Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Gurrilla_graN8T3
Nemesis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 152L
1,429 Elo+
Solo
Chronos
Chronos
HOMER0154
Chronos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,529 Elo+
Party 1
Ares
Ares
Warriorguy5111
Ares
Level 52
God Stats
18W - 13L
1,717 SR
Queue Stats
37W - 34L
1,502 Elo+
Party 1
Camazotz
Camazotz
nuggetman259
Camazotz
Level 69
God Stats
0W - 2L
1,732 SR
Queue Stats
36W - 33L
1,529 Elo+
Party 1
Team Averages
Level 91
1,590 SR
1,498 Elo+

VS

Team Averages
Level 75
1,557 SR
1,453 Elo+
Artemis
Artemis
Jefe Pezos
Artemis
Level 68
God Stats
11W - 5L
1,612 SR
Queue Stats
90W - 75L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Sow-G00
Gilgamesh
Level 91
God Stats
9W - 6L
1,419 SR
Queue Stats
315W - 299L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
Stroecker
Kuzenbo
Level 82
God Stats
8W - 8L
1,513 SR
Queue Stats
84W - 68L
1,469 Elo+
Party 2
Da Ji
Da Ji
Weather0308
Da Ji
Level 64
God Stats
25W - 15L
1,567 SR
Queue Stats
143W - 130L
1,449 Elo+
Party 3
Zhong Kui
Zhong Kui
ZaFlyinDutchman
Zhong Kui
Level 69
God Stats
16W - 8L
1,673 SR
Queue Stats
225W - 209L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 1 / 0
3,829
547
3,005
4,113
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
2 / 1 / 0
3,868
553
1,189
3,054
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
HOMER0154
Chronos
7
0 / 1 / 0
3,972
567
1,532
4,423
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,941
563
1,437
5,217
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
nuggetman259
Camazotz
7
0 / 0 / 0
4,187
598
1,044
6,949
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jefe Pezos
Artemis
7
2 / 0 / 0
4,033
576
2,760
3,094
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Sow-G00
Gilgamesh
8
1 / 2 / 0
4,387
627
2,365
3,737
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Stroecker
Kuzenbo
6
0 / 0 / 2
4,023
575
2,164
4,338
2,750
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 2
3,876
554
1,940
5,486
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
ZaFlyinDutchman
Zhong Kui
7
1 / 0 / 0
4,282
612
3,491
3,801
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
0
0
L
2
1
0
2
L
Chronos
HOMER0154
Chronos
0
1
0
0
W
Artemis
Jefe Pezos
Artemis
2
0
0
2
W
Gilgamesh
Sow-G00
Gilgamesh
1
2
0
0.5
W
Kuzenbo
Stroecker
Kuzenbo
0
0
2
1
L
0
1
0
0
W
0
0
2
1
W
Zhong Kui
ZaFlyinDutchman
Zhong Kui
1
0
0
1
L
Camazotz
nuggetman259
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,207
Damage
12,720
23,756
Taken
20,456
8,440
Mitigated
9,889
10,506
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,005
2,043
0
2,176
4,113
1,315
0
940
3,173
0
22,255
L
1,189
710
0
1,242
3,054
990
0
0
3,054
0
8,944
L
Chronos
HOMER0154
Chronos
1,532
431
0
831
4,423
1,621
0
2,836
1,587
20,227
0
W
Artemis
Jefe Pezos
Artemis
2,760
1,259
0
1,527
3,094
812
0
460
2,634
0
20,915
W
Gilgamesh
Sow-G00
Gilgamesh
2,365
873
0
468
3,737
2,111
0
0
3,737
0
18,360
W
Kuzenbo
Stroecker
Kuzenbo
2,164
1,180
223
2,080
4,338
2,750
0
900
3,438
10,509
0
L
1,437
249
0
1,544
5,217
2,549
0
1,224
3,993
11,195
0
W
1,940
503
0
1,926
5,486
1,718
0
326
5,094
0
20,046
W
Zhong Kui
ZaFlyinDutchman
Zhong Kui
3,491
692
0
1,361
3,801
2,498
0
1,111
2,584
25,059
0
L
Camazotz
nuggetman259
Camazotz
1,044
379
0
4,713
6,949
1,965
0
655
6,294
0
19,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,797
Gold Earned
20,601
163
Minions Killed
164
0
Camps Cleared
0
583,144
Distance Traveled
644,022
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,829
547
52
7
0
110,323
1
L
Nemesis
3,868
553
11
2
0
77,238
1
L
Chronos
3,972
567
44
6
0
128,534
1
W
Artemis
4,033
576
31
4
0
113,044
2
W
Gilgamesh
4,387
627
32
5
0
135,406
2
W
Kuzenbo
4,023
575
18
3
0
137,792
2
L
Ares
3,941
563
10
1
0
127,394
0
W
Da Ji
3,876
554
42
6
0
128,835
1
W
Zhong Kui
4,282
612
41
6
0
128,945
2
L
Camazotz
4,187
598
46
7
0
139,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role