Player Matchup

Chiron
Chiron
Andyba0414
Chiron
Level 129
God Stats
4W - 1L
1,605 SR
Queue Stats
72W - 69L
1,527 Elo+
Solo
Sobek
Sobek
Ateraeus
Sobek
Level 103
God Stats
2W - 0L
1,680 SR
Queue Stats
22W - 24L
1,461 Elo+
Party 2
Neith
Neith
HoodieKaz16
Neith
Level 86
God Stats
10W - 8L
1,540 SR
Queue Stats
261W - 262L
1,539 Elo+
Solo
King Arthur
King Arthur
kagekitsune
King Arthur
Level 100
God Stats
2W - 2L
1,278 SR
Queue Stats
253W - 250L
1,448 Elo+
Solo
Loki
Loki
l TepTonik l
Loki
Level 94
God Stats
4W - 1L
1,656 SR
Queue Stats
69W - 81L
1,483 Elo+
Party 2
Team Averages
Level 102
1,552 SR
1,491 Elo+

VS

Team Averages
Level 137
1,319 SR
1,553 Elo+
Neith
Neith
AxMaverick
Neith
Level 141
God Stats
4W - 7L
1,364 SR
Queue Stats
365W - 334L
1,528 Elo+
Party 1
Fafnir
Fafnir
Fishtip
Fafnir
Level 157
God Stats
3W - 4L
1,559 SR
Queue Stats
439W - 362L
1,586 Elo+
Party 1
Bakasura
Bakasura
GrandOleF7
Bakasura
Level 85
God Stats
0W - 5L
1,141 SR
Queue Stats
311W - 283L
1,560 Elo+
Solo
Eset
Eset
NYKINGB
Eset
Level 141
God Stats
1W - 4L
1,206 SR
Queue Stats
416W - 386L
1,540 Elo+
Party 1
Medusa
Medusa
PoOkYjOhNsOn
Medusa
Level 160
God Stats
9W - 11L
1,323 SR
Queue Stats
695W - 658L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Andyba0414
Chiron
20
6 / 3 / 10
12,234
816
29,458
16,105
9,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Ateraeus
Sobek
20
3 / 3 / 13
12,027
802
10,923
25,686
40,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 1 / 8
11,334
756
14,175
11,756
7,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
kagekitsune
King Arthur
18
2 / 6 / 11
11,082
739
13,887
21,274
25,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 6 / 9
11,849
790
18,452
17,120
10,136
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 4 / 7
11,100
740
19,476
19,647
11,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
Fishtip
Fafnir
18
1 / 2 / 15
11,856
790
10,824
24,011
37,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
GrandOleF7
Bakasura
17
5 / 8 / 12
11,190
746
8,834
21,780
15,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
NYKINGB
Eset
16
2 / 6 / 10
9,938
663
15,645
16,001
7,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
3 / 3 / 12
10,394
693
19,887
18,835
11,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
74
22
Kills
18
19
Deaths
23
51
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chiron
Andyba0414
Chiron
6
3
10
3.67
W
Sobek
Ateraeus
Sobek
3
3
13
3.17
L
Neith
7
4
7
2.63
L
Fafnir
Fishtip
Fafnir
1
2
15
4.25
L
Bakasura
GrandOleF7
Bakasura
5
8
12
1.38
W
5
1
8
9
L
Eset
NYKINGB
Eset
2
6
10
1.17
L
Medusa
3
3
12
3
W
King Arthur
kagekitsune
King Arthur
2
6
11
1.25
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,895
Damage
74,666
91,941
Taken
100,274
92,935
Mitigated
83,569
25,130
Healing
34,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Andyba0414
Chiron
29,458
8,058
2,958
4,155
16,105
9,717
3,392
5,240
10,685
0
66,017
W
Sobek
Ateraeus
Sobek
10,923
726
732
5,452
25,686
40,708
1,065
5,965
19,020
22,390
0
L
Neith
19,476
7,750
1,782
4,979
19,647
11,550
2,473
1,099
18,548
0
42,361
L
Fafnir
Fishtip
Fafnir
10,824
3,660
1,484
7,168
24,011
37,446
320
3,314
20,697
16,723
0
L
Bakasura
GrandOleF7
Bakasura
8,834
6,245
1,503
5,464
21,780
15,493
1,601
2,649
19,131
0
12,920
W
14,175
4,843
623
4,867
11,756
7,214
2,401
3,903
7,701
0
29,929
L
Eset
NYKINGB
Eset
15,645
1,022
3,373
1,968
16,001
7,688
574
1,717
14,284
23,000
0
L
Medusa
19,887
7,580
1,689
4,758
18,835
11,392
1,526
2,144
16,691
0
40,187
W
King Arthur
kagekitsune
King Arthur
13,887
1,143
1,769
2,226
21,274
25,160
854
6,727
14,547
0
26,895
W
18,452
4,077
594
1,754
17,120
10,136
1,270
4,634
12,398
0
36,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,526
Gold Earned
54,478
187
Minions Killed
159
0
Camps Cleared
0
1,338,837
Distance Traveled
1,250,185
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,234
816
77
5
0
274,596
2
W
Sobek
12,027
802
26
2
0
279,025
0
L
Neith
11,100
740
49
3
0
234,873
0
L
Fafnir
11,856
790
12
1
0
259,290
1
L
Bakasura
11,190
746
34
2
0
246,639
0
W
Neith
11,334
756
21
1
0
299,675
4
L
Eset
9,938
663
17
1
0
246,326
0
L
Medusa
10,394
693
47
3
0
263,057
0
W
King Arthur
11,082
739
23
2
0
225,149
0
W
Loki
11,849
790
40
3
0
260,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role