Player Matchup

Bellona
Bellona
Cali Prim3
Bellona
Level 154
God Stats
2W - 0L
1,644 SR
Queue Stats
209W - 114L
1,733 Elo+
Party 1
Camazotz
Camazotz
Cwispy7387
Camazotz
Level 25
God Stats
7W - 1L
1,811 SR
Queue Stats
306W - 134L
1,772 Elo+
Party 1
Scylla
Scylla
Third Kenpachi
Scylla
Level 118
God Stats
32W - 11L
1,817 SR
Queue Stats
272W - 186L
1,672 Elo+
Party 1
Team Averages
Level 99
1,757 SR
1,726 Elo+

VS

Team Averages
Level 33
1,185 SR
1,251 Elo+
Cthulhu
Cthulhu
PifflingDwarf
Cthulhu
Level 60
God Stats
2W - 4L
1,348 SR
Queue Stats
16W - 19L
1,444 Elo+
Party 2
Izanami
Izanami
ShdwFoX
Izanami
Level 16
God Stats
0W - 2L
1,148 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Ymir
Ymir
shadowninja55x
Ymir
Level 22
God Stats
0W - 3L
1,058 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cali Prim3
Bellona
14
2 / 2 / 8
9,503
731
8,309
15,210
14,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Cwispy7387
Camazotz
14
7 / 2 / 8
10,443
803
11,636
16,337
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 0 / 5
10,412
801
17,786
8,037
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 5 / 1
8,137
626
10,347
12,572
6,240
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ShdwFoX
Izanami
12
0 / 8 / 3
7,672
590
8,202
12,342
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 3 / 4
8,420
648
5,507
18,463
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
3
4
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cali Prim3
Bellona
2
2
8
3
W
Camazotz
Cwispy7387
Camazotz
7
2
8
5.5
L
Cthulhu
3
5
1
0.7
L
Izanami
ShdwFoX
Izanami
0
8
3
0.19
W
7
0
5
9.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,731
Damage
24,056
39,584
Taken
43,377
25,267
Mitigated
30,790
17,294
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cali Prim3
Bellona
8,309
2,446
285
5,428
15,210
14,130
698
7,134
8,076
0
37,443
W
Camazotz
Cwispy7387
Camazotz
11,636
4,355
0
8,791
16,337
7,637
816
5,559
10,778
0
35,723
L
Cthulhu
10,347
1,025
507
380
12,572
6,240
0
4,442
8,130
35,212
0
L
Izanami
ShdwFoX
Izanami
8,202
6,376
0
615
12,342
4,460
0
5,892
6,450
0
28,368
W
17,786
743
0
2,790
8,037
3,500
997
3,991
4,046
49,068
0
L
5,507
863
295
1,782
18,463
20,090
0
7,719
10,744
18,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
24,229
164
Minions Killed
112
10
Camps Cleared
2
728,764
Distance Traveled
634,441
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,503
731
52
4
3
259,047
2
W
Camazotz
10,443
803
36
3
4
234,592
0
L
Cthulhu
8,137
626
43
3
2
229,446
5
L
Izanami
7,672
590
49
4
0
207,564
0
W
Scylla
10,412
801
76
6
3
235,125
0
L
Ymir
8,420
648
20
2
0
197,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role