Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Decadraven
Mulan
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 76L
1,598 Elo+
Solo
Merlin
Merlin
RetroSenpaii
Merlin
Level 156
God Stats
7W - 10L
1,569 SR
Queue Stats
805W - 724L
1,623 Elo+
Party 1
Danzaburou
Danzaburou
lizisdashizz
Danzaburou
Level 83
God Stats
60W - 68L
1,497 SR
Queue Stats
398W - 456L
1,501 Elo+
Party 1
Fenrir
Fenrir
not5urgs
Fenrir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 88L
1,607 Elo+
Solo
Team Averages
Level 84
1,513 SR
1,566 Elo+

VS

Team Averages
Level 60
1,744 SR
1,810 Elo+
Poseidon
Poseidon
Dohboyfresh
Poseidon
Level 40
God Stats
18W - 17L
1,693 SR
Queue Stats
192W - 163L
1,587 Elo+
Party 2
King Arthur
King Arthur
Dripliquiddz
King Arthur
Level 138
God Stats
3W - 3L
1,448 SR
Queue Stats
143W - 120L
1,585 Elo+
Party 2
Mercury
Mercury
ReformedGuy
Mercury
Level 69
God Stats
11W - 0L
1,954 SR
Queue Stats
311W - 34L
2,016 Elo+
Party 3
Sobek
Sobek
anaphalaqticCoq
Sobek
Level 26
God Stats
2W - 0L
1,743 SR
Queue Stats
55W - 6L
1,905 Elo+
Party 3
Hachiman
Hachiman
toestrangler12
Hachiman
Level 28
God Stats
3W - 0L
1,884 SR
Queue Stats
59W - 6L
1,957 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 4 / 0
4,459
446
2,696
7,542
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
8
0 / 4 / 0
4,791
479
3,483
9,729
4,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
9
0 / 3 / 0
4,960
496
4,944
5,106
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lizisdashizz
Danzaburou
5
0 / 1 / 0
3,754
375
2,780
5,466
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
not5urgs
Fenrir
6
0 / 5 / 0
4,159
416
2,054
11,039
4,298
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dohboyfresh
Poseidon
11
5 / 0 / 3
6,760
676
1,726
3,744
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

King Arthur
Dripliquiddz
King Arthur
10
2 / 0 / 3
6,307
631
6,845
7,838
5,456
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
ReformedGuy
Mercury
11
5 / 0 / 7
6,554
655
7,774
6,743
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 5
5,619
562
4,181
8,924
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
10
3 / 0 / 2
5,531
553
7,560
5,159
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
17
17
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
L
Mulan
0
4
0
0
W
Poseidon
Dohboyfresh
Poseidon
5
0
3
6.5
W
King Arthur
Dripliquiddz
King Arthur
2
0
3
3.5
W
Mercury
ReformedGuy
Mercury
5
0
7
8.5
L
Merlin
0
3
0
0
W
2
0
5
4.5
L
Danzaburou
lizisdashizz
Danzaburou
0
1
0
0
L
Fenrir
not5urgs
Fenrir
0
5
0
0
W
Hachiman
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
28,086
38,882
Taken
32,408
15,230
Mitigated
17,378
11,221
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,696
338
0
1,836
7,542
2,687
0
1,266
6,214
0
23,483
L
Mulan
3,483
459
0
3,229
9,729
4,692
0
0
9,729
0
29,892
W
Poseidon
Dohboyfresh
Poseidon
1,726
295
0
1,575
3,744
1,187
0
629
3,115
45,140
0
W
King Arthur
Dripliquiddz
King Arthur
6,845
1,005
0
1,580
7,838
5,456
0
1,048
6,790
0
41,579
W
Mercury
ReformedGuy
Mercury
7,774
4,612
0
500
6,743
2,600
0
2,559
4,184
70
49,798
L
Merlin
4,944
40
0
713
5,106
1,926
0
642
4,464
36,793
0
W
4,181
820
0
5,539
8,924
6,786
0
708
8,216
16,281
0
L
Danzaburou
lizisdashizz
Danzaburou
2,780
1,492
251
2,259
5,466
1,627
0
1,681
3,719
0
13,690
L
Fenrir
not5urgs
Fenrir
2,054
578
0
2,933
11,039
4,298
0
2,181
8,779
0
5,573
W
Hachiman
7,560
4,970
0
750
5,159
1,349
108
0
5,159
0
44,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,123
Gold Earned
30,771
175
Minions Killed
371
0
Camps Cleared
0
895,977
Distance Traveled
1,059,377
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,459
446
49
5
0
198,076
3
L
Mulan
4,791
479
51
5
0
169,473
2
W
Poseidon
6,760
676
105
11
0
205,020
1
W
King Arthur
6,307
631
81
8
0
222,974
0
W
Mercury
6,554
655
91
9
0
237,369
3
L
Merlin
4,960
496
49
5
0
164,117
3
W
Sobek
5,619
562
18
2
0
210,758
2
L
Danzaburou
3,754
375
18
2
0
167,477
1
L
Fenrir
4,159
416
8
1
0
196,834
2
W
Hachiman
5,531
553
76
8
0
183,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role