Player Matchup

Atlas
Atlas
Deathmonkeyz3D
Atlas
Level 117
God Stats
3W - 2L
1,591 SR
Queue Stats
9W - 12L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SPC CDT1123
Morgan Le Fay
Level 101
God Stats
2W - 2L
1,334 SR
Queue Stats
41W - 58L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
animenerd70
Tsukuyomi
Level 127
God Stats
7W - 3L
1,623 SR
Queue Stats
84W - 79L
1,522 Elo+
Party 1
Team Averages
Level 115
1,516 SR
1,416 Elo+

VS

Team Averages
Level 73
1,620 SR
1,382 Elo+
Baron Samedi
Baron Samedi
GoatyRAC
Baron Samedi
Level 85
God Stats
28W - 29L
1,485 SR
Queue Stats
71W - 85L
1,361 Elo+
Party 2
Medusa
Medusa
Mazti
Medusa
Level 65
God Stats
37W - 21L
1,635 SR
Queue Stats
57W - 73L
1,379 Elo+
Party 2
Geb
Geb
ReturnOF2imba
Geb
Level 69
God Stats
0W - 1L
1,739 SR
Queue Stats
20W - 19L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
11,682
730
10,748
14,300
22,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
SPC CDT1123
Morgan Le Fay
17
3 / 2 / 6
11,134
696
16,422
13,353
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
animenerd70
Tsukuyomi
16
5 / 2 / 5
11,454
716
22,224
15,891
8,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoatyRAC
Baron Samedi
15
1 / 5 / 4
9,972
623
14,124
15,670
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Mazti
Medusa
14
1 / 4 / 3
9,491
593
10,505
14,803
6,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 2
10,977
686
11,057
28,668
32,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Baron Samedi
GoatyRAC
Baron Samedi
1
5
4
0.6
L
Medusa
Mazti
Medusa
1
4
3
0.63
L
3
1
2
4
W
Morgan Le Fay
SPC CDT1123
Morgan Le Fay
3
2
6
3
W
Tsukuyomi
animenerd70
Tsukuyomi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,394
Damage
35,686
43,544
Taken
59,141
39,267
Mitigated
46,986
14,017
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,748
3,573
0
3,673
14,300
22,496
362
8,358
5,942
21,308
0
L
Baron Samedi
GoatyRAC
Baron Samedi
14,124
705
1,624
5,779
15,670
8,231
0
8,138
7,532
49,376
0
L
Medusa
Mazti
Medusa
10,505
3,915
0
73
14,803
6,468
0
6,292
8,511
0
41,089
L
11,057
1,450
0
8,590
28,668
32,287
0
13,504
15,164
21,882
0
W
Morgan Le Fay
SPC CDT1123
Morgan Le Fay
16,422
1,365
0
3,333
13,353
7,879
1,063
6,886
6,467
59,071
0
W
Tsukuyomi
animenerd70
Tsukuyomi
22,224
6,600
0
7,011
15,891
8,892
1,715
10,515
5,376
0
47,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
30,440
169
Minions Killed
154
8
Camps Cleared
5
927,589
Distance Traveled
930,664
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,682
730
20
1
1
274,714
4
L
Baron Samedi
9,972
623
74
5
3
298,791
4
L
Medusa
9,491
593
62
4
2
306,434
0
L
Geb
10,977
686
18
1
0
325,439
0
W
Morgan Le Fay
11,134
696
88
6
4
320,647
3
W
Tsukuyomi
11,454
716
61
4
3
332,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role