Player Matchup

Aphrodite
Aphrodite
Agentwizz
Aphrodite
Level 17
God Stats
3W - 2L
1,446 SR
Queue Stats
5W - 3L
1,509 Elo+
Party 3
Loki
Loki
CaeraDenoir
Loki
Level 7
God Stats
3W - 6L
1,536 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 1
Tiamat
Tiamat
Shabina
Tiamat
Level 63
God Stats
5W - 8L
1,355 SR
Queue Stats
36W - 58L
1,429 Elo+
Party 1
Xbalanque
Xbalanque
YoureBadDontType
Xbalanque
Level 102
God Stats
1W - 0L
1,770 SR
Queue Stats
19W - 15L
1,516 Elo+
Party 3
Shiva
Shiva
chrono37
Shiva
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 68L
1,436 Elo+
Party 1
Team Averages
Level 58
1,521 SR
1,466 Elo+

VS

Team Averages
Level 75
1,481 SR
1,426 Elo+
Yu Huang
Yu Huang
A1ch3l
Yu Huang
Level 129
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 2
Tyr
Tyr
HercMainer
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
KrisKun_
Lancelot
Level 125
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 8L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Senrek
Ah Muzen Cab
Level 40
God Stats
0W - 2L
1,709 SR
Queue Stats
10W - 19L
1,443 Elo+
Solo
Ymir
Ymir
Solidstearling
Ymir
Level 25
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agentwizz
Aphrodite
15
1 / 5 / 6
10,590
441
6,449
19,862
19,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 2 / 2
11,498
479
9,153
16,183
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Shabina
Tiamat
18
1 / 2 / 7
11,619
484
19,707
19,988
15,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
20
9 / 3 / 5
12,861
536
33,565
25,973
12,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
chrono37
Shiva
16
4 / 3 / 7
10,983
458
18,266
20,131
25,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
A1ch3l
Yu Huang
14
0 / 3 / 4
9,855
411
16,280
17,720
8,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 5 / 2
11,111
463
14,139
31,497
26,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
KrisKun_
Lancelot
14
2 / 10 / 5
9,957
415
11,216
23,275
11,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Senrek
Ah Muzen Cab
18
5 / 3 / 2
11,504
479
17,505
18,968
9,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 5
10,038
418
7,944
22,614
29,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
23
Kills
12
15
Deaths
23
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
A1ch3l
Yu Huang
0
3
4
0.67
W
Aphrodite
Agentwizz
Aphrodite
1
5
6
0.8
W
8
2
2
4.5
L
3
5
2
0.8
L
Lancelot
KrisKun_
Lancelot
2
10
5
0.45
L
Ah Muzen Cab
Senrek
Ah Muzen Cab
5
3
2
2
W
Tiamat
Shabina
Tiamat
1
2
7
2.25
L
2
2
5
2.25
W
Xbalanque
9
3
5
3.83
W
Shiva
chrono37
Shiva
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,140
Damage
67,084
102,137
Taken
114,074
78,502
Mitigated
86,094
36,526
Healing
29,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
A1ch3l
Yu Huang
16,280
1,350
216
2,519
17,720
8,869
783
7,764
9,956
70,584
0
W
Aphrodite
Agentwizz
Aphrodite
6,449
2,068
6,013
5,684
19,862
19,094
667
5,274
14,588
30,708
0
W
9,153
2,843
0
6,014
16,183
6,540
0
3,803
12,380
0
73,816
L
14,139
4,736
139
13,820
31,497
26,234
1,388
5,824
25,673
0
72,150
L
Lancelot
KrisKun_
Lancelot
11,216
3,345
0
1,063
23,275
11,710
340
4,450
18,825
0
70,761
L
Ah Muzen Cab
Senrek
Ah Muzen Cab
17,505
8,034
0
6,390
18,968
9,713
781
3,572
15,396
0
108,100
W
Tiamat
Shabina
Tiamat
19,707
1,992
118
5,329
19,988
15,331
1,707
8,337
11,651
110,955
0
L
7,944
1,476
0
5,180
22,614
29,568
539
4,685
17,929
34,918
0
W
Xbalanque
33,565
21,017
0
6,751
25,973
12,143
4,754
4,879
21,094
0
161,742
W
Shiva
chrono37
Shiva
18,266
4,214
252
6,365
20,131
25,394
0
1,931
18,200
139
67,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,551
Gold Earned
52,465
630
Minions Killed
538
0
Camps Cleared
0
2,203,555
Distance Traveled
2,292,123
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,855
411
113
5
0
423,026
4
W
Aphrodite
10,590
441
56
2
0
360,864
1
W
Loki
11,498
479
99
4
0
503,979
5
L
Tyr
11,111
463
123
5
0
440,538
0
L
Lancelot
9,957
415
109
5
0
480,096
0
L
Ah Muzen Cab
11,504
479
154
6
0
487,325
3
W
Tiamat
11,619
484
182
8
0
477,387
2
L
Ymir
10,038
418
39
2
0
461,138
3
W
Xbalanque
12,861
536
206
9
0
415,714
3
W
Shiva
10,983
458
87
4
0
445,611
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role