Player Matchup

Anhur
Anhur
 
Anhur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Beetus403
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,396 Elo+
Party 3
Lancelot
Lancelot
DaAsianEquation
Lancelot
Level 48
God Stats
15W - 11L
1,572 SR
Queue Stats
24W - 27L
1,364 Elo+
Party 3
Zhong Kui
Zhong Kui
LeohhVee
Zhong Kui
Level 108
God Stats
16W - 27L
1,420 SR
Queue Stats
205W - 211L
1,374 Elo+
Solo
Cthulhu
Cthulhu
xX8DEATH8Xx
Cthulhu
Level 116
God Stats
2W - 2L
1,454 SR
Queue Stats
219W - 257L
1,334 Elo+
Party 2
Team Averages
Level 81
1,489 SR
1,393 Elo+

VS

Team Averages
Level 121
1,500 SR
1,419 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DueceMcGee23
Hera
Level 80
God Stats
4W - 2L
1,511 SR
Queue Stats
171W - 185L
1,325 Elo+
Solo
Chang'e
Chang'e
EazyDoeziT_xD
Chang'e
Level 160
God Stats
3W - 3L
1,504 SR
Queue Stats
300W - 314L
1,469 Elo+
Party 1
Atlas
Atlas
MycahMonkeyDonke
Atlas
Level 65
God Stats
28W - 22L
1,485 SR
Queue Stats
165W - 161L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 4 / 0
7,234
482
6,466
8,699
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Beetus403
Cu Chulainn
12
2 / 5 / 0
7,526
502
7,994
14,962
10,905
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
11
2 / 6 / 2
6,910
461
7,606
15,070
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
LeohhVee
Zhong Kui
12
3 / 6 / 0
7,455
497
9,486
14,071
9,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
xX8DEATH8Xx
Cthulhu
11
0 / 4 / 5
6,554
437
7,590
15,918
9,249
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
9 / 2 / 2
8,987
599
13,397
14,480
6,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
 
Ishtar
13
9 / 3 / 3
8,516
568
11,424
11,760
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 9
7,369
491
7,752
10,382
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
14
5 / 2 / 1
8,685
579
9,249
11,507
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 1 / 4
7,577
505
5,375
11,124
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
11
Kills
25
25
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
0
1
W
Ne Zha
 
Ne Zha
9
2
2
5
W
Ishtar
 
Ishtar
9
3
3
3.5
L
Cu Chulainn
Beetus403
Cu Chulainn
2
5
0
0.4
L
Lancelot
2
6
2
0.5
W
1
3
9
1.83
W
Chang'e
5
2
1
2.75
L
Zhong Kui
LeohhVee
Zhong Kui
3
6
0
0.5
W
1
1
4
3
L
Cthulhu
xX8DEATH8Xx
Cthulhu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,142
Damage
47,197
68,720
Taken
59,253
37,856
Mitigated
32,856
17,464
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,466
3,750
435
1,965
8,699
2,430
120
2,156
6,543
0
34,542
W
Ne Zha
 
Ne Zha
13,397
2,366
0
3,617
14,480
6,922
0
4,436
10,044
0
51,669
W
Ishtar
 
Ishtar
11,424
8,319
0
2,875
11,760
4,388
682
3,693
8,067
0
55,451
L
Cu Chulainn
Beetus403
Cu Chulainn
7,994
3,085
0
1,820
14,962
10,905
0
7,693
6,525
0
50,903
L
Lancelot
7,606
1,563
0
4,604
15,070
5,624
0
3,134
11,903
0
43,200
W
7,752
3,011
0
500
10,382
3,878
224
4,032
6,350
47,895
0
W
Chang'e
9,249
1,081
0
4,969
11,507
7,716
286
0
11,507
56,694
0
L
Zhong Kui
LeohhVee
Zhong Kui
9,486
2,541
142
2,852
14,071
9,648
942
3,531
10,540
47,201
8,817
W
5,375
2,356
359
2,747
11,124
9,952
72
3,815
7,309
33,253
0
L
Cthulhu
xX8DEATH8Xx
Cthulhu
7,590
854
342
5,304
15,918
9,249
0
5,085
10,833
40,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
41,134
325
Minions Killed
396
0
Camps Cleared
0
1,310,633
Distance Traveled
1,412,366
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,234
482
68
5
0
242,326
2
W
Ne Zha
8,987
599
84
6
0
329,383
2
W
Ishtar
8,516
568
88
6
0
264,631
0
L
Cu Chulainn
7,526
502
73
5
0
247,863
0
L
Lancelot
6,910
461
62
4
0
325,726
0
W
Hera
7,369
491
70
5
0
266,223
0
W
Chang'e
8,685
579
106
7
0
257,016
0
L
Zhong Kui
7,455
497
74
5
0
223,222
3
W
Atlas
7,577
505
48
3
0
295,113
0
L
Cthulhu
6,554
437
48
3
0
271,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role