Player Matchup

Cerberus
Cerberus
B1untman13
Cerberus
Level 128
God Stats
2W - 1L
1,618 SR
Queue Stats
143W - 122L
1,575 Elo+
Party 1
Charybdis
Charybdis
Gaedor570
Charybdis
Level 126
God Stats
2W - 3L
1,270 SR
Queue Stats
199W - 213L
1,508 Elo+
Solo
Yu Huang
Yu Huang
Safeerah
Yu Huang
Level 159
God Stats
2W - 3L
1,264 SR
Queue Stats
158W - 165L
1,523 Elo+
Solo
Ra
Ra
Toxiktrip
Ra
Level 154
God Stats
4W - 1L
1,790 SR
Queue Stats
112W - 99L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
unknownsoldier85
Hun Batz
Level 118
God Stats
9W - 8L
1,563 SR
Queue Stats
355W - 353L
1,485 Elo+
Solo
Team Averages
Level 137
1,501 SR
1,523 Elo+

VS

Team Averages
Level 106
1,452 SR
1,506 Elo+
Agni
Agni
GiingerViitus
Agni
Level 127
God Stats
0W - 5L
1,314 SR
Queue Stats
317W - 336L
1,588 Elo+
Party 3
Guan Yu
Guan Yu
Slwyota
Guan Yu
Level 101
God Stats
5W - 5L
1,388 SR
Queue Stats
210W - 234L
1,559 Elo+
Party 3
Neith
Neith
XBIGXSPENCEX
Neith
Level 62
God Stats
5W - 5L
1,479 SR
Queue Stats
81W - 102L
1,432 Elo+
Party 3
Cliodhna
Cliodhna
Yāñğ
Cliodhna
Level 124
God Stats
0W - 1L
1,290 SR
Queue Stats
43W - 59L
1,484 Elo+
Party 2
Bellona
Bellona
jointboy613
Bellona
Level 117
God Stats
4W - 2L
1,788 SR
Queue Stats
155W - 171L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1untman13
Cerberus
18
0 / 3 / 18
11,679
687
12,889
31,397
33,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Gaedor570
Charybdis
20
8 / 2 / 11
12,857
756
19,529
19,117
9,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Safeerah
Yu Huang
17
2 / 5 / 17
11,046
650
19,450
17,509
8,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 14
12,351
727
19,988
16,280
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 4 / 11
13,041
767
20,805
20,319
11,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 7
11,645
685
30,599
20,653
8,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Slwyota
Guan Yu
17
2 / 6 / 11
10,585
623
9,358
24,136
35,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 4 / 9
10,808
636
13,301
15,904
6,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Yāñğ
Cliodhna
19
7 / 4 / 9
11,976
704
22,477
20,390
9,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jointboy613
Bellona
16
2 / 7 / 6
10,596
623
9,142
24,977
24,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
25
Kills
17
17
Deaths
26
71
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B1untman13
Cerberus
0
3
18
3
W
Charybdis
Gaedor570
Charybdis
8
2
11
6.75
L
4
5
7
1.5
W
Yu Huang
Safeerah
Yu Huang
2
5
17
2.1
L
Guan Yu
Slwyota
Guan Yu
2
6
11
1.25
W
5
3
14
4
L
2
4
9
1.63
L
Cliodhna
Yāñğ
Cliodhna
7
4
9
2.88
L
Bellona
jointboy613
Bellona
2
7
6
0.71
W
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,661
Damage
84,877
104,622
Taken
106,060
71,684
Mitigated
85,382
46,119
Healing
42,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B1untman13
Cerberus
12,889
266
2,046
9,327
31,397
33,771
452
7,553
23,844
23,402
0
W
Charybdis
Gaedor570
Charybdis
19,529
6,428
1,844
3,785
19,117
9,170
3,699
6,740
12,377
0
35,919
L
30,599
1,808
1,526
4,336
20,653
8,835
1,104
9,564
11,089
59,073
0
W
Yu Huang
Safeerah
Yu Huang
19,450
1,313
3,122
1,293
17,509
8,938
1,774
6,127
11,382
40,656
0
L
Guan Yu
Slwyota
Guan Yu
9,358
1,605
8,570
6,879
24,136
35,444
366
11,000
13,136
0
19,527
W
19,988
2,097
14,546
5,226
16,280
8,756
2,001
3,244
13,036
46,490
0
L
13,301
1,322
1,859
5,235
15,904
6,664
1,786
9,039
6,865
0
32,823
L
Cliodhna
Yāñğ
Cliodhna
22,477
1,642
2,649
6,037
20,390
9,639
991
10,644
9,746
0
43,052
L
Bellona
jointboy613
Bellona
9,142
1,762
3,219
2,573
24,977
24,800
579
12,080
12,897
0
15,998
W
20,805
1,704
1,648
3,282
20,319
11,049
1,352
6,935
13,384
0
36,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,974
Gold Earned
55,610
181
Minions Killed
169
0
Camps Cleared
0
1,493,505
Distance Traveled
1,447,732
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,679
687
15
1
0
322,892
0
W
Charybdis
12,857
756
33
2
0
293,290
1
L
Agni
11,645
685
47
3
0
296,998
0
W
Yu Huang
11,046
650
42
2
0
274,417
2
L
Guan Yu
10,585
623
20
1
0
286,423
0
W
Ra
12,351
727
67
4
0
295,809
0
L
Neith
10,808
636
44
3
0
276,119
0
L
Cliodhna
11,976
704
49
3
0
315,867
1
L
Bellona
10,596
623
9
1
0
272,325
0
W
Hun Batz
13,041
767
24
1
0
307,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role