Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Berserker184775
Amaterasu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,503 Elo+
Party 2
Izanami
Izanami
DroopyEmperor73
Izanami
Level 145
God Stats
0W - 1L
1,543 SR
Queue Stats
158W - 171L
1,478 Elo+
Party 2
Arachne
Arachne
SPG JJ16
Arachne
Level 99
God Stats
4W - 10L
1,188 SR
Queue Stats
4W - 19L
1,158 Elo+
Party 2
Team Averages
Level 128
1,446 SR
1,428 Elo+

VS

Team Averages
Level 130
1,497 SR
1,537 Elo+
Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Natchanio
Cupid
Level 127
God Stats
1W - 5L
1,256 SR
Queue Stats
286W - 287L
1,511 Elo+
Solo
Bakasura
Bakasura
Plaguedoctor920
Bakasura
Level 115
God Stats
20W - 9L
1,625 SR
Queue Stats
102W - 101L
1,556 Elo+
Solo
Tyr
Tyr
eternalmartians
Tyr
Level 160
God Stats
11W - 5L
1,571 SR
Queue Stats
290W - 280L
1,526 Elo+
Party 1
Artio
Artio
lDxDl
Artio
Level 102
God Stats
2W - 1L
1,531 SR
Queue Stats
260W - 193L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 2 / 0
8,682
724
4,461
7,154
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
 
Khepri
14
0 / 3 / 1
8,285
690
4,592
13,550
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Berserker184775
Amaterasu
15
2 / 2 / 1
8,209
684
4,974
17,663
15,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 0
7,675
640
8,945
12,170
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
SPG JJ16
Arachne
13
0 / 4 / 2
7,633
636
2,872
14,416
7,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 1 / 7
9,978
832
11,246
7,854
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Natchanio
Cupid
17
6 / 1 / 5
10,299
858
15,685
8,687
4,704
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
16
1 / 1 / 6
9,278
773
12,077
11,695
6,790
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 10
8,778
732
11,790
15,282
15,872
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
lDxDl
Artio
15
2 / 1 / 8
9,090
758
7,185
17,534
19,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
13
14
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Khepri
 
Khepri
0
3
1
0.17
W
Agni
 
Agni
3
1
7
6.5
L
Amaterasu
Berserker184775
Amaterasu
2
2
1
1.25
L
0
3
0
0
W
Cupid
Natchanio
Cupid
6
1
5
8.5
W
Bakasura
1
1
6
4
L
Arachne
SPG JJ16
Arachne
0
4
2
0.25
W
1
1
10
6
W
Artio
lDxDl
Artio
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
57,983
64,953
Taken
61,052
45,312
Mitigated
50,189
11,027
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,461
558
919
2,157
7,154
3,365
0
2,418
4,351
30,811
0
L
Khepri
 
Khepri
4,592
580
417
1,312
13,550
14,178
0
2,700
10,502
18,175
0
W
Agni
 
Agni
11,246
512
0
1,094
7,854
3,674
2,550
2,419
5,435
42,100
0
L
Amaterasu
Berserker184775
Amaterasu
4,974
1,909
544
3,432
17,663
15,206
0
5,719
11,545
0
14,628
L
8,945
4,727
0
540
12,170
5,020
0
3,793
7,767
0
29,459
W
Cupid
Natchanio
Cupid
15,685
8,811
59
1,759
8,687
4,704
5,810
1,160
7,527
0
53,392
W
Bakasura
12,077
8,054
0
2,479
11,695
6,790
2,705
1,225
9,553
0
36,892
L
Arachne
SPG JJ16
Arachne
2,872
2,155
0
1,706
14,416
7,543
0
3,801
9,355
0
13,825
W
11,790
1,039
0
3,848
15,282
15,872
120
2,096
11,961
0
25,231
W
Artio
lDxDl
Artio
7,185
1,131
2,772
6,324
17,534
19,149
221
2,153
15,167
22,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
47,423
187
Minions Killed
290
0
Camps Cleared
0
1,122,464
Distance Traveled
1,392,740
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,682
724
74
6
0
155,340
0
L
Khepri
8,285
690
22
2
0
215,353
0
W
Agni
9,978
832
69
6
0
266,897
4
L
Amaterasu
8,209
684
25
2
0
257,489
4
L
Izanami
7,675
640
38
3
0
236,040
4
W
Cupid
10,299
858
86
7
0
276,276
2
W
Bakasura
9,278
773
72
6
0
288,797
3
L
Arachne
7,633
636
28
2
0
258,242
1
W
Tyr
8,778
732
40
3
0
274,255
3
W
Artio
9,090
758
23
2
0
286,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role