Player Matchup

Ishtar
Ishtar
i7zeez7i
Ishtar
Level 10
God Stats
1W - 0L
1,822 SR
Queue Stats
14W - 1L
1,725 Elo+
Party 1
Geb
Geb
mvauclair03
Geb
Level 142
God Stats
12W - 8L
1,559 SR
Queue Stats
142W - 88L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
ssandhu1
Sun Wukong
Level 125
God Stats
2W - 1L
1,685 SR
Queue Stats
163W - 114L
1,625 Elo+
Party 1
Team Averages
Level 92
1,689 SR
1,663 Elo+

VS

Team Averages
Level 126
1,478 SR
1,441 Elo+
Nu Wa
Nu Wa
DutchMasterOso
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 217L
1,470 Elo+
Party 2
Neith
Neith
Pk Gypsy
Neith
Level 106
God Stats
2W - 7L
1,550 SR
Queue Stats
82W - 104L
1,402 Elo+
Solo
Jormungandr
Jormungandr
macaburu
Jormungandr
Level 148
God Stats
0W - 3L
1,384 SR
Queue Stats
335W - 348L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
i7zeez7i
Ishtar
12
2 / 2 / 7
7,443
744
9,777
9,655
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 6
7,526
753
7,959
9,734
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
ssandhu1
Sun Wukong
12
8 / 0 / 4
8,183
818
8,062
10,448
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,507
651
7,980
8,316
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Pk Gypsy
Neith
10
0 / 3 / 1
6,193
619
6,416
8,165
2,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
macaburu
Jormungandr
11
3 / 6 / 0
7,062
706
8,190
14,904
9,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
4
4
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Neith
Pk Gypsy
Neith
0
3
1
0.17
W
Ishtar
i7zeez7i
Ishtar
2
2
7
2.75
L
Jormungandr
macaburu
Jormungandr
3
6
0
0.5
W
2
2
6
2.5
W
Sun Wukong
ssandhu1
Sun Wukong
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,798
Damage
22,586
29,837
Taken
31,385
15,536
Mitigated
15,547
7,555
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,980
3,227
338
1,218
8,316
2,746
68
2,345
5,482
21,124
0
L
Neith
Pk Gypsy
Neith
6,416
2,585
0
1,169
8,165
2,993
0
3,081
4,625
0
15,977
W
Ishtar
i7zeez7i
Ishtar
9,777
5,128
0
2,425
9,655
4,004
692
6,049
3,320
0
35,619
L
Jormungandr
macaburu
Jormungandr
8,190
2,642
0
1,760
14,904
9,808
0
1,742
12,583
22,485
0
W
7,959
919
0
1,248
9,734
4,068
62
5,180
4,404
27,233
0
W
Sun Wukong
ssandhu1
Sun Wukong
8,062
1,456
0
3,882
10,448
7,464
0
4,543
5,623
0
15,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
19,762
129
Minions Killed
100
7
Camps Cleared
3
589,714
Distance Traveled
517,820
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,507
651
33
3
0
180,275
2
L
Neith
6,193
619
22
2
1
166,934
1
W
Ishtar
7,443
744
54
5
4
186,934
3
L
Jormungandr
7,062
706
45
5
2
170,611
0
W
Geb
7,526
753
59
6
3
214,156
2
W
Sun Wukong
8,183
818
16
2
0
188,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role