Player Matchup

Olorun
Olorun
Boogie162
Olorun
Level 48
God Stats
1W - 0L
1,562 SR
Queue Stats
11W - 10L
1,517 Elo+
Solo
Fenrir
Fenrir
JFGonzaga
Fenrir
Level 140
God Stats
6W - 2L
1,683 SR
Queue Stats
146W - 121L
1,600 Elo+
Party 2
Lancelot
Lancelot
ShadowProKing
Lancelot
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 124L
1,588 Elo+
Solo
Cabrakan
Cabrakan
Zlver_X
Cabrakan
Level 69
God Stats
2W - 1L
1,516 SR
Queue Stats
95W - 90L
1,484 Elo+
Party 2
Neith
Neith
cruellerfidle
Neith
Level 158
God Stats
2W - 2L
1,640 SR
Queue Stats
238W - 204L
1,606 Elo+
Party 2
Team Averages
Level 95
1,580 SR
1,559 Elo+

VS

Team Averages
Level 119
1,636 SR
1,581 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Thodrin
Olorun
Level 101
God Stats
3W - 2L
1,723 SR
Queue Stats
253W - 169L
1,597 Elo+
Party 1
Bacchus
Bacchus
VOD FEARLESS
Bacchus
Level 160
God Stats
1W - 4L
1,330 SR
Queue Stats
120W - 121L
1,576 Elo+
Solo
Charybdis
Charybdis
deepsdoGG
Charybdis
Level 143
God Stats
4W - 3L
1,922 SR
Queue Stats
324W - 224L
1,616 Elo+
Party 1
Osiris
Osiris
jrnmo
Osiris
Level 66
God Stats
6W - 1L
1,707 SR
Queue Stats
167W - 85L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Boogie162
Olorun
18
2 / 6 / 18
11,401
760
17,698
20,874
13,614
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
JFGonzaga
Fenrir
18
9 / 4 / 14
12,324
822
12,558
27,642
31,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
ShadowProKing
Lancelot
17
2 / 3 / 19
10,623
708
11,959
18,701
17,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Zlver_X
Cabrakan
18
2 / 5 / 19
11,277
752
10,462
25,718
45,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 3 / 14
12,875
858
30,758
21,404
15,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 6 / 13
10,272
685
11,492
25,725
36,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Thodrin
Olorun
17
2 / 6 / 8
10,391
693
21,850
16,421
9,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
VOD FEARLESS
Bacchus
16
1 / 7 / 13
10,598
707
14,014
26,054
41,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
deepsdoGG
Charybdis
16
4 / 7 / 8
10,294
686
22,170
15,030
6,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
jrnmo
Osiris
19
10 / 5 / 6
11,832
789
24,655
18,539
16,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
68
30
Kills
20
21
Deaths
31
84
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
13
1.58
W
Olorun
Boogie162
Olorun
2
6
18
1.83
W
Fenrir
JFGonzaga
Fenrir
9
4
14
4
W
Lancelot
ShadowProKing
Lancelot
2
3
19
3.83
L
Olorun
Thodrin
Olorun
2
6
8
1
L
Bacchus
VOD FEARLESS
Bacchus
1
7
13
1.07
W
Cabrakan
Zlver_X
Cabrakan
2
5
19
2.3
W
15
3
14
7.33
L
Charybdis
deepsdoGG
Charybdis
4
7
8
1.14
L
Osiris
jrnmo
Osiris
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,435
Damage
94,181
114,339
Taken
101,769
123,588
Mitigated
109,546
48,702
Healing
25,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,492
2,410
3,847
6,621
25,725
36,165
418
7,613
18,112
0
22,394
W
Olorun
Boogie162
Olorun
17,698
7,958
5,956
5,998
20,874
13,614
3,876
7,356
13,345
46,052
0
W
Fenrir
JFGonzaga
Fenrir
12,558
2,487
6,539
8,411
27,642
31,487
421
8,176
19,145
2
20,382
W
Lancelot
ShadowProKing
Lancelot
11,959
2,137
1,400
4,823
18,701
17,811
770
5,880
12,643
26
22,811
L
Olorun
Thodrin
Olorun
21,850
11,102
990
3,771
16,421
9,248
1,105
3,813
12,608
40,365
0
L
Bacchus
VOD FEARLESS
Bacchus
14,014
1,828
1,541
3,602
26,054
41,289
242
5,775
20,279
25,483
0
W
Cabrakan
Zlver_X
Cabrakan
10,462
466
1,656
3,186
25,718
45,068
0
7,648
17,889
18,402
0
W
30,758
9,544
2,489
8,244
21,404
15,608
4,490
7,251
14,007
0
54,998
L
Charybdis
deepsdoGG
Charybdis
22,170
14,603
0
780
15,030
6,287
2,903
3,365
11,665
0
37,790
L
Osiris
jrnmo
Osiris
24,655
7,078
353
3,540
18,539
16,557
808
7,622
10,917
447
32,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
53,387
158
Minions Killed
139
0
Camps Cleared
0
1,326,112
Distance Traveled
1,207,509
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,272
685
22
1
0
270,338
1
W
Olorun
11,401
760
55
4
0
234,317
0
W
Fenrir
12,324
822
10
1
0
292,921
0
W
Lancelot
10,623
708
22
1
0
303,522
0
L
Olorun
10,391
693
49
3
0
228,511
0
L
Bacchus
10,598
707
14
1
0
220,648
0
W
Cabrakan
11,277
752
22
1
0
251,136
1
W
Neith
12,875
858
49
3
0
244,216
0
L
Charybdis
10,294
686
43
3
0
201,777
0
L
Osiris
11,832
789
11
1
0
286,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role