Player Matchup

Ravana
Ravana
Platinum I
HeebiexJeebies
Ravana
Platinum I
Level 157
God Stats
1W - 0L
1,736 SR
Queue Stats
124W - 109L
1,821 MMR
Party 2
Sol
Sol
Platinum I
NotMrDavis
Sol
Platinum I
Level 127
God Stats
90W - 56L
1,692 SR
Queue Stats
165W - 170L
2,010 MMR
Party 2
Hachiman
Hachiman
Gold II
Viscousy
Hachiman
Gold II
Level 129
God Stats
12W - 10L
1,562 SR
Queue Stats
199W - 208L
1,626 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,663 SR
1,819 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,692 SR
1,705 MMR
Bellona
Bellona
Gold II
Deneault12
Bellona
Gold II
Level 159
God Stats
22W - 26L
1,464 SR
Queue Stats
122W - 149L
1,822 MMR
Party 1
Eset
Eset
Gold IV
Kingkourtj3st3r
Eset
Gold IV
Level 89
God Stats
5W - 1L
1,962 SR
Queue Stats
39W - 39L
1,725 MMR
Party 1
Ullr
Ullr
Gold I
freyaswat
Ullr
Gold I
Level 160
God Stats
3W - 5L
1,651 SR
Queue Stats
227W - 295L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
10,115
778
12,151
10,623
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 1 / 9
9,218
709
10,835
13,495
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Viscousy
Hachiman
15
5 / 1 / 7
9,940
765
13,127
11,930
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAh Muzen CabGilgameshAtlasBaba Yaga

VS

Bans
AresCupidBacchusMedusaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deneault12
Bellona
13
1 / 4 / 1
8,599
661
10,406
15,527
14,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 4 / 1
7,985
614
10,386
10,675
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
12
0 / 5 / 1
7,801
600
6,903
14,205
5,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Deneault12
Bellona
1
4
1
0.38
W
7
0
5
9.5
L
1
4
1
0.38
W
1
1
9
5.5
W
Hachiman
Viscousy
Hachiman
5
1
7
8.5
L
Ullr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,113
Damage
27,695
36,048
Taken
40,407
21,358
Mitigated
24,830
14,820
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Deneault12
Bellona
10,406
835
305
3,837
15,527
14,751
0
4,802
10,213
0
24,674
W
12,151
2,597
0
3,114
10,623
11,222
328
3,207
6,941
0
25,926
L
10,386
866
440
2,432
10,675
4,436
0
2,364
8,040
25,798
0
W
10,835
3,028
0
8,630
13,495
5,115
1,926
3,623
9,609
48,299
0
W
Hachiman
Viscousy
Hachiman
13,127
6,665
0
3,076
11,930
5,021
395
2,732
8,916
0
41,017
L
Ullr
6,903
2,045
0
619
14,205
5,643
0
3,876
10,000
0
28,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
24,385
169
Minions Killed
134
6
Camps Cleared
5
794,258
Distance Traveled
717,643
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,599
661
38
3
1
268,100
5
W
Ravana
10,115
778
30
2
0
293,843
1
L
Eset
7,985
614
42
3
3
223,068
6
W
Sol
9,218
709
74
6
3
258,814
5
W
Hachiman
9,940
765
65
5
3
241,601
1
L
Ullr
7,801
600
54
4
1
226,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role