
Guan Yu
6
5
2
1.4
W
Arachne
Rancid Mut
Arachne
6
3
2
2.33
L
Rama
isoLopi
Rama
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,630
Damage
65,177
79,130
Taken
63,949
76,373
Mitigated
65,398
11,597
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigPoppaCap
Jormungandr
23,280
4,172
0
5,271
28,690
45,606
425
3,329
25,361
60,797
0
L
Cthulhu
GM Miyagi
Cthulhu
7,360
315
29
884
23,473
28,753
60
12,850
10,623
29,118
0
W
Scylla
Gas2518
Scylla
21,185
884
0
500
12,415
5,429
643
3,085
9,330
59,689
0
L
Guan Yu
Pap1munyano
Guan Yu
13,659
1,221
867
4,856
37,144
39,240
0
18,029
19,115
0
38,176
W
Arachne
Rancid Mut
Arachne
20,712
15,011
0
6,551
22,844
14,363
1,399
1,791
21,053
0
54,002
L
Rama
isoLopi
Rama
27,611
18,852
0
4,961
18,513
8,380
1,528
13,971
4,542
0
72,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
38,874
190
Minions Killed
215
5
Camps Cleared
11
1,069,108
Distance Traveled
1,107,446
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,892
645
77
4
3
371,211
1
L
Cthulhu
10,753
538
24
1
0
365,960
1
W
Scylla
12,877
644
75
4
5
349,202
2
L
Guan Yu
12,609
630
59
3
4
377,776
1
W
Arachne
13,105
655
63
3
3
387,033
1
L
Rama
12,279
614
107
5
1
325,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role