Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
glorianaventi
Nike
Level 156
God Stats
8W - 8L
1,549 SR
Queue Stats
363W - 229L
1,619 Elo+
Party 2
Neith
Neith
strattonizer
Neith
Level 129
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,540 Elo+

VS

Team Averages
Level 142
1,629 SR
1,579 Elo+
Skadi
Skadi
AGAnubis
Skadi
Level 138
God Stats
2W - 2L
1,839 SR
Queue Stats
829W - 597L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
iiamtanky
Sun Wukong
Level 149
God Stats
5W - 5L
1,547 SR
Queue Stats
516W - 446L
1,614 Elo+
Party 1
Scylla
Scylla
xSurroundeDx
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 8
10,256
733
11,609
13,947
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 9
10,300
736
18,319
18,765
21,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 5
9,853
704
10,654
11,997
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AGAnubis
Skadi
12
2 / 5 / 2
8,469
605
8,953
17,387
6,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
iiamtanky
Sun Wukong
13
2 / 5 / 2
8,512
608
10,994
16,721
13,466
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
13
0 / 5 / 3
8,352
597
9,492
11,392
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
4
4
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
8
9
L
Skadi
AGAnubis
Skadi
2
5
2
0.6
W
5
1
9
9.5
L
Sun Wukong
iiamtanky
Sun Wukong
2
5
2
0.6
W
5
3
5
2.5
L
Scylla
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
29,439
44,709
Taken
45,500
34,973
Mitigated
24,768
17,720
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,609
1,773
3,726
7,842
13,947
6,459
883
4,274
9,673
45,301
0
L
Skadi
AGAnubis
Skadi
8,953
3,770
0
4,392
17,387
6,775
0
3,600
13,555
0
30,046
W
18,319
1,974
636
2,836
18,765
21,969
142
3,736
15,029
0
32,580
L
Sun Wukong
iiamtanky
Sun Wukong
10,994
2,038
0
1,216
16,721
13,466
0
5,941
10,368
0
23,660
W
10,654
3,589
0
2,680
11,997
6,545
1,438
1,725
10,272
0
36,803
L
Scylla
9,492
400
0
1,270
11,392
4,527
84
1,476
9,812
35,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
25,333
157
Minions Killed
127
5
Camps Cleared
5
803,470
Distance Traveled
695,215
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,256
733
64
5
1
268,530
1
L
Skadi
8,469
605
36
3
1
235,833
2
W
Nike
10,300
736
35
3
1
285,224
2
L
Sun Wukong
8,512
608
27
2
1
250,047
4
W
Neith
9,853
704
58
4
3
249,716
3
L
Scylla
8,352
597
64
5
3
209,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role