Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BurtisBoi
Izanami
Level 59
God Stats
8W - 4L
1,588 SR
Queue Stats
21W - 14L
1,507 Elo+
Party 3
Khepri
Khepri
HukesIntellect1
Khepri
Level 87
God Stats
5W - 5L
1,608 SR
Queue Stats
24W - 14L
1,507 Elo+
Party 3
Kukulkan
Kukulkan
Kojankoryu
Kukulkan
Level 97
God Stats
14W - 23L
1,393 SR
Queue Stats
222W - 264L
1,336 Elo+
Party 1
Chaac
Chaac
TheEVILJKR
Chaac
Level 120
God Stats
5W - 3L
1,491 SR
Queue Stats
20W - 14L
1,454 Elo+
Party 3
Team Averages
Level 90
1,516 SR
1,461 Elo+

VS

Team Averages
Level 36
1,548 SR
1,343 Elo+
Ymir
Ymir
ElijahNoah
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,500 Elo+
Party 2
Raijin
Raijin
RustwithsomeDust
Raijin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 38L
1,164 Elo+
Party 2
Nike
Nike
VanCity95
Nike
Level 50
God Stats
4W - 2L
1,783 SR
Queue Stats
24W - 16L
1,477 Elo+
Solo
Bastet
Bastet
adogatemyorange
Bastet
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 39L
1,164 Elo+
Party 2
Danzaburou
Danzaburou
blittim
Danzaburou
Level 69
God Stats
25W - 23L
1,456 SR
Queue Stats
104W - 97L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 1 / 3
8,050
619
4,845
9,010
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
BurtisBoi
Izanami
12
10 / 1 / 3
8,116
624
13,250
7,013
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 1 / 11
6,775
521
2,824
6,605
7,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Kojankoryu
Kukulkan
13
4 / 3 / 4
8,094
623
10,157
6,045
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
4 / 3 / 3
7,580
583
5,986
11,195
6,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,420
417
1,282
11,071
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 2
6,471
498
3,929
9,244
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
11
1 / 5 / 1
6,778
521
5,562
12,203
8,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 5 / 1
7,271
559
8,673
14,740
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
blittim
Danzaburou
9
1 / 4 / 1
5,928
456
3,411
10,025
3,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
25
Kills
8
9
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
3
7.5
W
Izanami
BurtisBoi
Izanami
10
1
3
11.5
L
0
7
0
0
W
1
1
11
6.5
W
Kukulkan
Kojankoryu
Kukulkan
4
3
4
2
L
0
4
2
0.25
W
Chaac
4
3
3
1.83
L
Nike
1
5
1
0.3
L
6
5
1
1.3
L
Danzaburou
blittim
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
22,857
39,868
Taken
57,283
23,230
Mitigated
27,129
9,130
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,845
1,538
0
1,372
9,010
3,359
1,008
525
8,427
0
50,782
W
Izanami
BurtisBoi
Izanami
13,250
9,831
0
2,042
7,013
3,094
2,059
873
6,140
0
58,378
L
1,282
360
0
372
11,071
6,656
0
617
10,454
10,454
0
W
2,824
392
0
0
6,605
7,590
593
589
5,996
12,549
0
W
Kukulkan
Kojankoryu
Kukulkan
10,157
626
0
1,186
6,045
2,472
0
2,788
2,899
50,336
0
L
3,929
448
0
950
9,244
3,924
0
5,587
3,657
32,424
0
W
Chaac
5,986
1,774
0
4,530
11,195
6,715
972
0
11,195
0
40,610
L
Nike
5,562
1,535
0
2,477
12,203
8,003
375
1,463
10,740
0
44,263
L
8,673
3,284
0
3,105
14,740
5,381
0
3,705
11,035
0
34,517
L
Danzaburou
blittim
Danzaburou
3,411
1,285
36
3,153
10,025
3,165
720
1,609
8,416
0
30,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
31,868
383
Minions Killed
265
0
Camps Cleared
0
1,259,049
Distance Traveled
1,158,484
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,050
619
92
7
0
296,332
4
W
Izanami
8,116
624
101
8
0
220,149
2
L
Ymir
5,420
417
22
2
0
198,845
3
W
Khepri
6,775
521
21
2
0
235,780
2
W
Kukulkan
8,094
623
90
7
0
241,475
1
L
Raijin
6,471
498
60
5
0
205,481
0
W
Chaac
7,580
583
79
6
0
265,313
0
L
Nike
6,778
521
74
6
0
239,732
4
L
Bastet
7,271
559
55
4
0
280,069
2
L
Danzaburou
5,928
456
54
4
0
234,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role