Player Matchup

Ganesha
Ganesha
AvianStatue
Ganesha
Level 89
God Stats
7W - 6L
1,534 SR
Queue Stats
90W - 76L
1,585 Elo+
Party 2
Ishtar
Ishtar
Chapstyck
Ishtar
Level 8
God Stats
14W - 1L
1,875 SR
Queue Stats
55W - 24L
1,718 Elo+
Party 1
Serqet
Serqet
DrDowni
Serqet
Level 27
God Stats
2W - 2L
1,763 SR
Queue Stats
53W - 40L
1,605 Elo+
Party 2
Janus
Janus
KitaKato
Janus
Level 27
God Stats
4W - 2L
1,685 SR
Queue Stats
27W - 17L
1,549 Elo+
Party 2
Loki
Loki
TheColonelChap
Loki
Level 115
God Stats
2W - 0L
1,484 SR
Queue Stats
181W - 141L
1,644 Elo+
Party 1
Team Averages
Level 53
1,668 SR
1,620 Elo+

VS

Team Averages
Level 64
1,564 SR
1,615 Elo+
Ne Zha
Ne Zha
DiamondSmiter
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,614 Elo+
Party 3
Eset
Eset
Rudiest
Eset
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,574 Elo+
Party 3
Kukulkan
Kukulkan
StevoAM
Kukulkan
Level 87
God Stats
0W - 1L
1,819 SR
Queue Stats
40W - 43L
1,521 Elo+
Party 3
Anhur
Anhur
Sultinate
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,744 Elo+
Party 3
Achilles
Achilles
bseddz
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AvianStatue
Ganesha
10
0 / 1 / 9
6,304
630
3,126
7,988
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Chapstyck
Ishtar
11
3 / 0 / 2
6,386
639
5,660
6,525
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
DrDowni
Serqet
11
7 / 1 / 5
6,615
662
5,655
6,118
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
KitaKato
Janus
11
4 / 1 / 7
6,505
651
5,809
4,579
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 1
6,439
644
5,910
8,518
3,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
5,667
567
5,041
10,598
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Eset
Rudiest
Eset
9
1 / 2 / 2
5,498
550
2,291
8,436
4,581
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
StevoAM
Kukulkan
9
0 / 4 / 0
5,239
524
3,189
5,354
2,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Sultinate
Anhur
10
0 / 2 / 1
5,338
534
3,257
6,650
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
bseddz
Achilles
9
3 / 3 / 0
5,975
598
4,769
8,366
5,180
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
6
6
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AvianStatue
Ganesha
0
1
9
4.5
W
Ishtar
Chapstyck
Ishtar
3
0
2
4
L
2
6
2
0.5
W
Serqet
DrDowni
Serqet
7
1
5
9.5
W
Janus
KitaKato
Janus
4
1
7
7.5
L
Eset
Rudiest
Eset
1
2
2
1
L
Kukulkan
StevoAM
Kukulkan
0
4
0
0
L
Anhur
Sultinate
Anhur
0
2
1
0.25
W
3
3
1
1.17
L
Achilles
bseddz
Achilles
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
18,547
33,728
Taken
39,404
15,122
Mitigated
17,374
12,888
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AvianStatue
Ganesha
3,126
299
266
2,778
7,988
5,196
27
2,278
5,710
17,457
0
W
Ishtar
Chapstyck
Ishtar
5,660
3,171
0
3,170
6,525
1,945
0
632
5,893
0
45,950
L
5,041
1,623
0
1,570
10,598
3,627
0
2,106
8,173
0
32,623
W
Serqet
DrDowni
Serqet
5,655
1,773
0
3,276
6,118
2,435
0
1,462
4,656
169
28,711
W
Janus
KitaKato
Janus
5,809
713
0
870
4,579
1,822
0
1,108
3,471
49,382
0
L
Eset
Rudiest
Eset
2,291
278
0
2,689
8,436
4,581
0
1,903
6,503
15,927
0
L
Kukulkan
StevoAM
Kukulkan
3,189
482
0
180
5,354
2,132
0
2,692
2,455
34,435
0
L
Anhur
Sultinate
Anhur
3,257
2,344
0
2,802
6,650
1,854
0
984
5,666
0
44,760
W
5,910
1,762
0
2,528
8,518
3,724
0
0
8,518
0
38,423
L
Achilles
bseddz
Achilles
4,769
2,153
0
1,049
8,366
5,180
0
1,115
7,241
0
26,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
27,717
340
Minions Killed
277
0
Camps Cleared
0
1,088,097
Distance Traveled
946,229
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,304
630
7
1
0
224,601
8
W
Ishtar
6,386
639
99
10
0
198,235
2
L
Ne Zha
5,667
567
53
5
0
207,420
0
W
Serqet
6,615
662
61
6
0
250,007
2
W
Janus
6,505
651
97
10
0
210,868
3
L
Eset
5,498
550
33
3
0
192,887
2
L
Kukulkan
5,239
524
71
7
0
173,100
6
L
Anhur
5,338
534
73
7
0
172,723
3
W
Loki
6,439
644
76
8
0
204,386
0
L
Achilles
5,975
598
47
5
0
200,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role