Player Matchup

Tyr
Tyr
Shire9
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,819 Elo+
Party 2
Vamana
Vamana
jonster078
Vamana
Level 87
God Stats
1W - 2L
1,827 SR
Queue Stats
234W - 105L
1,796 Elo+
Party 2
Jing Wei
Jing Wei
theSLYDOM
Jing Wei
Level 88
God Stats
5W - 1L
1,918 SR
Queue Stats
171W - 56L
1,807 Elo+
Party 2
He Bo
He Bo
thebigwhopp18
He Bo
Level 28
God Stats
2W - 1L
1,707 SR
Queue Stats
176W - 55L
1,819 Elo+
Party 2
Osiris
Osiris
ttv73TurboDiesel
Osiris
Level 141
God Stats
6W - 2L
1,851 SR
Queue Stats
177W - 53L
1,811 Elo+
Party 2
Team Averages
Level 74
1,761 SR
1,811 Elo+

VS

Team Averages
Level 101
1,598 SR
1,655 Elo+
Hou Yi
Hou Yi
FalfaSprouts
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 6L
1,816 Elo+
Party 1
Anubis
Anubis
Jonath4nn
Anubis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 13L
1,502 Elo+
Party 1
Bacchus
Bacchus
Melnorf
Bacchus
Level 126
God Stats
1W - 1L
1,692 SR
Queue Stats
44W - 16L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
Ninjaboy912
Zhong Kui
Level 127
God Stats
1W - 0L
1,796 SR
Queue Stats
53W - 25L
1,670 Elo+
Party 1
Hachiman
Hachiman
Pn15SlayerxxOWO
Hachiman
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 13L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Shire9
Tyr
14
2 / 7 / 9
8,765
674
6,467
20,423
22,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
jonster078
Vamana
15
2 / 6 / 7
10,026
771
12,241
27,058
26,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
theSLYDOM
Jing Wei
15
0 / 6 / 7
8,595
661
14,156
15,180
6,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 7
10,112
778
12,223
14,377
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 5 / 6
10,797
831
11,748
22,078
28,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 3 / 16
9,288
714
8,771
9,468
5,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Jonath4nn
Anubis
18
11 / 3 / 14
11,372
875
24,854
16,058
12,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Melnorf
Bacchus
17
1 / 2 / 22
10,663
820
11,258
15,360
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Ninjaboy912
Zhong Kui
19
11 / 4 / 16
11,835
910
21,174
17,577
20,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
19
8 / 3 / 17
11,287
868
20,813
11,834
6,697
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
15
Kills
31
31
Deaths
15
36
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
0
3
16
2.67
W
Anubis
Jonath4nn
Anubis
11
3
14
6
W
Bacchus
Melnorf
Bacchus
1
2
22
6
W
Zhong Kui
Ninjaboy912
Zhong Kui
11
4
16
4.75
W
Hachiman
8
3
17
5.5
L
Tyr
Shire9
Tyr
2
7
9
0.93
L
Vamana
jonster078
Vamana
2
6
7
0.92
L
Jing Wei
theSLYDOM
Jing Wei
0
6
7
0.58
L
4
7
7
1.07
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,835
Damage
86,870
99,116
Taken
70,297
90,867
Mitigated
70,742
25,009
Healing
31,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,771
3,166
1,988
1,218
9,468
5,442
1,058
1,978
7,490
0
21,916
W
Anubis
Jonath4nn
Anubis
24,854
1,907
4,390
7,870
16,058
12,407
2,365
777
15,281
42,070
0
W
Bacchus
Melnorf
Bacchus
11,258
782
2,825
2,772
15,360
25,241
159
3,437
11,923
18,829
0
W
Zhong Kui
Ninjaboy912
Zhong Kui
21,174
1,894
2,355
4,844
17,577
20,955
1,438
4,422
13,155
34,477
0
W
Hachiman
20,813
11,197
738
2,668
11,834
6,697
3,130
1,609
10,225
0
34,147
L
Tyr
Shire9
Tyr
6,467
689
390
1,489
20,423
22,585
0
13,014
7,409
0
7,720
L
Vamana
jonster078
Vamana
12,241
6,522
2,150
8,828
27,058
26,253
357
11,950
15,108
0
24,016
L
Jing Wei
theSLYDOM
Jing Wei
14,156
7,198
680
1,306
15,180
6,681
153
11,695
3,485
0
29,923
L
12,223
1,309
1,740
1,715
14,377
7,269
552
8,378
5,999
24,503
0
L
11,748
2,453
2,501
4,210
22,078
28,079
506
12,249
9,829
0
22,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,295
Gold Earned
54,445
104
Minions Killed
134
0
Camps Cleared
0
1,170,606
Distance Traveled
1,315,170
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,288
714
29
2
0
253,921
0
W
Anubis
11,372
875
38
3
0
239,336
1
W
Bacchus
10,663
820
5
0
0
310,683
4
W
Zhong Kui
11,835
910
39
3
0
248,520
0
W
Hachiman
11,287
868
23
2
0
262,710
0
L
Tyr
8,765
674
6
0
0
240,556
3
L
Vamana
10,026
771
17
1
0
240,269
0
L
Jing Wei
8,595
661
37
3
0
235,565
0
L
He Bo
10,112
778
25
2
0
212,777
3
L
Osiris
10,797
831
19
1
0
241,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role