Player Matchup

Hercules
Hercules
DirtyDanGaming
Hercules
Level 147
God Stats
1W - 1L
1,743 SR
Queue Stats
99W - 68L
1,610 Elo+
Party 1
Sobek
Sobek
KnownFormula6
Sobek
Level 127
God Stats
2W - 1L
1,505 SR
Queue Stats
120W - 86L
1,619 Elo+
Solo
Janus
Janus
SBParadoxxx
Janus
Level 139
God Stats
2W - 4L
1,104 SR
Queue Stats
101W - 74L
1,623 Elo+
Party 1
Ishtar
Ishtar
SuchClown
Ishtar
Level 152
God Stats
9W - 10L
1,647 SR
Queue Stats
130W - 100L
1,616 Elo+
Party 1
Charybdis
Charybdis
itsmephisto03
Charybdis
Level 146
God Stats
2W - 2L
1,571 SR
Queue Stats
63W - 60L
1,585 Elo+
Solo
Team Averages
Level 142
1,514 SR
1,611 Elo+

VS

Team Averages
Level 117
1,545 SR
1,521 Elo+
Bacchus
Bacchus
AxMacB
Bacchus
Level 100
God Stats
29W - 34L
1,475 SR
Queue Stats
96W - 100L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
DR KimiKayuuga
Hou Yi
Level 85
God Stats
22W - 18L
1,558 SR
Queue Stats
540W - 513L
1,535 Elo+
Solo
Hachiman
Hachiman
Im J R R
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 123L
1,526 Elo+
Party 2
Kali
Kali
KaoTiC Volt
Kali
Level 129
God Stats
2W - 5L
1,526 SR
Queue Stats
418W - 403L
1,541 Elo+
Solo
Shiva
Shiva
TBurn
Shiva
Level 144
God Stats
18W - 10L
1,664 SR
Queue Stats
228W - 214L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 4 / 3
9,187
510
9,208
16,838
10,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 1 / 4
8,817
490
6,119
16,288
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
2 / 1 / 4
9,907
550
9,665
8,440
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
SuchClown
Ishtar
17
8 / 1 / 1
10,516
584
18,659
15,781
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
itsmephisto03
Charybdis
15
0 / 4 / 0
8,837
491
7,395
13,660
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AxMacB
Bacchus
11
0 / 3 / 4
7,788
433
7,054
17,190
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 2
9,192
511
9,617
13,561
5,814
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
Im J R R
Hachiman
11
0 / 4 / 1
7,396
411
6,199
10,100
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 1
8,783
488
6,662
18,425
9,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
TBurn
Shiva
16
5 / 2 / 2
10,285
571
17,128
20,591
18,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
10
11
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AxMacB
Bacchus
0
3
4
0.67
L
3
3
2
1.33
W
Hercules
2
4
3
0.88
L
Hachiman
Im J R R
Hachiman
0
4
1
0.13
L
2
1
1
2.5
W
1
1
4
3
W
2
1
4
4
W
Ishtar
SuchClown
Ishtar
8
1
1
8.5
L
Shiva
TBurn
Shiva
5
2
2
3
W
Charybdis
itsmephisto03
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,046
Damage
46,660
71,007
Taken
79,867
46,005
Mitigated
55,889
23,767
Healing
24,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AxMacB
Bacchus
7,054
781
532
4,025
17,190
19,109
0
4,450
12,532
22,772
0
L
9,617
4,943
0
4,940
13,561
5,814
0
3,305
9,962
0
68,400
W
Hercules
9,208
3,074
0
4,740
16,838
10,375
757
1,264
15,574
0
76,495
L
Hachiman
Im J R R
Hachiman
6,199
3,575
0
2,644
10,100
3,388
0
479
9,621
0
52,734
L
6,662
2,961
0
3,575
18,425
9,549
604
4,291
13,948
0
86,869
W
6,119
511
0
4,430
16,288
19,522
0
3,426
12,862
22,691
0
W
9,665
545
0
2,106
8,440
3,299
0
1,234
7,206
67,279
0
W
Ishtar
SuchClown
Ishtar
18,659
13,312
0
7,536
15,781
7,535
3,165
1,914
13,867
0
86,374
L
Shiva
TBurn
Shiva
17,128
2,870
427
8,009
20,591
18,029
56
4,003
16,402
474
83,169
W
Charybdis
itsmephisto03
Charybdis
7,395
4,354
0
4,955
13,660
5,274
2,532
316
13,344
0
65,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
43,444
501
Minions Killed
491
0
Camps Cleared
0
1,729,304
Distance Traveled
1,683,504
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,788
433
24
1
0
356,531
2
L
Hou Yi
9,192
511
120
7
0
337,565
4
W
Hercules
9,187
510
110
6
0
361,568
7
L
Hachiman
7,396
411
82
5
0
225,235
2
L
Kali
8,783
488
133
7
0
392,440
1
W
Sobek
8,817
490
28
2
0
392,289
5
W
Janus
9,907
550
114
6
0
347,205
3
W
Ishtar
10,516
584
133
7
0
318,315
5
L
Shiva
10,285
571
132
7
0
371,733
1
W
Charybdis
8,837
491
116
6
0
309,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role