Player Matchup

Cthulhu
Cthulhu
AWintersKing
Cthulhu
Level 158
God Stats
0W - 1L
1,399 SR
Queue Stats
48W - 70L
1,463 Elo+
Party 1
Ishtar
Ishtar
Katakuri94
Ishtar
Level 124
God Stats
0W - 1L
1,463 SR
Queue Stats
27W - 25L
1,532 Elo+
Party 1
Vulcan
Vulcan
MEMNOCH97
Vulcan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Ravana
Ravana
OfMercyWeFall
Ravana
Level 160
God Stats
2W - 5L
1,730 SR
Queue Stats
281W - 300L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Spenstar
Baron Samedi
Level 149
God Stats
3W - 2L
1,696 SR
Queue Stats
39W - 63L
1,465 Elo+
Party 1
Team Averages
Level 143
1,558 SR
1,483 Elo+

VS

Team Averages
Level 76
1,756 SR
1,674 Elo+
Artio
Artio
Boozooka
Artio
Level 62
God Stats
3W - 0L
1,747 SR
Queue Stats
48W - 16L
1,714 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
Level 118
God Stats
4W - 1L
1,708 SR
Queue Stats
88W - 29L
1,732 Elo+
Party 2
Medusa
Medusa
MatthewXIII
Medusa
Level 17
God Stats
5W - 1L
1,747 SR
Queue Stats
12W - 4L
1,676 Elo+
Party 2
Serqet
Serqet
MrInsuffiecient
Serqet
Level 89
God Stats
5W - 1L
2,000 SR
Queue Stats
86W - 31L
1,733 Elo+
Party 2
Nu Wa
Nu Wa
Serving_fishh
Nu Wa
Level 94
God Stats
38W - 33L
1,580 SR
Queue Stats
227W - 244L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWintersKing
Cthulhu
13
0 / 1 / 6
7,547
686
6,593
15,022
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Katakuri94
Ishtar
16
1 / 3 / 6
8,431
766
7,647
9,680
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
MEMNOCH97
Vulcan
14
4 / 6 / 2
8,266
751
9,627
9,057
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 4
8,821
802
8,257
11,483
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Spenstar
Baron Samedi
14
1 / 6 / 5
7,743
704
5,962
11,096
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Boozooka
Artio
16
4 / 1 / 8
9,396
854
6,876
13,488
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
DangelSonicOC
Morgan Le Fay
18
9 / 2 / 5
10,205
928
17,909
10,673
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
14
0 / 3 / 2
7,826
711
4,323
8,594
3,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 5 / 6
8,955
814
11,992
12,209
7,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 8
8,950
814
7,994
6,086
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
11
Kills
21
21
Deaths
12
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AWintersKing
Cthulhu
0
1
6
3
W
Artio
Boozooka
Artio
4
1
8
8
W
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
9
2
5
5.75
L
Ishtar
Katakuri94
Ishtar
1
3
6
1.33
L
Vulcan
MEMNOCH97
Vulcan
4
6
2
0.83
W
Medusa
0
3
2
0.33
W
6
5
6
1.8
L
5
5
4
1.4
W
2
1
8
6
L
Baron Samedi
Spenstar
Baron Samedi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,086
Damage
49,094
56,338
Taken
51,050
33,721
Mitigated
31,478
10,824
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AWintersKing
Cthulhu
6,593
361
800
2,581
15,022
13,770
0
10,408
4,614
18,544
0
W
Artio
Boozooka
Artio
6,876
1,280
1,290
5,084
13,488
12,239
352
6,869
6,508
19,181
0
W
Morgan Le Fay
DangelSonicOC
Morgan Le Fay
17,909
926
321
3,083
10,673
5,202
735
4,112
6,326
44,647
0
L
Ishtar
Katakuri94
Ishtar
7,647
4,288
0
1,104
9,680
4,093
0
4,541
5,139
0
35,168
L
Vulcan
MEMNOCH97
Vulcan
9,627
4,466
0
280
9,057
3,512
0
4,188
4,294
28,454
0
W
Medusa
4,323
1,906
0
1,734
8,594
3,814
2,328
3,679
4,846
0
28,251
W
11,992
3,040
0
250
12,209
7,353
0
4,203
7,848
0
21,516
L
8,257
2,320
0
3,008
11,483
6,299
0
7,114
4,025
0
17,605
W
7,994
3,854
0
1,250
6,086
2,870
2,654
3,319
2,722
38,984
0
L
Baron Samedi
Spenstar
Baron Samedi
5,962
550
1,193
1,858
11,096
6,047
0
6,528
4,206
23,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
45,332
195
Minions Killed
230
0
Camps Cleared
0
1,098,513
Distance Traveled
1,191,450
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,547
686
26
2
0
258,424
2
W
Artio
9,396
854
28
3
0
237,909
1
W
Morgan Le Fay
10,205
928
80
7
0
258,988
4
L
Ishtar
8,431
766
63
6
0
201,775
1
L
Vulcan
8,266
751
40
4
0
211,617
2
W
Medusa
7,826
711
34
3
0
237,630
0
W
Serqet
8,955
814
16
1
0
251,970
0
L
Ravana
8,821
802
28
3
0
223,379
0
W
Nu Wa
8,950
814
72
7
0
204,953
0
L
Baron Samedi
7,743
704
38
3
0
203,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role