Player Matchup

Artemis
Artemis
Bronze IV
FragToNasty
Artemis
Bronze IV
Level 107
God Stats
1W - 1L
1,761 SR
Queue Stats
3W - 5L
1,320 MMR
Party 2
Atlas
Atlas
Silver III
Okuse
Atlas
Silver III
Level 80
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 2L
1,475 MMR
Party 2
Eset
Eset
Bronze V
Shinju XD
Eset
Bronze V
Level 129
God Stats
1W - 0L
1,451 SR
Queue Stats
5W - 6L
1,321 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,660 SR
1,372 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 68
1,495 SR
1,356 MMR
Discordia
Discordia
Gold IV
Dabner13
Discordia
Gold IV
Level 66
God Stats
23W - 27L
1,504 SR
Queue Stats
91W - 84L
1,370 MMR
Party 1
Ymir
Ymir
Gold IV
newbluebenjamin
Ymir
Gold IV
Level 69
God Stats
74W - 46L
1,619 SR
Queue Stats
91W - 85L
1,326 MMR
Party 1
Chaac
Chaac
Gold IV
o00o000o0000_Sr
Chaac
Gold IV
Level 68
God Stats
1W - 3L
1,362 SR
Queue Stats
91W - 84L
1,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FragToNasty
Artemis
18
3 / 6 / 11
13,769
656
18,837
19,985
11,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atlas
Okuse
Atlas
20
3 / 0 / 14
15,576
742
15,393
19,780
27,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
20
12 / 5 / 5
15,507
738
27,985
18,737
11,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeBaron SamediAchillesZeusNox

VS

Bans
BastetAh Muzen CabMedusaChironTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dabner13
Discordia
17
4 / 9 / 3
13,300
633
19,411
16,630
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 5 / 6
14,081
671
7,809
31,531
43,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 4 / 6
14,126
673
23,095
31,462
29,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
18
Kills
11
11
Deaths
18
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dabner13
Discordia
4
9
3
0.61
W
Artemis
FragToNasty
Artemis
3
6
11
1.42
W
Atlas
Okuse
Atlas
3
0
14
10
W
Eset
12
5
5
2.9
L
2
5
6
1
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,215
Damage
50,315
58,502
Taken
79,623
51,139
Mitigated
79,612
15,329
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dabner13
Discordia
19,411
518
0
960
16,630
6,440
200
8,989
7,641
62,056
0
W
Artemis
FragToNasty
Artemis
18,837
11,782
0
3,633
19,985
11,951
408
8,387
11,227
0
71,897
W
Atlas
Okuse
Atlas
15,393
6,719
0
6,285
19,780
27,968
653
9,210
9,834
39,551
0
W
Eset
27,985
968
1,236
4,175
18,737
11,220
2,232
8,627
9,632
77,762
0
L
7,809
954
0
3,382
31,531
43,708
0
19,238
12,293
27,357
0
L
23,095
4,052
0
6,209
31,462
29,464
388
15,893
15,569
0
55,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
41,507
214
Minions Killed
176
12
Camps Cleared
5
1,067,089
Distance Traveled
1,048,941
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,300
633
88
4
3
312,473
8
W
Artemis
13,769
656
72
3
6
323,217
0
W
Atlas
15,576
742
36
2
2
388,054
0
W
Eset
15,507
738
106
5
4
355,818
5
L
Ymir
14,081
671
21
1
2
347,696
3
L
Chaac
14,126
673
67
3
0
388,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role