Player Matchup

Ymir
Ymir
Kin6 T3rry
Ymir
Level 140
God Stats
6W - 5L
1,582 SR
Queue Stats
514W - 524L
1,489 Elo+
Solo
Sol
Sol
OlmedoPa
Sol
Level 99
God Stats
1W - 6L
1,255 SR
Queue Stats
150W - 165L
1,442 Elo+
Solo
Chang'e
Chang'e
filthyfreckles
Chang'e
Level 101
God Stats
1W - 3L
1,445 SR
Queue Stats
32W - 33L
1,480 Elo+
Party 3
Bellona
Bellona
mega dood2003
Bellona
Level 79
God Stats
2W - 4L
1,734 SR
Queue Stats
328W - 316L
1,447 Elo+
Solo
Zeus
Zeus
mimewhite
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,479 Elo+
Party 3
Team Averages
Level 110
1,503 SR
1,467 Elo+

VS

Team Averages
Level 119
1,527 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
DetroitLion60
Cu Chulainn
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 60L
1,590 Elo+
Party 1
Chang'e
Chang'e
Fileptak
Chang'e
Level 125
God Stats
2W - 1L
1,461 SR
Queue Stats
371W - 366L
1,472 Elo+
Party 2
Bacchus
Bacchus
JoshyMoizel
Bacchus
Level 114
God Stats
1W - 1L
1,152 SR
Queue Stats
94W - 89L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
MEKOBR
Nu Wa
Level 106
God Stats
10W - 5L
1,629 SR
Queue Stats
306W - 306L
1,410 Elo+
Party 2
Discordia
Discordia
zMerchanz
Discordia
Level 140
God Stats
6W - 2L
1,890 SR
Queue Stats
210W - 216L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 4
11,317
666
11,831
26,048
23,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 7 / 8
10,490
617
17,576
19,678
8,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 8
10,140
596
7,631
22,547
14,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
17
2 / 9 / 7
10,932
643
10,813
27,963
26,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zeus
20
5 / 3 / 2
12,083
711
23,378
15,644
6,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DetroitLion60
Cu Chulainn
19
7 / 4 / 22
12,157
715
15,790
26,230
34,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Fileptak
Chang'e
20
5 / 3 / 24
12,339
726
19,203
22,213
15,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
JoshyMoizel
Bacchus
20
8 / 2 / 20
13,456
792
17,385
26,568
46,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
MEKOBR
Nu Wa
19
4 / 2 / 22
11,773
693
20,626
10,347
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
zMerchanz
Discordia
20
9 / 1 / 21
13,576
799
29,458
9,618
5,535
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
142
12
Kills
33
33
Deaths
12
29
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DetroitLion60
Cu Chulainn
7
4
22
4.5
W
Chang'e
Fileptak
Chang'e
5
3
24
5.67
W
Bacchus
JoshyMoizel
Bacchus
8
2
20
9
L
3
7
4
0.71
W
Nu Wa
MEKOBR
Nu Wa
4
2
22
7.5
L
1
7
8
0.71
L
1
7
8
0.71
L
Bellona
2
9
7
0.61
L
Zeus
5
3
2
2
W
Discordia
zMerchanz
Discordia
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,229
Damage
102,462
111,880
Taken
94,976
79,543
Mitigated
107,614
38,751
Healing
50,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DetroitLion60
Cu Chulainn
15,790
2,746
1,770
1,625
26,230
34,056
2,039
16,929
9,301
0
28,071
W
Chang'e
Fileptak
Chang'e
19,203
2,357
16,516
10,927
22,213
15,987
1,718
15,759
6,454
32,527
0
W
Bacchus
JoshyMoizel
Bacchus
17,385
2,222
2,554
3,236
26,568
46,267
1,062
17,036
9,532
26,397
0
L
11,831
1,212
1,584
4,834
26,048
23,159
0
21,456
4,592
31,289
0
W
Nu Wa
MEKOBR
Nu Wa
20,626
7,136
3,611
1,936
10,347
5,769
984
5,506
4,841
38,651
0
L
17,576
2,971
1,004
5,434
19,678
8,373
1,139
16,790
2,888
46,264
0
L
7,631
406
8,041
5,462
22,547
14,479
220
15,699
6,848
21,175
0
L
Bellona
10,813
1,462
2,303
4,780
27,963
26,541
0
20,349
7,614
0
27,400
L
Zeus
23,378
3,609
958
4,351
15,644
6,991
168
12,378
3,266
54,604
0
W
Discordia
zMerchanz
Discordia
29,458
2,254
4,747
3,187
9,618
5,535
2,571
5,186
4,432
57,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
63,301
197
Minions Killed
148
0
Camps Cleared
0
1,377,713
Distance Traveled
1,683,022
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,157
715
10
1
0
321,978
0
W
Chang'e
12,339
726
29
2
0
338,763
0
W
Bacchus
13,456
792
25
1
0
350,347
2
L
Ymir
11,317
666
30
2
0
246,289
3
W
Nu Wa
11,773
693
29
2
0
340,578
0
L
Sol
10,490
617
52
3
0
264,981
1
L
Chang'e
10,140
596
24
1
0
281,287
0
L
Bellona
10,932
643
23
1
0
301,554
3
L
Zeus
12,083
711
68
4
0
283,602
3
W
Discordia
13,576
799
55
3
0
331,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role