Player Matchup

Sun Wukong
Sun Wukong
AverageJoe0418
Sun Wukong
Level 30
God Stats
1W - 2L
1,220 SR
Queue Stats
3W - 5L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
FaYa_KuSh-_-
Baron Samedi
Level 157
God Stats
27W - 33L
1,476 SR
Queue Stats
246W - 288L
1,456 Elo+
Solo
Arachne
Arachne
SmashDaddyJ
Arachne
Level 94
God Stats
2W - 1L
1,543 SR
Queue Stats
34W - 33L
1,411 Elo+
Solo
Ymir
Ymir
TITOxGOOSE
Ymir
Level 67
God Stats
1W - 1L
1,626 SR
Queue Stats
27W - 38L
1,349 Elo+
Solo
Izanami
Izanami
rey Joel80
Izanami
Level 81
God Stats
2W - 7L
1,347 SR
Queue Stats
346W - 362L
1,418 Elo+
Solo
Team Averages
Level 86
1,443 SR
1,399 Elo+

VS

Team Averages
Level 83
1,737 SR
1,510 Elo+
Sun Wukong
Sun Wukong
AngelHeavens
Sun Wukong
Level 104
God Stats
10W - 6L
1,655 SR
Queue Stats
253W - 280L
1,424 Elo+
Solo
Neith
Neith
PapaCapnCrunch
Neith
Level 108
God Stats
3W - 0L
1,775 SR
Queue Stats
84W - 84L
1,448 Elo+
Solo
Freya
Freya
ShinyChansey
Freya
Level 69
God Stats
20W - 18L
1,701 SR
Queue Stats
58W - 47L
1,525 Elo+
Party 1
Thor
Thor
blubber214
Thor
Level 88
God Stats
3W - 0L
1,806 SR
Queue Stats
48W - 39L
1,514 Elo+
Party 1
Athena
Athena
law098
Athena
Level 45
God Stats
1W - 2L
1,746 SR
Queue Stats
170W - 110L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AverageJoe0418
Sun Wukong
17
5 / 4 / 0
11,225
468
17,616
28,802
24,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FaYa_KuSh-_-
Baron Samedi
19
6 / 5 / 3
12,127
505
16,536
20,149
11,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
SmashDaddyJ
Arachne
20
8 / 4 / 4
13,054
544
24,831
30,426
15,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 11
10,741
448
10,306
26,635
32,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
rey Joel80
Izanami
19
2 / 5 / 1
12,593
525
9,171
18,095
8,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngelHeavens
Sun Wukong
19
2 / 3 / 0
12,430
518
17,161
25,999
20,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 4
11,441
477
25,535
23,796
12,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
12 / 2 / 0
14,045
585
22,455
15,868
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 7 / 3
10,570
440
9,001
22,494
11,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
law098
Athena
17
0 / 4 / 8
10,826
451
9,364
30,851
35,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
21
Kills
19
20
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AngelHeavens
Sun Wukong
2
3
0
0.67
L
Sun Wukong
AverageJoe0418
Sun Wukong
5
4
0
1.25
L
Baron Samedi
FaYa_KuSh-_-
Baron Samedi
6
5
3
1.5
W
3
5
4
1
W
12
2
0
6
L
Arachne
SmashDaddyJ
Arachne
8
4
4
2.5
L
0
2
11
2.75
W
2
7
3
0.5
W
Athena
law098
Athena
0
4
8
1
L
Izanami
rey Joel80
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,460
Damage
83,516
124,107
Taken
119,008
93,600
Mitigated
88,549
46,093
Healing
37,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AngelHeavens
Sun Wukong
17,161
5,407
0
12,847
25,999
20,721
1,674
1,435
24,564
0
113,421
L
Sun Wukong
AverageJoe0418
Sun Wukong
17,616
3,955
0
11,858
28,802
24,538
0
1,731
27,071
0
88,615
L
Baron Samedi
FaYa_KuSh-_-
Baron Samedi
16,536
1,281
1,829
6,551
20,149
11,652
361
7,369
12,780
99,304
0
W
25,535
12,586
0
6,994
23,796
12,932
1,155
11,520
12,276
0
105,747
W
22,455
7,014
0
9,422
15,868
7,869
290
1,754
14,114
121,237
0
L
Arachne
SmashDaddyJ
Arachne
24,831
17,286
0
11,479
30,426
15,976
143
4,446
25,980
0
151,328
L
10,306
2,232
3,824
5,212
26,635
32,673
0
7,287
19,348
39,833
0
W
9,001
2,854
0
5,216
22,494
11,079
0
3,569
18,925
0
87,886
W
Athena
law098
Athena
9,364
2,440
381
2,625
30,851
35,948
192
8,564
22,287
52,819
0
L
Izanami
rey Joel80
Izanami
9,171
7,303
0
5,340
18,095
8,761
624
11,478
6,617
0
132,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,740
Gold Earned
59,312
720
Minions Killed
701
0
Camps Cleared
0
2,132,996
Distance Traveled
2,155,615
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,430
518
195
8
0
413,031
4
L
Sun Wukong
11,225
468
129
5
0
438,661
6
L
Baron Samedi
12,127
505
153
6
0
369,070
12
W
Neith
11,441
477
142
6
0
392,415
8
W
Freya
14,045
585
162
7
0
421,533
0
L
Arachne
13,054
544
174
7
0
476,722
5
L
Ymir
10,741
448
44
2
0
441,212
1
W
Thor
10,570
440
129
5
0
440,421
2
W
Athena
10,826
451
73
3
0
488,215
4
L
Izanami
12,593
525
220
9
0
407,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role