Player Matchup

Artio
Artio
 
Artio
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DracoSZN
Rama
Level 124
God Stats
5W - 3L
1,477 SR
Queue Stats
88W - 72L
1,540 Elo+
Party 1
Janus
Janus
NicDavRa
Janus
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 231L
1,536 Elo+
Solo
Ymir
Ymir
Tacochipz
Ymir
Level 106
God Stats
16W - 14L
1,501 SR
Queue Stats
122W - 117L
1,528 Elo+
Party 1
Set
Set
popperstoteles
Set
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,530 Elo+
Solo
Team Averages
Level 95
1,496 SR
1,527 Elo+

VS

Team Averages
Level 79
1,515 SR
1,631 Elo+
Hel
Hel
DjorkaeffHG
Hel
Level 25
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 2L
1,850 Elo+
Party 2
Athena
Athena
Donqu11
Athena
Level 77
God Stats
72W - 74L
1,607 SR
Queue Stats
414W - 399L
1,607 Elo+
Party 3
King Arthur
King Arthur
Macroni
King Arthur
Level 47
God Stats
1W - 6L
1,351 SR
Queue Stats
35W - 30L
1,520 Elo+
Solo
Ishtar
Ishtar
RebelFighterV
Ishtar
Level 120
God Stats
6W - 1L
1,955 SR
Queue Stats
420W - 393L
1,588 Elo+
Party 3
Mercury
Mercury
marcosulises
Mercury
Level 128
God Stats
3W - 2L
1,389 SR
Queue Stats
17W - 17L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 3
6,012
601
4,769
8,293
8,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
9
1 / 2 / 0
5,451
545
4,064
8,016
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
NicDavRa
Janus
12
5 / 0 / 0
6,684
668
5,008
2,651
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
0 / 1 / 3
5,488
549
1,525
7,372
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 2
6,461
646
2,766
6,756
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,716
472
1,275
4,548
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Donqu11
Athena
9
1 / 1 / 1
5,190
519
2,347
7,921
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Macroni
King Arthur
9
0 / 2 / 0
5,122
512
4,865
8,624
6,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 1 / 1
5,561
556
8,617
5,454
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
marcosulises
Mercury
9
0 / 2 / 0
4,909
491
1,849
6,600
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
3
1.5
L
0
3
0
0
L
Athena
Donqu11
Athena
1
1
1
1.5
W
Rama
1
2
0
0.5
L
King Arthur
Macroni
King Arthur
0
2
0
0
W
Janus
NicDavRa
Janus
5
0
0
5
L
2
1
1
2.5
W
Ymir
0
1
3
1.5
L
Mercury
marcosulises
Mercury
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
18,953
33,088
Taken
33,147
18,616
Mitigated
16,756
14,250
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,769
844
392
6,188
8,293
8,117
0
0
8,293
38,016
0
L
1,275
90
409
554
4,548
1,467
0
2,668
1,880
28,554
0
L
Athena
Donqu11
Athena
2,347
927
294
2,345
7,921
4,640
0
2,449
5,472
14,998
0
W
Rama
4,064
3,464
0
3,129
8,016
2,320
0
744
7,272
0
37,094
L
King Arthur
Macroni
King Arthur
4,865
1,050
0
1,850
8,624
6,160
0
4,394
4,230
0
29,201
W
Janus
NicDavRa
Janus
5,008
391
0
1,057
2,651
951
0
862
1,789
49,737
0
L
8,617
5,497
0
1,040
5,454
2,018
590
273
5,181
0
40,267
W
Ymir
1,525
448
274
2,221
7,372
4,323
0
1,646
5,726
15,118
0
L
Mercury
marcosulises
Mercury
1,849
841
0
250
6,600
2,471
0
1,518
5,082
0
31,793
W
2,766
1,041
0
989
6,756
2,905
0
370
6,386
0
54,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
25,498
356
Minions Killed
249
0
Camps Cleared
0
1,030,986
Distance Traveled
988,992
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,012
601
69
7
0
197,912
0
L
Hel
4,716
472
50
5
0
198,713
4
L
Athena
5,190
519
20
2
0
187,679
0
W
Rama
5,451
545
70
7
0
187,611
3
L
King Arthur
5,122
512
58
6
0
183,297
1
W
Janus
6,684
668
94
9
0
235,942
4
L
Ishtar
5,561
556
68
7
0
193,887
5
W
Ymir
5,488
549
27
3
0
194,558
0
L
Mercury
4,909
491
53
5
0
225,416
2
W
Set
6,461
646
96
10
0
214,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role