Player Matchup

Hun Batz
Hun Batz
OnceTheDoer
Hun Batz
Level 87
God Stats
9W - 12L
1,366 SR
Queue Stats
140W - 151L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
SRT Viper ACR X
Baron Samedi
Level 102
God Stats
6W - 10L
1,473 SR
Queue Stats
135W - 144L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sage Mill
Tsukuyomi
Level 26
God Stats
7W - 9L
1,336 SR
Queue Stats
62W - 59L
1,387 Elo+
Party 2
Team Averages
Level 72
1,391 SR
1,438 Elo+

VS

Team Averages
Level 101
1,393 SR
1,438 Elo+
Chaac
Chaac
FidoShock
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PtolemyCaesar
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,166 SR
Queue Stats
19W - 17L
1,613 Elo+
Party 1
Merlin
Merlin
speed3131
Merlin
Level 141
God Stats
0W - 1L
1,513 SR
Queue Stats
27W - 41L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OnceTheDoer
Hun Batz
20
8 / 4 / 11
17,961
748
22,589
23,841
10,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SRT Viper ACR X
Baron Samedi
20
7 / 7 / 15
17,289
720
26,004
27,599
13,976
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Sage Mill
Tsukuyomi
20
7 / 2 / 13
17,574
732
19,825
23,848
12,358
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FidoShock
Chaac
19
0 / 8 / 8
14,541
606
10,470
33,014
30,396
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
PtolemyCaesar
Ah Muzen Cab
20
13 / 6 / 0
17,897
746
39,245
27,518
12,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
speed3131
Merlin
18
0 / 8 / 8
14,584
608
13,849
17,161
7,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
22
Kills
13
13
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
FidoShock
Chaac
0
8
8
0.5
W
Hun Batz
OnceTheDoer
Hun Batz
8
4
11
3.38
L
Ah Muzen Cab
PtolemyCaesar
Ah Muzen Cab
13
6
0
2.17
W
Baron Samedi
SRT Viper ACR X
Baron Samedi
7
7
15
2.07
W
Tsukuyomi
Sage Mill
Tsukuyomi
7
2
13
6.75
L
Merlin
speed3131
Merlin
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,418
Damage
63,564
75,288
Taken
77,693
36,419
Mitigated
50,463
28,412
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FidoShock
Chaac
10,470
1,587
195
6,201
33,014
30,396
173
13,058
19,091
0
33,767
W
Hun Batz
OnceTheDoer
Hun Batz
22,589
6,845
714
3,646
23,841
10,085
547
3,930
19,911
0
86,658
L
Ah Muzen Cab
PtolemyCaesar
Ah Muzen Cab
39,245
19,163
0
8,328
27,518
12,286
1,635
10,572
16,515
0
98,512
W
Baron Samedi
SRT Viper ACR X
Baron Samedi
26,004
2,354
3,029
10,923
27,599
13,976
1,100
7,376
20,223
73,998
0
W
Tsukuyomi
Sage Mill
Tsukuyomi
19,825
6,229
942
9,158
23,848
12,358
1,813
3,596
20,252
0
76,614
L
Merlin
speed3131
Merlin
13,849
647
710
779
17,161
7,781
0
3,169
13,785
69,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,824
Gold Earned
47,022
318
Minions Killed
262
11
Camps Cleared
9
1,220,699
Distance Traveled
1,220,245
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,541
606
44
2
1
410,247
0
W
Hun Batz
17,961
748
101
4
7
436,125
2
L
Ah Muzen Cab
17,897
746
106
4
3
439,051
0
W
Baron Samedi
17,289
720
103
4
3
342,139
4
W
Tsukuyomi
17,574
732
114
5
1
442,435
0
L
Merlin
14,584
608
112
5
5
370,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role