Player Matchup

Hun Batz
Hun Batz
AlexVenne
Hun Batz
Level 160
God Stats
1W - 3L
1,364 SR
Queue Stats
126W - 133L
1,406 Elo+
Solo
Zeus
Zeus
Heribertovite
Zeus
Level 66
God Stats
6W - 16L
1,217 SR
Queue Stats
145W - 140L
1,441 Elo+
Solo
Janus
Janus
SvG_Diggy
Janus
Level 28
God Stats
1W - 4L
1,322 SR
Queue Stats
79W - 137L
1,362 Elo+
Solo
Nike
Nike
UneGauffre
Nike
Level 116
God Stats
1W - 4L
1,327 SR
Queue Stats
37W - 41L
1,443 Elo+
Solo
Amaterasu
Amaterasu
WheezyBump534
Amaterasu
Level 27
God Stats
7W - 9L
1,500 SR
Queue Stats
55W - 91L
1,345 Elo+
Solo
Team Averages
Level 79
1,346 SR
1,399 Elo+

VS

Team Averages
Level 97
1,415 SR
1,419 Elo+
Nox
Nox
Sebaswiimarco
Nox
Level 108
God Stats
6W - 3L
1,407 SR
Queue Stats
123W - 121L
1,478 Elo+
Solo
Ishtar
Ishtar
SoloMark0510
Ishtar
Level 99
God Stats
1W - 0L
1,165 SR
Queue Stats
74W - 82L
1,415 Elo+
Solo
Medusa
Medusa
Speedcamp
Medusa
Level 69
God Stats
58W - 63L
1,494 SR
Queue Stats
95W - 99L
1,415 Elo+
Solo
Nu Wa
Nu Wa
huertaf86
Nu Wa
Level 160
God Stats
187W - 150L
1,522 SR
Queue Stats
371W - 390L
1,429 Elo+
Solo
Hera
Hera
lllRafikilll
Hera
Level 48
God Stats
5W - 11L
1,485 SR
Queue Stats
67W - 102L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlexVenne
Hun Batz
17
3 / 7 / 2
10,049
773
11,281
19,239
8,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 7 / 0
8,778
675
4,578
13,711
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
SvG_Diggy
Janus
15
2 / 7 / 3
8,931
687
10,081
14,007
6,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 6 / 5
9,042
696
6,141
18,753
17,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
WheezyBump534
Amaterasu
16
2 / 3 / 2
9,159
705
2,997
17,925
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
10,847
834
14,909
13,823
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ishtar
19
10 / 2 / 8
11,899
915
15,612
13,185
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Speedcamp
Medusa
17
4 / 1 / 9
10,147
781
8,378
8,930
3,753
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
huertaf86
Nu Wa
19
4 / 0 / 7
11,419
878
9,586
4,634
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 8
10,536
810
16,033
8,653
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
8
Kills
30
30
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlexVenne
Hun Batz
3
7
2
0.57
L
1
7
0
0.14
W
5
2
14
6
W
Ishtar
10
2
8
7
W
Medusa
Speedcamp
Medusa
4
1
9
8.5
L
Janus
SvG_Diggy
Janus
2
7
3
0.5
L
0
6
5
0.42
L
Amaterasu
WheezyBump534
Amaterasu
2
3
2
1
W
Nu Wa
huertaf86
Nu Wa
4
0
7
7.5
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,078
Damage
64,518
83,635
Taken
49,225
47,818
Mitigated
24,457
7,521
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlexVenne
Hun Batz
11,281
2,445
310
1,807
19,239
8,791
0
8,988
10,151
0
34,346
L
4,578
1,195
0
1,926
13,711
5,295
0
9,540
3,912
28,989
1,241
W
14,909
843
0
730
13,823
8,986
308
3,610
10,059
36,028
0
W
Ishtar
15,612
8,517
0
2,331
13,185
5,967
291
3,548
8,952
0
46,886
W
Medusa
Speedcamp
Medusa
8,378
3,437
703
900
8,930
3,753
1,844
2,102
6,708
0
22,337
L
Janus
SvG_Diggy
Janus
10,081
937
0
0
14,007
6,260
0
5,567
8,283
32,475
0
L
6,141
927
0
235
18,753
17,911
0
7,934
10,529
0
24,139
L
Amaterasu
WheezyBump534
Amaterasu
2,997
715
55
3,188
17,925
9,561
0
7,427
10,232
0
15,945
W
Nu Wa
huertaf86
Nu Wa
9,586
3,329
165
1,239
4,634
1,992
8,330
694
3,940
59,072
0
W
16,033
3,878
0
255
8,653
3,759
375
3,688
4,817
29,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
54,848
197
Minions Killed
274
0
Camps Cleared
0
1,104,061
Distance Traveled
1,393,030
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,049
773
42
3
0
257,839
2
L
Zeus
8,778
675
53
4
0
180,107
5
W
Nox
10,847
834
43
3
0
304,502
1
W
Ishtar
11,899
915
53
4
0
293,711
4
W
Medusa
10,147
781
45
3
0
316,553
1
L
Janus
8,931
687
48
4
0
197,346
0
L
Nike
9,042
696
29
2
0
204,252
0
L
Amaterasu
9,159
705
25
2
0
264,517
0
W
Nu Wa
11,419
878
98
8
0
221,612
3
W
Hera
10,536
810
35
3
0
256,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role