Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ADRIDIDOLOL
Danzaburou
Level 16
God Stats
2W - 0L
1,719 SR
Queue Stats
2W - 0L
1,680 Elo+
Party 2
Bacchus
Bacchus
FloosieTheBeast
Bacchus
Level 120
God Stats
25W - 12L
1,674 SR
Queue Stats
104W - 77L
1,586 Elo+
Party 2
Hun Batz
Hun Batz
Yongva
Hun Batz
Level 148
God Stats
2W - 2L
1,245 SR
Queue Stats
162W - 107L
1,623 Elo+
Party 2
He Bo
He Bo
flared10
He Bo
Level 141
God Stats
8W - 5L
1,594 SR
Queue Stats
128W - 68L
1,669 Elo+
Party 2
Team Averages
Level 101
1,546 SR
1,612 Elo+

VS

Team Averages
Level 79
1,641 SR
1,598 Elo+
Khepri
Khepri
Boozooka
Khepri
Level 62
God Stats
2W - 3L
1,656 SR
Queue Stats
63W - 24L
1,695 Elo+
Party 1
Thanatos
Thanatos
DangelSonicOC
Thanatos
Level 118
God Stats
14W - 9L
1,531 SR
Queue Stats
87W - 43L
1,661 Elo+
Party 1
Medusa
Medusa
MatthewXIII
Medusa
Level 17
God Stats
2W - 2L
1,786 SR
Queue Stats
3W - 3L
1,591 Elo+
Party 1
Vulcan
Vulcan
MisifusElProo
Vulcan
Level 109
God Stats
1W - 1L
1,687 SR
Queue Stats
117W - 121L
1,432 Elo+
Solo
Chang'e
Chang'e
MrInsuffiecient
Chang'e
Level 89
God Stats
3W - 2L
1,544 SR
Queue Stats
97W - 55L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 1 / 8
10,264
570
6,095
17,343
15,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ADRIDIDOLOL
Danzaburou
14
1 / 2 / 0
9,142
508
4,384
7,520
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 9
9,983
555
5,405
12,980
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Yongva
Hun Batz
17
7 / 4 / 7
10,847
603
17,176
17,349
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
flared10
He Bo
17
9 / 0 / 6
11,298
628
14,845
10,349
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Boozooka
Khepri
12
0 / 3 / 3
7,551
420
4,682
13,662
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
DangelSonicOC
Thanatos
12
4 / 6 / 1
8,149
453
10,033
17,601
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
14
0 / 3 / 2
8,435
469
4,856
10,464
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
7,071
393
3,675
8,793
3,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 2
9,895
550
15,484
16,427
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
7
7
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
8
7
W
Danzaburou
ADRIDIDOLOL
Danzaburou
1
2
0
0.5
L
Khepri
Boozooka
Khepri
0
3
3
0.5
L
Thanatos
DangelSonicOC
Thanatos
4
6
1
0.75
W
3
0
9
7.5
L
Medusa
0
3
2
0.33
L
0
5
1
0.1
L
3
6
2
0.67
W
Hun Batz
Yongva
Hun Batz
7
4
7
2.63
W
He Bo
flared10
He Bo
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,905
Damage
38,730
65,541
Taken
66,947
46,699
Mitigated
35,818
19,843
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,095
718
1,480
6,418
17,343
15,104
148
5,984
11,359
0
67,997
W
Danzaburou
ADRIDIDOLOL
Danzaburou
4,384
806
0
1,471
7,520
2,937
1,051
2,358
5,162
0
49,216
L
Khepri
Boozooka
Khepri
4,682
786
0
1,243
13,662
13,360
0
4,467
9,111
26,702
0
L
Thanatos
DangelSonicOC
Thanatos
10,033
2,240
0
12,160
17,601
7,167
0
4,906
12,695
0
47,986
W
5,405
1,094
0
2,857
12,980
16,077
75
5,458
7,522
25,827
0
L
Medusa
4,856
1,536
0
2,950
10,464
5,030
0
2,569
7,895
0
72,309
L
3,675
1,447
0
1,598
8,793
3,538
0
3,828
4,965
40,817
0
L
15,484
1,554
1,148
4,475
16,427
6,723
0
4,480
11,947
79,190
0
W
Hun Batz
Yongva
Hun Batz
17,176
6,070
0
5,372
17,349
8,157
0
6,376
10,973
0
106,948
W
He Bo
flared10
He Bo
14,845
2,115
0
2,245
10,349
4,424
850
4,451
5,898
93,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
41,101
535
Minions Killed
453
0
Camps Cleared
0
1,837,999
Distance Traveled
1,670,145
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,264
570
114
6
0
377,795
8
W
Danzaburou
9,142
508
102
6
0
341,996
0
L
Khepri
7,551
420
27
2
0
354,045
3
L
Thanatos
8,149
453
80
4
0
379,517
7
W
Bacchus
9,983
555
24
1
0
356,155
0
L
Medusa
8,435
469
142
8
0
335,356
0
L
Vulcan
7,071
393
62
3
0
267,835
7
L
Chang'e
9,895
550
142
8
0
333,392
0
W
Hun Batz
10,847
603
146
8
0
398,623
8
W
He Bo
11,298
628
149
8
0
363,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role