Player Matchup

Sobek
Sobek
 
Sobek
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
EQteerz
Ishtar
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 40L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
Nunchucknorris19
Baron Samedi
Level 65
God Stats
9W - 9L
1,526 SR
Queue Stats
39W - 50L
1,449 Elo+
Party 1
Lancelot
Lancelot
ShadowJ_1
Lancelot
Level 68
God Stats
2W - 6L
1,182 SR
Queue Stats
27W - 33L
1,407 Elo+
Solo
Jing Wei
Jing Wei
Sound423
Jing Wei
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 125L
1,392 Elo+
Solo
Team Averages
Level 103
1,441 SR
1,435 Elo+

VS

Team Averages
Level 114
1,428 SR
1,490 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
H3LL4FIED
He Bo
Level 134
God Stats
0W - 3L
1,176 SR
Queue Stats
165W - 161L
1,488 Elo+
Solo
Susano
Susano
Linvustan
Susano
Level 84
God Stats
1W - 2L
1,533 SR
Queue Stats
208W - 243L
1,510 Elo+
Solo
Izanami
Izanami
NS519
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
el_papucho_xd
Danzaburou
Level 121
God Stats
63W - 60L
1,432 SR
Queue Stats
257W - 280L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 0 / 8
10,373
1,153
5,396
10,819
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
EQteerz
Ishtar
16
4 / 0 / 6
10,638
1,182
13,859
10,010
4,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Nunchucknorris19
Baron Samedi
15
2 / 0 / 7
9,635
1,071
8,394
3,528
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
ShadowJ_1
Lancelot
15
2 / 0 / 7
9,756
1,084
8,156
6,497
3,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Sound423
Jing Wei
16
4 / 0 / 7
9,575
1,064
11,195
9,166
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

314

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 0 / 0
8,915
991
9,103
2,259
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
H3LL4FIED
He Bo
14
0 / 5 / 0
8,836
982
10,604
11,498
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Linvustan
Susano
14
0 / 6 / 0
9,369
1,041
5,788
23,567
21,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
NS519
Izanami
13
0 / 0 / 0
6,523
725
0
0
0
Danzaburou
el_papucho_xd
Danzaburou
14
0 / 2 / 0
8,971
997
10,190
12,825
6,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
13
Kills
0
0
Deaths
13
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
8
5
L
Scylla
 
Scylla
0
0
0
0
W
Ishtar
EQteerz
Ishtar
4
0
6
7
L
He Bo
H3LL4FIED
He Bo
0
5
0
0
L
Susano
Linvustan
Susano
0
6
0
0
L
Izanami
NS519
Izanami
0
0
0
0
W
Baron Samedi
Nunchucknorris19
Baron Samedi
2
0
7
5.5
W
Lancelot
ShadowJ_1
Lancelot
2
0
7
5.5
W
Jing Wei
Sound423
Jing Wei
4
0
7
7.5
L
Danzaburou
el_papucho_xd
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,000
Damage
35,685
40,020
Taken
50,149
29,214
Mitigated
34,357
12,418
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,396
292
0
2,993
10,819
15,453
0
5,077
5,436
17,887
0
L
Scylla
 
Scylla
9,103
675
0
0
2,259
930
0
726
1,533
26,175
0
W
Ishtar
EQteerz
Ishtar
13,859
9,889
0
3,168
10,010
4,572
0
5,674
4,144
0
38,081
L
He Bo
H3LL4FIED
He Bo
10,604
784
0
40
11,498
5,370
0
2,918
8,580
29,856
0
L
Susano
Linvustan
Susano
5,788
1,209
0
3,742
23,567
21,315
0
5,343
18,224
0
11,657
L
Izanami
NS519
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Nunchucknorris19
Baron Samedi
8,394
954
1,529
652
3,528
2,180
0
1,547
1,973
22,007
0
W
Lancelot
ShadowJ_1
Lancelot
8,156
1,208
314
2,034
6,497
3,178
0
2,554
3,877
0
26,118
W
Jing Wei
Sound423
Jing Wei
11,195
9,642
0
1,728
9,166
3,831
0
4,199
4,883
0
20,593
L
Danzaburou
el_papucho_xd
Danzaburou
10,190
3,879
0
3,328
12,825
6,742
0
4,803
8,022
0
41,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,977
Gold Earned
42,614
196
Minions Killed
177
10
Camps Cleared
3
990,698
Distance Traveled
683,603
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,373
1,153
20
2
0
186,119
0
L
Scylla
8,915
991
52
6
0
178,597
0
W
Ishtar
10,638
1,182
57
6
6
189,344
2
L
He Bo
8,836
982
46
5
1
162,522
0
L
Susano
9,369
1,041
16
2
1
168,180
3
L
Izanami
6,523
725
0
0
0
0
0
W
Baron Samedi
9,635
1,071
25
3
3
173,885
0
W
Lancelot
9,756
1,084
66
7
1
235,690
2
W
Jing Wei
9,575
1,064
28
3
0
205,660
0
L
Danzaburou
8,971
997
63
7
1
174,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role