Player Matchup

Skadi
Skadi
Fih_belzin
Skadi
Level 60
God Stats
1W - 2L
1,212 SR
Queue Stats
26W - 39L
1,371 Elo+
Solo
Xbalanque
Xbalanque
Ras_Edufari
Xbalanque
Level 143
God Stats
329W - 345L
1,497 SR
Queue Stats
484W - 529L
1,440 Elo+
Solo
Chaac
Chaac
Rear17
Chaac
Level 68
God Stats
1W - 0L
1,386 SR
Queue Stats
4W - 1L
1,599 Elo+
Solo
Artemis
Artemis
Undertaled
Artemis
Level 68
God Stats
38W - 28L
1,480 SR
Queue Stats
165W - 143L
1,533 Elo+
Solo
Atlas
Atlas
neededclub
Atlas
Level 125
God Stats
2W - 2L
1,514 SR
Queue Stats
29W - 34L
1,421 Elo+
Solo
Team Averages
Level 93
1,418 SR
1,473 Elo+

VS

Team Averages
Level 120
1,382 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ale-Blood-Angel
Cernunnos
Level 102
God Stats
10W - 16L
1,332 SR
Queue Stats
467W - 488L
1,374 Elo+
Solo
Nemesis
Nemesis
Rikudou-Rinne
Nemesis
Level 108
God Stats
42W - 42L
1,459 SR
Queue Stats
321W - 362L
1,370 Elo+
Solo
Yemoja
Yemoja
aveeknow
Yemoja
Level 105
God Stats
0W - 2L
1,119 SR
Queue Stats
21W - 28L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
2 / 1 / 4
10,241
931
7,503
6,060
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Ras_Edufari
Xbalanque
16
3 / 0 / 2
11,073
1,007
4,567
3,013
1,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Rear17
Chaac
16
0 / 2 / 5
9,818
893
8,487
14,680
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Undertaled
Artemis
16
2 / 0 / 4
10,187
926
8,777
7,207
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
16
0 / 0 / 7
10,166
924
10,822
10,629
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

265

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 2 / 0
10,693
972
13,160
10,777
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
 
Nu Wa
16
0 / 0 / 3
9,982
907
10,017
4,365
1,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ale-Blood-Angel
Cernunnos
15
0 / 3 / 3
9,763
888
7,691
16,970
8,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
15
0 / 2 / 0
9,128
830
2,378
5,566
2,103
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
aveeknow
Yemoja
16
0 / 0 / 3
10,962
997
6,191
5,163
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
7
Kills
3
3
Deaths
7
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
0
1.5
L
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Cernunnos
Ale-Blood-Angel
Cernunnos
0
3
3
0.5
W
Skadi
2
1
4
4
W
Xbalanque
Ras_Edufari
Xbalanque
3
0
2
4
W
Chaac
Rear17
Chaac
0
2
5
1.25
L
Nemesis
0
2
0
0
W
Artemis
Undertaled
Artemis
2
0
4
4
L
Yemoja
aveeknow
Yemoja
0
0
3
1.5
W
Atlas
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,156
Damage
39,437
41,589
Taken
42,841
24,132
Mitigated
25,322
8,409
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,160
1,286
510
384
10,777
5,578
0
2,902
7,317
39,257
0
L
Nu Wa
 
Nu Wa
10,017
3,916
0
0
4,365
1,997
0
1,131
3,172
35,205
0
L
Cernunnos
Ale-Blood-Angel
Cernunnos
7,691
2,085
112
381
16,970
8,734
0
3,643
12,921
0
21,428
W
Skadi
7,503
2,218
0
1,419
6,060
2,289
0
4,222
1,838
0
24,676
W
Xbalanque
Ras_Edufari
Xbalanque
4,567
1,911
205
118
3,013
1,091
0
1,975
1,038
0
45,987
W
Chaac
Rear17
Chaac
8,487
1,142
0
5,274
14,680
9,139
0
10,681
3,999
0
23,391
L
Nemesis
2,378
1,503
0
450
5,566
2,103
0
1,125
4,240
0
5,852
W
Artemis
Undertaled
Artemis
8,777
2,482
0
696
7,207
2,526
0
5,160
2,047
0
30,423
L
Yemoja
aveeknow
Yemoja
6,191
967
3,948
2,172
5,163
6,910
0
1,249
3,727
23,860
0
W
Atlas
10,822
3,095
0
697
10,629
9,087
0
7,330
3,299
27,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,485
Gold Earned
50,528
260
Minions Killed
198
10
Camps Cleared
6
988,724
Distance Traveled
812,857
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,693
972
68
6
1
172,521
3
L
Nu Wa
9,982
907
54
5
1
192,817
0
L
Cernunnos
9,763
888
40
4
0
170,931
0
W
Skadi
10,241
931
40
4
3
200,508
0
W
Xbalanque
11,073
1,007
100
9
2
199,067
1
W
Chaac
9,818
893
51
5
1
216,697
0
L
Nemesis
9,128
830
4
0
2
83,447
0
W
Artemis
10,187
926
41
4
2
176,637
0
L
Yemoja
10,962
997
32
3
2
193,141
0
W
Atlas
10,166
924
28
3
2
195,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role