Player Matchup

Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChaosKillSquad
Neith
Level 132
God Stats
0W - 3L
1,196 SR
Queue Stats
218W - 232L
1,536 Elo+
Party 2
Odin
Odin
DrPhil2880
Odin
Level 107
God Stats
0W - 3L
1,292 SR
Queue Stats
272W - 276L
1,512 Elo+
Party 2
Arachne
Arachne
Req Attila
Arachne
Level 129
God Stats
1W - 1L
1,323 SR
Queue Stats
238W - 245L
1,535 Elo+
Party 2
Pele
Pele
TCC KingKami
Pele
Level 154
God Stats
0W - 2L
1,218 SR
Queue Stats
60W - 68L
1,484 Elo+
Party 1
Team Averages
Level 125
1,306 SR
1,513 Elo+

VS

Team Averages
Level 78
1,503 SR
1,459 Elo+
Ganesha
Ganesha
BW5919
Ganesha
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 79L
1,376 Elo+
Solo
Apollo
Apollo
Harigana
Apollo
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 58L
1,616 Elo+
Party 3
Cerberus
Cerberus
Vojuk
Cerberus
Level 90
God Stats
2W - 1L
1,514 SR
Queue Stats
89W - 70L
1,473 Elo+
Party 3
Bacchus
Bacchus
oB Skittlez
Bacchus
Level 65
God Stats
3W - 0L
1,764 SR
Queue Stats
34W - 31L
1,402 Elo+
Party 3
Janus
Janus
ŁadyŁuck
Janus
Level 159
God Stats
3W - 6L
1,237 SR
Queue Stats
295W - 328L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 6 / 5
8,179
744
6,411
12,364
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 5 / 4
9,163
833
14,292
13,048
6,940
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 7
7,455
678
5,727
14,839
15,133
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Req Attila
Arachne
13
1 / 8 / 5
8,130
739
4,743
18,116
19,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 6 / 2
8,319
756
11,730
11,992
6,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BW5919
Ganesha
16
0 / 3 / 27
9,735
885
9,711
17,435
28,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Harigana
Apollo
19
11 / 1 / 18
11,052
1,005
16,765
10,789
6,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Vojuk
Cerberus
17
5 / 2 / 25
9,980
907
13,045
15,978
17,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
oB Skittlez
Bacchus
17
7 / 1 / 22
10,219
929
10,135
10,921
20,159
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
17
9 / 2 / 15
10,202
927
16,049
7,167
4,379
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
139
9
Kills
32
32
Deaths
9
23
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
6
5
0.75
W
Ganesha
BW5919
Ganesha
0
3
27
4.5
L
3
5
4
1
L
0
7
7
0.5
W
Apollo
Harigana
Apollo
11
1
18
20
L
Arachne
Req Attila
Arachne
1
8
5
0.44
L
3
6
2
0.67
W
Cerberus
Vojuk
Cerberus
5
2
25
8.75
W
Bacchus
oB Skittlez
Bacchus
7
1
22
18
W
Janus
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
65,705
70,359
Taken
62,290
54,196
Mitigated
77,890
12,038
Healing
23,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,411
3,863
179
703
12,364
6,609
0
9,269
2,869
0
14,252
W
Ganesha
BW5919
Ganesha
9,711
1,306
2,631
2,438
17,435
28,540
362
0
17,435
16,451
0
L
14,292
5,418
1,713
2,932
13,048
6,940
0
10,005
2,706
0
30,991
L
5,727
1,319
748
463
14,839
15,133
0
9,357
5,249
0
7,769
W
Apollo
Harigana
Apollo
16,765
11,439
1,039
3,858
10,789
6,866
3,172
0
10,789
0
39,092
L
Arachne
Req Attila
Arachne
4,743
2,634
1,112
2,694
18,116
19,109
0
10,923
6,904
0
6,145
L
11,730
1,354
165
1,329
11,992
6,405
0
8,197
3,691
0
26,705
W
Cerberus
Vojuk
Cerberus
13,045
1,247
2,577
4,856
15,978
17,946
673
0
15,978
19,724
0
W
Bacchus
oB Skittlez
Bacchus
10,135
1,318
1,365
1,093
10,921
20,159
1,074
0
10,921
12,241
0
W
Janus
16,049
745
2,203
1,246
7,167
4,379
1,487
0
7,167
35,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,246
Gold Earned
51,188
102
Minions Killed
168
0
Camps Cleared
0
907,119
Distance Traveled
1,100,514
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,179
744
25
2
0
171,818
0
W
Ganesha
9,735
885
1
0
0
208,014
0
L
Neith
9,163
833
43
4
0
182,322
1
L
Odin
7,455
678
5
0
0
178,268
0
W
Apollo
11,052
1,005
52
5
0
242,130
0
L
Arachne
8,130
739
4
0
0
201,091
0
L
Pele
8,319
756
25
2
0
173,620
0
W
Cerberus
9,980
907
44
4
0
222,264
0
W
Bacchus
10,219
929
13
1
0
215,495
0
W
Janus
10,202
927
58
5
0
212,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role