Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JTheOwl
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,591 Elo+
Solo
Scylla
Scylla
SharpFangs
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,345 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,478 Elo+

VS

Team Averages
Level 42
1,594 SR
1,346 Elo+
Medusa
Medusa
KingTalTal
Medusa
Level 27
God Stats
7W - 4L
1,630 SR
Queue Stats
51W - 53L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kangaaarrrooo
Morgan Le Fay
Level 56
God Stats
8W - 6L
1,782 SR
Queue Stats
52W - 93L
1,063 Elo+
Solo
Bacchus
Bacchus
terrencius
Bacchus
Level 44
God Stats
16W - 36L
1,369 SR
Queue Stats
140W - 154L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 2 / 6
7,505
682
8,237
7,284
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
JTheOwl
Fenrir
13
4 / 2 / 6
8,025
730
12,182
14,050
11,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SharpFangs
Scylla
12
4 / 6 / 4
8,142
740
6,259
7,904
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KingTalTal
Medusa
13
5 / 4 / 4
8,624
784
12,039
10,816
5,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
kangaaarrrooo
Morgan Le Fay
11
1 / 5 / 5
7,429
675
6,245
9,949
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
terrencius
Bacchus
14
4 / 2 / 6
9,292
845
6,852
14,576
21,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
10
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
6
2.5
W
Fenrir
JTheOwl
Fenrir
4
2
6
3.5
L
Medusa
KingTalTal
Medusa
5
4
4
1.75
W
Scylla
SharpFangs
Scylla
4
6
4
1
L
Morgan Le Fay
kangaaarrrooo
Morgan Le Fay
1
5
5
0.7
L
Bacchus
terrencius
Bacchus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
25,136
29,238
Taken
35,341
18,284
Mitigated
31,927
3,114
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,237
5,145
0
1,319
7,284
3,659
0
3,206
4,078
0
22,021
W
Fenrir
JTheOwl
Fenrir
12,182
4,898
0
1,697
14,050
11,194
0
6,235
7,815
0
27,170
L
Medusa
KingTalTal
Medusa
12,039
5,372
0
2,548
10,816
5,612
1,406
1,551
9,265
0
36,604
W
Scylla
SharpFangs
Scylla
6,259
258
0
98
7,904
3,431
0
3,766
4,138
13,985
0
L
Morgan Le Fay
kangaaarrrooo
Morgan Le Fay
6,245
1,297
0
2,090
9,949
5,067
216
2,968
6,981
22,535
0
L
Bacchus
terrencius
Bacchus
6,852
913
0
4,755
14,576
21,248
200
3,085
11,491
14,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
25,345
96
Minions Killed
102
3
Camps Cleared
7
565,494
Distance Traveled
570,108
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,505
682
39
4
1
181,975
2
W
Fenrir
8,025
730
33
3
1
207,685
3
L
Medusa
8,624
784
47
4
0
176,187
2
W
Scylla
8,142
740
24
2
1
175,834
1
L
Morgan Le Fay
7,429
675
40
4
5
181,008
2
L
Bacchus
9,292
845
15
1
2
212,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role