Player Matchup

Ymir
Ymir
PChow2
Ymir
Level 59
God Stats
6W - 3L
1,601 SR
Queue Stats
11W - 7L
1,703 Elo+
Party 1
Rama
Rama
Woodyy17
Rama
Level 117
God Stats
6W - 3L
1,565 SR
Queue Stats
21W - 15L
1,635 Elo+
Party 1
Achilles
Achilles
smokeydrift
Achilles
Level 107
God Stats
7W - 0L
1,892 SR
Queue Stats
14W - 6L
1,664 Elo+
Party 1
Team Averages
Level 94
1,686 SR
1,667 Elo+

VS

Team Averages
Level 113
1,571 SR
1,366 Elo+
Sun Wukong
Sun Wukong
Mickey70314
Sun Wukong
Level 67
God Stats
4W - 3L
1,630 SR
Queue Stats
14W - 25L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Silver Gar
Nu Wa
Level 135
God Stats
8W - 11L
1,515 SR
Queue Stats
134W - 156L
1,385 Elo+
Party 2
Medusa
Medusa
jellydonut15
Medusa
Level 136
God Stats
5W - 4L
1,567 SR
Queue Stats
118W - 145L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PChow2
Ymir
14
2 / 2 / 15
10,167
847
5,451
12,395
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
15
10 / 0 / 7
10,524
877
18,452
11,448
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
smokeydrift
Achilles
14
6 / 2 / 7
9,521
793
13,837
12,863
11,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mickey70314
Sun Wukong
11
2 / 5 / 1
7,537
628
6,334
16,740
12,678
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
1 / 6 / 3
7,691
641
8,291
10,105
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
1 / 7 / 0
7,595
633
8,425
14,030
5,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
4
4
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Mickey70314
Sun Wukong
2
5
1
0.5
W
Ymir
PChow2
Ymir
2
2
15
4.75
L
Nu Wa
1
6
3
0.42
W
Rama
10
0
7
13.5
L
Medusa
1
7
0
0.14
W
Achilles
smokeydrift
Achilles
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,740
Damage
23,050
36,706
Taken
40,875
29,152
Mitigated
22,084
6,448
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Mickey70314
Sun Wukong
6,334
984
0
1,396
16,740
12,678
0
2,849
13,891
0
14,266
W
Ymir
PChow2
Ymir
5,451
682
306
2,145
12,395
12,238
352
3,419
8,976
20,910
0
L
Nu Wa
8,291
2,753
0
0
10,105
3,787
0
2,027
8,078
24,981
0
W
Rama
18,452
13,020
0
2,391
11,448
5,226
1,465
1,975
9,473
0
53,203
L
Medusa
8,425
3,671
0
330
14,030
5,619
0
883
13,147
0
28,905
W
Achilles
smokeydrift
Achilles
13,837
2,237
329
1,277
12,863
11,688
531
3,613
9,250
0
35,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
22,823
153
Minions Killed
108
6
Camps Cleared
4
661,217
Distance Traveled
598,049
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,537
628
19
2
0
219,955
3
W
Ymir
10,167
847
31
3
1
220,697
1
L
Nu Wa
7,691
641
31
3
1
191,221
2
W
Rama
10,524
877
83
7
2
217,251
1
L
Medusa
7,595
633
58
5
3
186,873
1
W
Achilles
9,521
793
39
3
3
223,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role