Player Matchup

Mulan
Mulan
NocturneLion
Mulan
Level 156
God Stats
11W - 21L
1,349 SR
Queue Stats
1,025W - 1,091L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
edgartron1
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
el_Facio03
Sylvanus
Level 156
God Stats
9W - 7L
1,739 SR
Queue Stats
331W - 380L
1,486 Elo+
Party 1
Ganesha
Ganesha
el_miniFacio05
Ganesha
Level 123
God Stats
2W - 1L
1,258 SR
Queue Stats
171W - 190L
1,496 Elo+
Party 1
Bastet
Bastet
sergicett17
Bastet
Level 145
God Stats
2W - 1L
1,588 SR
Queue Stats
51W - 34L
1,578 Elo+
Party 1
Team Averages
Level 142
1,487 SR
1,535 Elo+

VS

Team Averages
Level 92
1,553 SR
1,488 Elo+
Horus
Horus
PaininthePodex
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,431 Elo+
Party 2
King Arthur
King Arthur
SolidViking
King Arthur
Level 66
God Stats
1W - 1L
1,746 SR
Queue Stats
71W - 77L
1,465 Elo+
Party 2
Nemesis
Nemesis
TheeUnicornQueen
Nemesis
Level 160
God Stats
0W - 2L
1,296 SR
Queue Stats
126W - 156L
1,495 Elo+
Solo
Hades
Hades
ezekiel951
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 95L
1,467 Elo+
Solo
Ares
Ares
iamthehokage23
Ares
Level 59
God Stats
1W - 1L
1,722 SR
Queue Stats
110W - 76L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 17
12,163
760
17,717
19,054
24,554
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
edgartron1
Cernunnos
20
14 / 2 / 14
13,387
837
27,636
12,948
7,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
el_Facio03
Sylvanus
17
2 / 5 / 22
10,672
667
10,363
18,941
25,818
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
0 / 6 / 26
11,776
736
15,149
22,711
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
19
6 / 3 / 16
11,211
701
20,978
16,152
8,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 11
12,158
760
11,306
26,513
33,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
SolidViking
King Arthur
17
4 / 7 / 6
10,704
669
11,513
22,612
22,069
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 8 / 6
10,668
667
11,720
19,056
9,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
19
4 / 4 / 10
11,458
716
19,388
19,992
22,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 6 / 9
12,428
777
16,830
26,270
30,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
60
30
Kills
18
18
Deaths
30
95
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
L
4
5
11
1.9
L
King Arthur
SolidViking
King Arthur
4
7
6
1
L
2
8
6
0.63
W
Cernunnos
edgartron1
Cernunnos
14
2
14
10.5
W
Sylvanus
el_Facio03
Sylvanus
2
5
22
2.6
W
0
6
26
2.17
L
Hades
4
4
10
2.25
L
4
6
9
1.42
W
Bastet
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,843
Damage
70,757
89,806
Taken
114,443
83,065
Mitigated
118,425
37,032
Healing
39,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,717
2,212
1,349
6,413
19,054
24,554
468
9,684
9,370
0
40,003
L
11,306
4,717
9,043
9,888
26,513
33,557
176
8,729
17,784
0
19,386
L
King Arthur
SolidViking
King Arthur
11,513
1,234
1,388
1,657
22,612
22,069
38
4,699
17,913
0
19,099
L
11,720
2,126
1,843
1,738
19,056
9,781
759
3,426
15,630
0
30,824
W
Cernunnos
edgartron1
Cernunnos
27,636
13,867
51
5,071
12,948
7,977
3,322
4,580
8,368
0
63,262
W
Sylvanus
el_Facio03
Sylvanus
10,363
3,833
8,703
5,851
18,941
25,818
824
7,122
11,819
19,330
0
W
15,149
521
411
2,389
22,711
16,353
604
9,639
13,072
27,221
0
L
Hades
19,388
1,167
3,619
5,758
19,992
22,833
724
4,827
15,165
45,408
0
L
16,830
1,032
1,165
3,490
26,270
30,185
0
3,831
22,439
24,064
0
W
Bastet
20,978
6,084
2,286
4,508
16,152
8,363
2,186
5,193
10,959
0
28,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,209
Gold Earned
57,416
155
Minions Killed
179
0
Camps Cleared
0
1,372,910
Distance Traveled
1,430,977
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,163
760
53
3
0
291,505
0
L
Horus
12,158
760
18
1
0
300,234
0
L
King Arthur
10,704
669
22
1
0
285,090
1
L
Nemesis
10,668
667
52
3
0
268,119
0
W
Cernunnos
13,387
837
59
4
0
272,531
1
W
Sylvanus
10,672
667
22
1
0
231,629
3
W
Ganesha
11,776
736
0
0
0
251,561
0
L
Hades
11,458
716
74
5
0
279,543
0
L
Ares
12,428
777
13
1
0
297,991
9
W
Bastet
11,211
701
21
1
0
325,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role