Player Matchup

Vulcan
Vulcan
Hobodude19
Vulcan
Level 90
God Stats
9W - 1L
1,695 SR
Queue Stats
86W - 58L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
slayer5495
Cthulhu
Level 5
God Stats
5W - 2L
1,444 SR
Queue Stats
78W - 41L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
twincam
Tsukuyomi
Level 89
God Stats
8W - 2L
1,581 SR
Queue Stats
63W - 49L
1,565 Elo+
Party 1
Team Averages
Level 61
1,573 SR
1,483 Elo+

VS

Team Averages
Level 70
1,497 SR
1,338 Elo+
Jing Wei
Jing Wei
Actual1HP
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 2
He Bo
He Bo
JuzTil
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,239 Elo+
Party 2
Horus
Horus
fluffyjeff
Horus
Level 78
God Stats
0W - 3L
1,490 SR
Queue Stats
6W - 13L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hobodude19
Vulcan
18
8 / 2 / 4
12,672
745
23,256
8,789
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
slayer5495
Cthulhu
16
1 / 0 / 10
12,135
714
10,210
17,079
23,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
twincam
Tsukuyomi
16
3 / 1 / 9
11,404
671
16,650
15,673
14,626
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Actual1HP
Jing Wei
14
1 / 6 / 1
9,295
547
7,320
21,751
9,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

He Bo
JuzTil
He Bo
15
2 / 3 / 1
10,074
593
14,689
14,801
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
0 / 3 / 3
9,074
534
7,702
21,082
23,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Actual1HP
Jing Wei
1
6
1
0.25
W
Vulcan
Hobodude19
Vulcan
8
2
4
5
L
He Bo
JuzTil
He Bo
2
3
1
0.83
L
Horus
0
3
3
0.5
W
Cthulhu
slayer5495
Cthulhu
1
0
10
6
W
Tsukuyomi
twincam
Tsukuyomi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,116
Damage
29,711
41,541
Taken
57,634
42,826
Mitigated
38,986
3,845
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Actual1HP
Jing Wei
7,320
5,690
0
2,405
21,751
9,098
0
12,383
9,368
0
24,389
W
Vulcan
Hobodude19
Vulcan
23,256
5,763
0
727
8,789
4,507
642
4,079
4,583
82,233
0
L
He Bo
JuzTil
He Bo
14,689
1,025
0
2,418
14,801
6,342
0
9,348
5,453
51,100
0
L
Horus
7,702
3,098
3,697
6,723
21,082
23,546
0
12,412
8,670
0
17,093
W
Cthulhu
slayer5495
Cthulhu
10,210
285
553
2,350
17,079
23,693
420
5,362
11,347
27,529
0
W
Tsukuyomi
twincam
Tsukuyomi
16,650
4,073
0
215
15,673
14,626
775
5,556
9,812
292
36,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
28,443
198
Minions Killed
152
9
Camps Cleared
6
973,256
Distance Traveled
873,367
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,295
547
34
2
1
297,213
1
W
Vulcan
12,672
745
128
8
8
309,251
1
L
He Bo
10,074
593
98
6
3
282,523
5
L
Horus
9,074
534
20
1
2
293,631
0
W
Cthulhu
12,135
714
30
2
1
327,475
2
W
Tsukuyomi
11,404
671
40
2
0
336,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role