Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
S-Venom_Snake-S
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,330 Elo+
Party 2
Cernunnos
Cernunnos
Santhorine
Cernunnos
Level 147
God Stats
6W - 11L
1,410 SR
Queue Stats
86W - 106L
1,397 Elo+
Solo
Chaac
Chaac
ortegita199
Chaac
Level 14
God Stats
2W - 12L
1,375 SR
Queue Stats
2W - 16L
1,334 Elo+
Party 2
Susano
Susano
xTT-BASCRAK-TTx
Susano
Level 58
God Stats
2W - 5L
1,375 SR
Queue Stats
9W - 33L
1,236 Elo+
Party 2
Team Averages
Level 67
1,432 SR
1,359 Elo+

VS

Team Averages
Level 92
1,509 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
OSM_Santyno98
Ullr
Level 107
God Stats
2W - 1L
1,383 SR
Queue Stats
92W - 100L
1,372 Elo+
Solo
Guan Yu
Guan Yu
SND Tonyy6106
Guan Yu
Level 91
God Stats
9W - 3L
1,662 SR
Queue Stats
229W - 243L
1,398 Elo+
Party 1
Fenrir
Fenrir
djkidu72
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,241 Elo+
Party 1
Cabrakan
Cabrakan
gabrieldoisk
Cabrakan
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 222L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 5 / 0
6,538
436
4,938
11,033
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 0
5,963
398
852
7,577
3,266
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Santhorine
Cernunnos
11
2 / 2 / 1
7,075
472
4,562
9,891
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 0
5,483
366
826
9,167
3,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 1
6,886
459
4,664
12,374
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 0 / 5
8,478
565
7,894
6,972
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 1 / 2
7,904
527
6,434
7,226
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
15
4 / 2 / 2
8,761
584
7,748
9,186
5,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
djkidu72
Fenrir
12
4 / 1 / 2
7,775
518
6,247
9,293
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
gabrieldoisk
Cabrakan
11
1 / 1 / 10
7,668
511
3,547
10,537
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
20
20
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
0
0.2
W
Morgan Le Fay
 
Morgan Le Fay
4
0
5
6.5
W
7
1
2
8
L
1
2
0
0.5
W
Guan Yu
4
2
2
2.5
L
Cernunnos
Santhorine
Cernunnos
2
2
1
1.25
W
Fenrir
djkidu72
Fenrir
4
1
2
5
W
Cabrakan
gabrieldoisk
Cabrakan
1
1
10
6
L
0
6
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
31,870
50,042
Taken
43,214
17,539
Mitigated
28,109
11,563
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,938
1,527
0
3,517
11,033
2,917
1,238
3,294
7,739
50,576
0
W
Morgan Le Fay
 
Morgan Le Fay
7,894
1,782
165
2,307
6,972
3,208
108
2,322
4,650
67,715
0
W
6,434
3,055
0
625
7,226
2,712
1,123
0
7,226
0
52,642
L
852
54
0
0
7,577
3,266
360
0
7,577
26,774
0
W
Guan Yu
7,748
1,209
165
2,672
9,186
5,541
546
1,506
7,680
0
63,444
L
Cernunnos
Santhorine
Cernunnos
4,562
1,801
0
4,272
9,891
3,573
0
2,883
7,008
0
49,024
W
Fenrir
djkidu72
Fenrir
6,247
1,595
0
4,326
9,293
4,262
0
1,345
7,948
0
47,063
W
Cabrakan
gabrieldoisk
Cabrakan
3,547
682
184
3,580
10,537
12,386
41
617
9,920
23,596
0
L
826
0
0
628
9,167
3,364
19
1,529
7,638
0
17,645
L
4,664
1,362
0
3,146
12,374
4,419
0
3,735
8,639
0
44,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
40,586
306
Minions Killed
428
0
Camps Cleared
0
1,297,541
Distance Traveled
1,424,105
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,538
436
79
5
0
231,945
6
W
Morgan Le Fay
8,478
565
111
7
0
290,806
10
W
Ullr
7,904
527
84
6
0
266,579
4
L
Cthulhu
5,963
398
31
2
0
267,158
0
W
Guan Yu
8,761
584
124
8
0
297,092
1
L
Cernunnos
7,075
472
89
6
0
244,828
1
W
Fenrir
7,775
518
81
5
0
314,780
0
W
Cabrakan
7,668
511
28
2
0
254,848
3
L
Chaac
5,483
366
30
2
0
252,041
0
L
Susano
6,886
459
77
5
0
301,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role