Player Matchup

Hercules
Hercules
Noka316
Hercules
Level 84
God Stats
1W - 5L
1,635 SR
Queue Stats
42W - 48L
1,523 Elo+
Party 1
Ymir
Ymir
The_MagicalPizza
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
xibenjxmin
Chronos
Level 121
God Stats
0W - 1L
1,426 SR
Queue Stats
117W - 113L
1,631 Elo+
Party 1
Team Averages
Level 70
1,520 SR
1,552 Elo+

VS

Team Averages
Level 67
1,527 SR
1,582 Elo+
Discordia
Discordia
Aryisu
Discordia
Level 66
God Stats
309W - 109L
1,745 SR
Queue Stats
519W - 199L
1,663 Elo+
Party 2
Mulan
Mulan
Kirito EJ
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 3L
1,897 Elo+
Party 2
Cupid
Cupid
victowel
Cupid
Level 120
God Stats
2W - 10L
1,337 SR
Queue Stats
15W - 40L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Noka316
Hercules
10
0 / 1 / 0
6,012
601
4,521
9,892
8,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
0 / 2 / 0
6,192
619
1,951
13,544
10,759
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
xibenjxmin
Chronos
10
0 / 4 / 0
6,137
614
4,024
10,643
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aryisu
Discordia
11
2 / 0 / 3
7,322
732
8,845
4,765
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Kirito EJ
Mulan
11
2 / 0 / 5
7,338
734
13,729
9,515
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
victowel
Cupid
12
3 / 0 / 2
7,710
771
7,367
4,576
1,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aryisu
Discordia
2
0
3
3.5
W
Mulan
Kirito EJ
Mulan
2
0
5
4.5
L
Hercules
Noka316
Hercules
0
1
0
0
L
0
2
0
0
W
Cupid
victowel
Cupid
3
0
2
4
L
Chronos
xibenjxmin
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,496
Damage
29,941
34,079
Taken
18,856
24,052
Mitigated
11,905
3,318
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aryisu
Discordia
8,845
689
62
1,219
4,765
1,656
37
896
3,869
29,114
0
W
Mulan
Kirito EJ
Mulan
13,729
3,395
0
4,622
9,515
8,414
0
3,800
5,715
0
26,346
L
Hercules
Noka316
Hercules
4,521
1,399
0
700
9,892
8,374
0
3,310
6,319
0
13,399
L
1,951
930
0
694
13,544
10,759
0
3,708
9,636
5,268
0
W
Cupid
victowel
Cupid
7,367
3,877
666
989
4,576
1,835
853
1,040
3,536
0
23,790
L
Chronos
xibenjxmin
Chronos
4,024
1,774
0
1,924
10,643
4,919
0
1,933
8,433
22,979
2,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,341
Gold Earned
22,370
77
Minions Killed
127
2
Camps Cleared
7
552,542
Distance Traveled
574,830
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,322
732
44
4
1
208,208
0
W
Mulan
7,338
734
34
3
4
181,182
4
L
Hercules
6,012
601
21
2
0
200,911
0
L
Ymir
6,192
619
5
1
0
168,200
2
W
Cupid
7,710
771
49
5
2
185,440
2
L
Chronos
6,137
614
51
5
2
183,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role