Player Matchup

Aphrodite
Aphrodite
I Odeyessy I
Aphrodite
Level 160
God Stats
4W - 2L
1,431 SR
Queue Stats
236W - 192L
1,707 Elo+
Party 2
Chernobog
Chernobog
Muggingz
Chernobog
Level 137
God Stats
19W - 21L
1,607 SR
Queue Stats
415W - 401L
1,598 Elo+
Solo
Nike
Nike
vohndfpoihynpseg
Nike
Level 156
God Stats
3W - 1L
1,571 SR
Queue Stats
286W - 181L
1,711 Elo+
Party 2
Team Averages
Level 151
1,536 SR
1,672 Elo+

VS

Team Averages
Level 118
1,646 SR
1,647 Elo+
Sol
Sol
Fazwatch
Sol
Level 159
God Stats
0W - 2L
1,630 SR
Queue Stats
369W - 273L
1,684 Elo+
Party 1
Baron Samedi
Baron Samedi
ShyStepBroo
Baron Samedi
Level 117
God Stats
3W - 1L
1,809 SR
Queue Stats
31W - 30L
1,685 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wolfkiller9039
Ah Muzen Cab
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I Odeyessy I
Aphrodite
16
5 / 3 / 11
12,133
714
14,623
22,991
19,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Muggingz
Chernobog
18
7 / 4 / 9
12,888
758
24,310
19,352
11,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 1 / 11
12,749
750
16,924
20,141
29,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 1
12,685
746
26,625
27,621
13,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ShyStepBroo
Baron Samedi
13
1 / 5 / 3
9,825
578
9,574
20,747
22,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
wolfkiller9039
Ah Muzen Cab
15
1 / 9 / 4
11,260
662
15,466
17,303
7,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
8
8
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Aphrodite
I Odeyessy I
Aphrodite
5
3
11
3.5
W
Chernobog
Muggingz
Chernobog
7
4
9
2.88
L
Baron Samedi
ShyStepBroo
Baron Samedi
1
5
3
0.5
W
7
1
11
12.5
L
Ah Muzen Cab
wolfkiller9039
Ah Muzen Cab
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,857
Damage
51,665
62,484
Taken
65,671
60,490
Mitigated
44,073
23,242
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,625
9,584
0
13,087
27,621
13,335
0
7,744
19,877
73,332
6,975
W
Aphrodite
I Odeyessy I
Aphrodite
14,623
1,681
5,649
13,922
22,991
19,002
222
12,366
10,625
29,239
0
W
Chernobog
Muggingz
Chernobog
24,310
12,752
0
1,408
19,352
11,767
2,193
13,028
6,324
0
82,879
L
Baron Samedi
ShyStepBroo
Baron Samedi
9,574
840
1,893
4,729
20,747
22,811
0
4,041
16,706
17,903
0
W
16,924
1,968
0
2,263
20,141
29,721
138
8,168
11,973
0
40,780
L
Ah Muzen Cab
wolfkiller9039
Ah Muzen Cab
15,466
7,273
0
1,176
17,303
7,927
0
3,214
14,089
0
40,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
33,770
218
Minions Killed
165
11
Camps Cleared
5
996,621
Distance Traveled
808,942
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,685
746
107
6
5
280,600
2
W
Aphrodite
12,133
714
38
2
1
308,135
2
W
Chernobog
12,888
758
134
8
4
304,988
0
L
Baron Samedi
9,825
578
13
1
0
280,524
2
W
Nike
12,749
750
46
3
6
383,498
4
L
Ah Muzen Cab
11,260
662
45
3
0
247,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role