Player Matchup

Freya
Freya
Jj-square
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,519 Elo+
Solo
Cliodhna
Cliodhna
Ki1oo
Cliodhna
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,259 Elo+
Party 1
Ishtar
Ishtar
LTspartan1172
Ishtar
Level 115
God Stats
5W - 5L
1,778 SR
Queue Stats
333W - 368L
1,452 Elo+
Solo
Xing Tian
Xing Tian
THESKINNYKILLER1
Xing Tian
Level 81
God Stats
7W - 4L
1,617 SR
Queue Stats
166W - 162L
1,479 Elo+
Solo
Horus
Horus
Tentakool
Horus
Level 86
God Stats
7W - 8L
1,592 SR
Queue Stats
123W - 129L
1,430 Elo+
Party 1
Team Averages
Level 65
1,598 SR
1,428 Elo+

VS

Team Averages
Level 107
1,437 SR
1,401 Elo+
Anubis
Anubis
CloneWars00
Anubis
Level 156
God Stats
76W - 63L
1,538 SR
Queue Stats
376W - 397L
1,421 Elo+
Solo
Susano
Susano
MagicPeppon04
Susano
Level 160
God Stats
3W - 1L
1,454 SR
Queue Stats
141W - 128L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
TG Lokky
Gilgamesh
Level 45
God Stats
3W - 4L
1,517 SR
Queue Stats
40W - 47L
1,408 Elo+
Party 2
King Arthur
King Arthur
ultra charly145
King Arthur
Level 102
God Stats
3W - 9L
1,241 SR
Queue Stats
81W - 157L
1,312 Elo+
Party 2
Cupid
Cupid
ultra fergel
Cupid
Level 73
God Stats
9W - 5L
1,435 SR
Queue Stats
115W - 193L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jj-square
Freya
13
1 / 8 / 1
8,608
391
5,754
19,041
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Ki1oo
Cliodhna
12
2 / 9 / 0
8,322
378
4,460
18,793
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 8 / 0
7,979
363
14,519
20,118
8,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
13
0 / 5 / 1
8,949
407
9,865
26,840
30,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Tentakool
Horus
15
2 / 8 / 3
10,073
458
15,595
23,293
24,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 0 / 16
11,575
526
16,017
12,927
8,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
22 / 1 / 11
12,961
589
25,040
17,090
8,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
TG Lokky
Gilgamesh
15
2 / 2 / 12
10,199
464
9,032
22,284
25,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ultra charly145
King Arthur
18
2 / 3 / 17
12,163
553
14,198
24,180
28,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 12
11,451
521
16,680
17,981
9,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
106
6
Kills
38
38
Deaths
6
5
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
0
16
14
L
Freya
Jj-square
Freya
1
8
1
0.19
L
Cliodhna
Ki1oo
Cliodhna
2
9
0
0.22
L
1
8
0
0.13
W
22
1
11
27.5
W
Gilgamesh
TG Lokky
Gilgamesh
2
2
12
4
L
Xing Tian
0
5
1
0.1
L
Horus
Tentakool
Horus
2
8
3
0.44
W
King Arthur
ultra charly145
King Arthur
2
3
17
3.5
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,193
Damage
80,967
108,085
Taken
94,462
76,468
Mitigated
81,075
20,968
Healing
31,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,017
1,021
0
9,549
12,927
8,357
1,185
2,922
9,783
95,034
0
L
Freya
Jj-square
Freya
5,754
1,587
0
3,331
19,041
6,671
0
4,617
14,424
45,624
0
L
Cliodhna
Ki1oo
Cliodhna
4,460
510
0
2,822
18,793
6,595
0
2,205
16,588
0
34,834
L
14,519
7,420
0
2,832
20,118
8,279
502
1,445
18,673
0
69,522
W
25,040
6,235
0
4,648
17,090
8,791
1,111
2,194
14,633
0
88,706
W
Gilgamesh
TG Lokky
Gilgamesh
9,032
1,410
0
4,920
22,284
25,399
881
5,159
16,872
0
27,794
L
Xing Tian
9,865
814
284
5,754
26,840
30,610
125
6,611
20,229
34,936
0
L
Horus
Tentakool
Horus
15,595
6,176
586
5,359
23,293
24,313
28
4,188
19,105
0
57,634
W
King Arthur
ultra charly145
King Arthur
14,198
2,332
490
3,852
24,180
28,844
218
2,228
21,112
14,191
74,480
W
16,680
10,587
304
8,181
17,981
9,684
4,977
3,361
14,503
0
100,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
58,349
357
Minions Killed
581
0
Camps Cleared
0
1,835,263
Distance Traveled
2,105,355
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,575
526
138
6
0
375,106
4
L
Freya
8,608
391
69
3
0
329,097
8
L
Cliodhna
8,322
378
54
2
0
379,389
7
L
Ishtar
7,979
363
116
5
0
341,706
5
W
Susano
12,961
589
110
5
0
497,818
1
W
Gilgamesh
10,199
464
25
1
0
401,783
2
L
Xing Tian
8,949
407
34
2
0
392,208
6
L
Horus
10,073
458
84
4
0
392,863
4
W
King Arthur
12,163
553
159
7
0
442,297
6
W
Cupid
11,451
521
149
7
0
388,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role