Player Matchup

Hachiman
Hachiman
Metalfoewar
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,790 Elo+
Party 1
Ah Puch
Ah Puch
PrinceManny
Ah Puch
Level 127
God Stats
0W - 1L
1,722 SR
Queue Stats
47W - 45L
1,525 Elo+
Party 1
Ganesha
Ganesha
enragedJOHN
Ganesha
Level 123
God Stats
4W - 9L
1,316 SR
Queue Stats
240W - 223L
1,563 Elo+
Party 3
Raijin
Raijin
hilja2112
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,464 Elo+
Solo
Nike
Nike
orbulon2007
Nike
Level 149
God Stats
17W - 13L
1,848 SR
Queue Stats
732W - 770L
1,546 Elo+
Party 3
Team Averages
Level 105
1,577 SR
1,578 Elo+

VS

Team Averages
Level 110
1,397 SR
1,475 Elo+
Xing Tian
Xing Tian
Bappo McTaco
Xing Tian
Level 29
God Stats
2W - 2L
1,542 SR
Queue Stats
9W - 18L
1,399 Elo+
Solo
Ullr
Ullr
Carlito1G
Ullr
Level 152
God Stats
1W - 1L
1,277 SR
Queue Stats
201W - 194L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
Hippopotapolis
Sun Wukong
Level 128
God Stats
1W - 1L
1,129 SR
Queue Stats
37W - 38L
1,448 Elo+
Party 2
Baba Yaga
Baba Yaga
Ironhellrain
Baba Yaga
Level 160
God Stats
6W - 4L
1,537 SR
Queue Stats
277W - 274L
1,530 Elo+
Party 2
Geb
Geb
Ranger1G
Geb
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Metalfoewar
Hachiman
20
10 / 5 / 12
14,075
704
29,689
17,583
8,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
PrinceManny
Ah Puch
20
17 / 4 / 7
16,212
811
25,044
23,166
12,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
enragedJOHN
Ganesha
20
0 / 7 / 26
12,441
622
20,380
23,772
13,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
hilja2112
Raijin
20
4 / 9 / 16
13,460
673
18,220
21,503
10,160
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 4 / 24
14,416
721
21,047
25,408
30,880
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bappo McTaco
Xing Tian
18
2 / 7 / 13
12,293
615
14,220
32,071
35,295
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
20
10 / 10 / 10
14,298
715
15,584
22,484
11,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Hippopotapolis
Sun Wukong
20
8 / 5 / 15
16,004
800
20,532
26,812
33,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Ironhellrain
Baba Yaga
20
6 / 6 / 16
13,965
698
31,621
24,653
14,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 8 / 15
12,833
642
8,850
29,534
39,159
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
97
34
Kills
28
29
Deaths
36
85
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bappo McTaco
Xing Tian
2
7
13
1.21
W
Ullr
10
10
10
1.5
W
Sun Wukong
Hippopotapolis
Sun Wukong
8
5
15
3.1
W
Baba Yaga
Ironhellrain
Baba Yaga
6
6
16
2.33
L
Hachiman
Metalfoewar
Hachiman
10
5
12
3.2
L
Ah Puch
PrinceManny
Ah Puch
17
4
7
5.13
W
2
8
15
1.19
L
Ganesha
enragedJOHN
Ganesha
0
7
26
1.86
L
Raijin
hilja2112
Raijin
4
9
16
1.33
L
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,380
Damage
90,807
111,432
Taken
135,554
76,372
Mitigated
133,797
43,832
Healing
33,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bappo McTaco
Xing Tian
14,220
824
2,774
6,891
32,071
35,295
252
13,343
18,728
29,917
0
W
Ullr
15,584
4,232
0
231
22,484
11,311
2,972
11,945
10,539
0
47,142
W
Sun Wukong
Hippopotapolis
Sun Wukong
20,532
2,478
2,940
4,710
26,812
33,762
1,321
12,732
14,080
0
50,047
W
Baba Yaga
Ironhellrain
Baba Yaga
31,621
551
831
6,480
24,653
14,270
3,249
9,668
14,985
66,243
0
L
Hachiman
Metalfoewar
Hachiman
29,689
14,120
1,106
3,203
17,583
8,909
3,677
8,729
8,854
0
48,533
L
Ah Puch
PrinceManny
Ah Puch
25,044
2,140
2,452
9,264
23,166
12,464
2,274
13,032
10,134
60,944
0
W
8,850
915
3,936
4,412
29,534
39,159
984
16,043
13,491
15,000
0
L
Ganesha
enragedJOHN
Ganesha
20,380
361
2,124
2,674
23,772
13,959
228
14,865
8,907
33,598
0
L
Raijin
hilja2112
Raijin
18,220
1,238
2,559
2,052
21,503
10,160
819
8,623
12,880
35,165
0
L
21,047
712
10,206
8,192
25,408
30,880
1,178
9,442
15,966
87
37,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,604
Gold Earned
69,393
198
Minions Killed
222
0
Camps Cleared
0
1,745,502
Distance Traveled
1,653,263
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,293
615
29
1
0
366,034
0
W
Ullr
14,298
715
42
2
0
271,696
2
W
Sun Wukong
16,004
800
70
4
0
363,003
0
W
Baba Yaga
13,965
698
71
4
0
319,721
6
L
Hachiman
14,075
704
46
2
0
356,599
0
L
Ah Puch
16,212
811
84
4
0
351,209
0
W
Geb
12,833
642
10
1
0
332,809
2
L
Ganesha
12,441
622
0
0
0
343,847
0
L
Raijin
13,460
673
45
2
0
302,656
0
L
Nike
14,416
721
23
1
0
391,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role