Player Matchup

Tiamat
Tiamat
Faze1234
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,840 Elo+
Party 1
Achilles
Achilles
GucciMLGSwag
Achilles
Level 68
God Stats
2W - 0L
1,814 SR
Queue Stats
94W - 22L
1,939 Elo+
Party 1
Gilgamesh
Gilgamesh
WiiZ Rainbow
Gilgamesh
Level 146
God Stats
3W - 2L
1,614 SR
Queue Stats
136W - 43L
1,874 Elo+
Party 1
Team Averages
Level 94
1,643 SR
1,884 Elo+

VS

Team Averages
Level 81
1,518 SR
1,270 Elo+
Horus
Horus
Squidz72
Horus
Level 86
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 7L
1,270 Elo+
Party 2
Ishtar
Ishtar
Zethidie
Ishtar
Level 89
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 7L
1,270 Elo+
Party 2
Hel
Hel
ZmaMg
Hel
Level 67
God Stats
1W - 5L
1,516 SR
Queue Stats
1W - 7L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Faze1234
Tiamat
16
8 / 0 / 10
10,944
842
17,018
4,931
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
GucciMLGSwag
Achilles
15
8 / 0 / 10
10,232
787
17,200
15,724
17,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
WiiZ Rainbow
Gilgamesh
13
3 / 1 / 12
9,299
715
10,757
13,577
11,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Squidz72
Horus
11
0 / 4 / 1
7,328
564
8,332
18,130
15,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Zethidie
Ishtar
11
1 / 7 / 0
7,397
569
5,632
16,251
6,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
ZmaMg
Hel
11
0 / 8 / 1
7,278
560
5,208
16,328
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
1
1
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Faze1234
Tiamat
8
0
10
13
W
Achilles
GucciMLGSwag
Achilles
8
0
10
13
L
Horus
Squidz72
Horus
0
4
1
0.13
W
Gilgamesh
WiiZ Rainbow
Gilgamesh
3
1
12
9
L
Ishtar
Zethidie
Ishtar
1
7
0
0.14
L
Hel
ZmaMg
Hel
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,975
Damage
19,172
34,232
Taken
50,709
32,666
Mitigated
29,203
5,740
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Faze1234
Tiamat
17,018
1,604
68
2,463
4,931
4,184
877
1,180
3,541
48,964
0
W
Achilles
GucciMLGSwag
Achilles
17,200
3,440
0
1,876
15,724
17,073
792
2,065
13,035
0
28,496
L
Horus
Squidz72
Horus
8,332
4,364
1,362
2,535
18,130
15,624
0
6,766
10,898
0
17,109
W
Gilgamesh
WiiZ Rainbow
Gilgamesh
10,757
2,572
0
1,333
13,577
11,409
628
1,911
11,276
0
30,546
L
Ishtar
Zethidie
Ishtar
5,632
3,414
0
1,100
16,251
6,748
0
3,251
12,780
0
20,872
L
Hel
ZmaMg
Hel
5,208
717
4,049
4,402
16,328
6,831
0
6,321
9,687
24,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
22,003
131
Minions Killed
109
8
Camps Cleared
4
778,694
Distance Traveled
659,931
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,944
842
82
6
4
253,739
2
W
Achilles
10,232
787
15
1
2
282,399
1
L
Horus
7,328
564
31
2
1
249,055
4
W
Gilgamesh
9,299
715
34
3
2
242,556
3
L
Ishtar
7,397
569
29
2
1
199,185
1
L
Hel
7,278
560
49
4
2
211,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role