Player Matchup

King Arthur
King Arthur
A Lethal Eskimo
King Arthur
Level 133
God Stats
1W - 6L
1,269 SR
Queue Stats
325W - 337L
1,533 Elo+
Solo
Ishtar
Ishtar
AcidLotus
Ishtar
Level 68
God Stats
1W - 1L
1,678 SR
Queue Stats
85W - 62L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Dac12
Cthulhu
Level 123
God Stats
2W - 3L
1,385 SR
Queue Stats
166W - 170L
1,493 Elo+
Solo
Sylvanus
Sylvanus
HIPPIEGAYMER28
Sylvanus
Level 111
God Stats
1W - 5L
1,895 SR
Queue Stats
86W - 101L
1,443 Elo+
Party 1
Bellona
Bellona
andreselizondo90
Bellona
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 101L
1,443 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,498 Elo+

VS

Team Averages
Level 129
1,493 SR
1,485 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fox_Apollo
Ra
Level 145
God Stats
3W - 1L
1,482 SR
Queue Stats
87W - 94L
1,487 Elo+
Solo
Tiamat
Tiamat
InfernoDelusion
Tiamat
Level 118
God Stats
2W - 2L
1,481 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo
Chaac
Chaac
Poiiio Aztek
Chaac
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,484 Elo+
Solo
Chernobog
Chernobog
Ruindin
Chernobog
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 43L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Lethal Eskimo
King Arthur
19
4 / 8 / 9
11,416
672
12,972
23,989
18,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ishtar
AcidLotus
Ishtar
16
0 / 6 / 10
9,683
570
13,896
15,882
8,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Dac12
Cthulhu
17
5 / 8 / 9
10,952
644
19,638
25,873
30,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
17
2 / 5 / 11
9,987
587
9,873
22,064
26,303
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 5 / 8
10,691
629
10,472
27,269
22,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
8 / 7 / 8
12,179
716
9,011
17,997
10,767
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 3 / 13
12,856
756
24,346
15,584
8,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 4 / 23
12,565
739
24,412
13,760
14,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 6 / 23
12,522
737
27,367
28,401
29,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Ruindin
Chernobog
20
5 / 2 / 18
12,076
710
18,669
15,143
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
117
18
Kills
32
32
Deaths
22
47
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
7
8
1.71
L
King Arthur
A Lethal Eskimo
King Arthur
4
8
9
1.06
L
Ishtar
AcidLotus
Ishtar
0
6
10
0.83
L
Cthulhu
Dac12
Cthulhu
5
8
9
1.19
W
7
3
13
4.5
L
Sylvanus
2
5
11
1.5
W
5
4
23
4.13
W
7
6
23
3.08
W
Chernobog
Ruindin
Chernobog
5
2
18
7
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,851
Damage
103,805
115,077
Taken
90,885
106,057
Mitigated
70,852
38,446
Healing
44,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,011
5,255
2,118
4,482
17,997
10,767
2,677
4,298
13,699
0
10,196
L
King Arthur
A Lethal Eskimo
King Arthur
12,972
2,716
2,153
4,434
23,989
18,134
0
9,307
13,887
325
27,689
L
Ishtar
AcidLotus
Ishtar
13,896
8,996
989
1,909
15,882
8,334
0
6,173
9,296
0
35,560
L
Cthulhu
Dac12
Cthulhu
19,638
369
2,518
3,653
25,873
30,995
0
12,001
12,115
37,513
0
W
24,346
1,041
10,127
7,840
15,584
8,763
2,518
5,576
10,008
51,881
0
L
Sylvanus
9,873
1,321
7,727
6,878
22,064
26,303
0
9,570
11,839
18,881
0
W
24,412
986
1,315
4,023
13,760
14,456
583
5,712
8,048
47,118
0
W
27,367
2,428
596
9,186
28,401
29,124
357
7,128
21,273
0
43,607
W
Chernobog
Ruindin
Chernobog
18,669
9,090
975
3,448
15,143
7,742
2,161
7,603
7,540
0
34,720
L
10,472
2,077
766
7,419
27,269
22,291
0
11,707
13,842
606
19,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,729
Gold Earned
62,198
148
Minions Killed
208
0
Camps Cleared
0
1,311,567
Distance Traveled
1,507,283
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,179
716
19
1
0
287,837
5
L
King Arthur
11,416
672
24
1
0
264,883
0
L
Ishtar
9,683
570
60
4
0
250,772
0
L
Cthulhu
10,952
644
24
1
0
254,717
2
W
Ra
12,856
756
80
5
0
305,749
0
L
Sylvanus
9,987
587
21
1
0
274,019
0
W
Tiamat
12,565
739
53
3
0
302,066
0
W
Chaac
12,522
737
20
1
0
314,249
1
W
Chernobog
12,076
710
36
2
0
297,382
0
L
Bellona
10,691
629
19
1
0
267,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role