Player Matchup

Nu Wa
Nu Wa
Breadhemoth
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,679 Elo+
Party 2
Odin
Odin
Mazzeriskk
Odin
Level 65
God Stats
4W - 7L
1,511 SR
Queue Stats
156W - 163L
1,534 Elo+
Solo
Sobek
Sobek
Schpongle
Sobek
Level 101
God Stats
0W - 1L
1,560 SR
Queue Stats
38W - 23L
1,564 Elo+
Party 2
Cupid
Cupid
SweetD_Willy10
Cupid
Level 89
God Stats
4W - 6L
1,585 SR
Queue Stats
109W - 124L
1,448 Elo+
Party 3
Anhur
Anhur
totalverse
Anhur
Level 95
God Stats
0W - 2L
1,350 SR
Queue Stats
100W - 109L
1,483 Elo+
Party 3
Team Averages
Level 79
1,501 SR
1,542 Elo+

VS

Team Averages
Level 83
1,540 SR
1,531 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Sprisenberg
Hercules
Level 104
God Stats
20W - 13L
1,447 SR
Queue Stats
75W - 70L
1,524 Elo+
Party 1
Hades
Hades
Tonydile
Hades
Level 66
God Stats
15W - 11L
1,532 SR
Queue Stats
44W - 44L
1,563 Elo+
Party 1
Chaac
Chaac
ratfink333
Chaac
Level 90
God Stats
8W - 8L
1,645 SR
Queue Stats
80W - 81L
1,557 Elo+
Party 1
Neith
Neith
svrruss
Neith
Level 48
God Stats
9W - 10L
1,578 SR
Queue Stats
68W - 75L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
7,930
661
15,419
12,637
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,179
682
5,742
19,187
17,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Schpongle
Sobek
15
2 / 4 / 2
9,000
750
8,524
17,915
23,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 1
8,427
702
9,343
9,804
5,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
14
0 / 6 / 2
7,846
654
7,087
14,998
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 0 / 10
9,846
821
13,537
8,189
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Sprisenberg
Hercules
16
5 / 0 / 18
9,221
768
14,772
17,231
15,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Tonydile
Hades
17
9 / 0 / 6
9,760
813
13,395
12,453
8,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
2 / 3 / 13
9,429
786
8,728
16,518
13,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
svrruss
Neith
15
2 / 2 / 15
8,523
710
11,782
10,050
4,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
5
Kills
24
24
Deaths
5
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
10
11
L
1
6
2
0.33
L
1
5
2
0.4
L
Sobek
Schpongle
Sobek
2
4
2
0.75
W
Hercules
Sprisenberg
Hercules
5
0
18
14
L
1
3
1
0.5
W
Hades
Tonydile
Hades
9
0
6
12
W
Chaac
2
3
13
2.83
W
Neith
svrruss
Neith
2
2
15
4.75
L
Anhur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,115
Damage
62,214
74,541
Taken
64,441
59,941
Mitigated
47,153
11,926
Healing
23,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,537
970
4,373
3,839
8,189
4,285
1,289
2,667
5,522
35,296
0
L
15,419
3,674
0
250
12,637
5,921
0
3,980
8,510
25,629
0
L
5,742
1,731
208
2,555
19,187
17,740
0
8,179
10,768
0
14,726
L
Sobek
Schpongle
Sobek
8,524
692
0
3,327
17,915
23,495
0
6,476
11,231
22,134
0
W
Hercules
Sprisenberg
Hercules
14,772
2,967
0
4,646
17,231
15,670
72
7,260
9,971
0
21,391
L
9,343
3,694
1,237
2,220
9,804
5,256
440
2,669
6,984
0
35,026
W
Hades
Tonydile
Hades
13,395
1,796
526
5,367
12,453
8,633
64
4,833
7,620
32,550
0
W
Chaac
8,728
797
0
3,641
16,518
13,964
588
5,173
11,345
0
45,499
W
Neith
svrruss
Neith
11,782
5,142
0
1,442
10,050
4,601
0
4,010
6,040
0
26,225
L
Anhur
7,087
3,338
0
2,129
14,998
7,529
0
5,628
9,184
0
25,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
46,779
159
Minions Killed
221
0
Camps Cleared
0
1,174,413
Distance Traveled
1,264,666
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,846
821
53
4
0
225,711
0
L
Nu Wa
7,930
661
23
2
0
215,251
2
L
Odin
8,179
682
15
1
0
253,010
3
L
Sobek
9,000
750
20
2
0
233,353
1
W
Hercules
9,221
768
18
2
0
277,483
1
L
Cupid
8,427
702
69
6
0
249,891
2
W
Hades
9,760
813
51
4
0
266,770
1
W
Chaac
9,429
786
69
6
0
268,205
1
W
Neith
8,523
710
30
3
0
226,497
0
L
Anhur
7,846
654
32
3
0
222,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role