Player Matchup

Danzaburou
Danzaburou
AchillesPeleus
Danzaburou
Level 160
God Stats
5W - 7L
1,641 SR
Queue Stats
322W - 227L
1,758 Elo+
Party 1
Shiva
Shiva
Gööse
Shiva
Level 31
God Stats
3W - 1L
1,795 SR
Queue Stats
50W - 9L
1,960 Elo+
Party 1
Geb
Geb
Jycode
Geb
Level 98
God Stats
5W - 0L
1,888 SR
Queue Stats
49W - 18L
1,741 Elo+
Party 1
Mercury
Mercury
ThrowingtheGame
Mercury
Level 147
God Stats
2W - 1L
1,694 SR
Queue Stats
291W - 230L
1,637 Elo+
Party 1
Janus
Janus
xWarchildx
Janus
Level 126
God Stats
7W - 5L
1,652 SR
Queue Stats
129W - 97L
1,734 Elo+
Party 1
Team Averages
Level 112
1,734 SR
1,766 Elo+

VS

Team Averages
Level 96
1,501 SR
1,469 Elo+
Medusa
Medusa
Holameng
Medusa
Level 82
God Stats
12W - 16L
1,545 SR
Queue Stats
117W - 111L
1,464 Elo+
Party 2
Bellona
Bellona
Kuhnmeister
Bellona
Level 89
God Stats
2W - 5L
1,375 SR
Queue Stats
131W - 121L
1,520 Elo+
Party 2
Merlin
Merlin
Pvxll
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 3
Ravana
Ravana
nerdnamedCJ
Ravana
Level 149
God Stats
2W - 2L
1,491 SR
Queue Stats
188W - 148L
1,575 Elo+
Party 3
Poseidon
Poseidon
vincepetti
Poseidon
Level 148
God Stats
30W - 25L
1,595 SR
Queue Stats
177W - 165L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesPeleus
Danzaburou
19
7 / 2 / 14
12,924
862
15,965
17,766
8,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Gööse
Shiva
20
8 / 2 / 15
12,530
835
29,326
25,840
27,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Geb
Jycode
Geb
17
1 / 3 / 15
10,897
726
11,968
20,119
23,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
7 / 3 / 14
12,297
820
8,900
20,409
22,415
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
18
7 / 2 / 12
11,784
786
12,884
9,367
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Holameng
Medusa
17
1 / 6 / 6
10,032
669
11,293
18,400
9,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Kuhnmeister
Bellona
17
2 / 8 / 7
10,762
717
9,830
27,223
29,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Pvxll
Merlin
11
0 / 0 / 0
6,562
437
0
1,147
403
Ravana
17
4 / 9 / 2
10,780
719
14,234
22,899
20,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
vincepetti
Poseidon
19
5 / 7 / 6
12,351
823
15,917
17,492
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
30
Kills
12
12
Deaths
30
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchillesPeleus
Danzaburou
7
2
14
7
W
Shiva
Gööse
Shiva
8
2
15
7.75
L
Medusa
Holameng
Medusa
1
6
6
0.67
W
Geb
Jycode
Geb
1
3
15
2.83
L
Bellona
Kuhnmeister
Bellona
2
8
7
0.69
L
Merlin
Pvxll
Merlin
0
0
0
0
W
7
3
14
4.67
L
Ravana
4
9
2
0.56
L
Poseidon
vincepetti
Poseidon
5
7
6
1.14
W
Janus
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,043
Damage
51,274
93,501
Taken
87,161
87,043
Mitigated
68,085
21,745
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchillesPeleus
Danzaburou
15,965
6,837
0
5,213
17,766
8,901
6,126
1,455
16,101
0
62,754
W
Shiva
Gööse
Shiva
29,326
5,320
1,090
7,982
25,840
27,812
1,071
5,190
20,238
0
53,765
L
Medusa
Holameng
Medusa
11,293
5,139
0
3,748
18,400
9,613
0
3,647
14,411
0
36,417
W
Geb
Jycode
Geb
11,968
1,411
0
1,348
20,119
23,053
807
3,904
15,877
27,399
0
L
Bellona
Kuhnmeister
Bellona
9,830
2,652
0
2,466
27,223
29,826
0
10,141
15,775
875
26,189
L
Merlin
Pvxll
Merlin
0
0
0
0
1,147
403
0
0
1,084
0
0
W
8,900
2,252
993
2,219
20,409
22,415
1,004
3,696
16,487
0
25,902
L
Ravana
14,234
3,008
0
5,119
22,899
20,944
0
5,290
16,952
0
41,358
L
Poseidon
vincepetti
Poseidon
15,917
1,051
0
2,297
17,492
7,299
0
3,633
13,420
48,984
0
W
Janus
12,884
1,332
0
2,900
9,367
4,862
840
2,532
6,835
41,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,432
Gold Earned
50,487
265
Minions Killed
214
0
Camps Cleared
0
1,707,941
Distance Traveled
1,110,435
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,924
862
75
5
0
322,665
1
W
Shiva
12,530
835
62
4
0
368,723
1
L
Medusa
10,032
669
54
4
0
271,655
2
W
Geb
10,897
726
34
2
0
355,496
4
L
Bellona
10,762
717
39
3
0
283,648
1
L
Merlin
6,562
437
0
0
0
308
0
W
Mercury
12,297
820
24
2
0
362,426
3
L
Ravana
10,780
719
52
3
0
276,013
1
L
Poseidon
12,351
823
69
5
0
278,811
3
W
Janus
11,784
786
70
5
0
298,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role