Player Matchup

Artemis
Artemis
Ascentratix
Artemis
Level 128
God Stats
4W - 2L
1,505 SR
Queue Stats
280W - 223L
1,517 Elo+
Party 2
Hel
Hel
Jack Bauer Hart
Hel
Level 155
God Stats
7W - 6L
1,336 SR
Queue Stats
332W - 352L
1,486 Elo+
Solo
He Bo
He Bo
Jokerman
He Bo
Level 125
God Stats
5W - 3L
1,532 SR
Queue Stats
208W - 160L
1,513 Elo+
Party 2
Apollo
Apollo
MeetYoDoom
Apollo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,677 Elo+
Solo
Agni
Agni
demomaniac13
Agni
Level 67
God Stats
2W - 2L
1,422 SR
Queue Stats
153W - 125L
1,515 Elo+
Party 2
Team Averages
Level 107
1,459 SR
1,542 Elo+

VS

Team Averages
Level 123
1,451 SR
1,570 Elo+
Hou Yi
Hou Yi
EternalFishY
Hou Yi
Level 107
God Stats
3W - 5L
1,525 SR
Queue Stats
146W - 152L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
ReaperLoki 666
Aphrodite
Level 109
God Stats
5W - 4L
1,669 SR
Queue Stats
404W - 417L
1,592 Elo+
Solo
Discordia
Discordia
Yung Gutta 420
Discordia
Level 126
God Stats
5W - 4L
1,628 SR
Queue Stats
250W - 280L
1,503 Elo+
Solo
Mulan
Mulan
bigglejiggle
Mulan
Level 119
God Stats
0W - 4L
1,122 SR
Queue Stats
143W - 155L
1,595 Elo+
Party 1
Persephone
Persephone
l Le Tardif l
Persephone
Level 154
God Stats
8W - 9L
1,309 SR
Queue Stats
757W - 783L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ascentratix
Artemis
17
1 / 3 / 14
10,161
726
13,970
12,583
5,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 5 / 15
10,836
774
6,747
15,028
16,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Jokerman
He Bo
20
7 / 8 / 10
12,734
910
18,972
16,056
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
MeetYoDoom
Apollo
20
13 / 4 / 9
13,039
931
19,931
18,009
10,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 8 / 13
9,788
699
11,246
14,796
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
13 / 4 / 10
12,615
901
25,046
18,573
9,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ReaperLoki 666
Aphrodite
18
1 / 5 / 21
10,821
773
4,221
16,792
12,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Yung Gutta 420
Discordia
17
9 / 7 / 8
11,350
811
14,404
14,741
6,604
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 11
9,833
702
7,807
24,072
27,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
l Le Tardif l
Persephone
16
2 / 6 / 10
10,504
750
13,207
14,030
5,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
27
Kills
28
28
Deaths
28
61
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ascentratix
Artemis
1
3
14
2.67
L
Hou Yi
13
4
10
4.5
W
4
5
15
2.3
W
He Bo
Jokerman
He Bo
7
8
10
1.5
W
Apollo
MeetYoDoom
Apollo
13
4
9
4.38
L
Aphrodite
ReaperLoki 666
Aphrodite
1
5
21
2.3
L
Discordia
Yung Gutta 420
Discordia
9
7
8
1.86
L
3
6
11
1.42
W
2
8
13
1.06
L
Persephone
l Le Tardif l
Persephone
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,866
Damage
64,685
76,472
Taken
88,208
47,664
Mitigated
62,164
28,293
Healing
37,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ascentratix
Artemis
13,970
5,392
700
2,208
12,583
5,948
1,920
7,620
4,963
0
29,288
L
Hou Yi
25,046
13,259
1,549
6,014
18,573
9,579
5,642
8,549
10,024
0
43,140
W
6,747
497
8,530
5,850
15,028
16,339
527
5,383
9,645
12,102
0
W
He Bo
Jokerman
He Bo
18,972
1,457
960
1,886
16,056
7,799
1,094
6,152
9,904
42,941
0
W
Apollo
MeetYoDoom
Apollo
19,931
11,856
719
4,760
18,009
10,663
3,694
7,088
10,921
0
41,805
L
Aphrodite
ReaperLoki 666
Aphrodite
4,221
348
11,069
8,297
16,792
12,402
1,588
9,722
7,070
16,874
0
L
Discordia
Yung Gutta 420
Discordia
14,404
404
1,470
1,495
14,741
6,604
1,103
6,083
8,658
25,667
0
L
7,807
425
640
5,017
24,072
27,721
789
7,300
16,772
0
12,891
W
11,246
882
1,351
1,329
14,796
6,915
603
5,589
9,207
19,957
0
L
Persephone
l Le Tardif l
Persephone
13,207
673
292
1,879
14,030
5,858
185
5,307
8,717
26,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,558
Gold Earned
55,123
152
Minions Killed
134
0
Camps Cleared
0
1,170,798
Distance Traveled
1,171,363
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,161
726
42
3
0
245,258
0
L
Hou Yi
12,615
901
37
3
0
241,229
0
W
Hel
10,836
774
6
0
0
268,462
1
W
He Bo
12,734
910
39
3
0
221,337
1
W
Apollo
13,039
931
49
4
0
228,939
3
L
Aphrodite
10,821
773
36
3
0
247,294
0
L
Discordia
11,350
811
26
2
0
226,169
0
L
Mulan
9,833
702
6
0
0
238,054
2
W
Agni
9,788
699
16
1
0
206,802
0
L
Persephone
10,504
750
29
2
0
218,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role