Player Matchup

Horus
Horus
MrsPepperoniTip
Horus
Level 89
God Stats
9W - 9L
1,622 SR
Queue Stats
1,027W - 1,034L
1,489 Elo+
Solo
King Arthur
King Arthur
SherlockDoyle
King Arthur
Level 123
God Stats
0W - 1L
1,509 SR
Queue Stats
18W - 25L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
Skycer24
Cernunnos
Level 154
God Stats
3W - 2L
1,652 SR
Queue Stats
31W - 36L
1,482 Elo+
Party 1
Scylla
Scylla
brando uzumaki1
Scylla
Level 114
God Stats
0W - 1L
1,287 SR
Queue Stats
53W - 47L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
j0monkeey
Cu Chulainn
Level 101
God Stats
0W - 1L
1,627 SR
Queue Stats
17W - 17L
1,542 Elo+
Party 1
Team Averages
Level 116
1,540 SR
1,502 Elo+

VS

Team Averages
Level 146
1,421 SR
1,484 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Frigid Blitz
Nu Wa
Level 160
God Stats
13W - 17L
1,386 SR
Queue Stats
865W - 859L
1,517 Elo+
Party 3
Geb
Geb
GURAQTINVU
Geb
Level 160
God Stats
1W - 0L
1,514 SR
Queue Stats
67W - 56L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Paranoid Oak
Tsukuyomi
Level 137
God Stats
11W - 6L
1,494 SR
Queue Stats
419W - 411L
1,476 Elo+
Party 3
Camazotz
Camazotz
Soul2876
Camazotz
Level 146
God Stats
2W - 2L
1,211 SR
Queue Stats
65W - 60L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 15
12,188
580
10,696
28,561
30,140
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SherlockDoyle
King Arthur
20
4 / 5 / 14
12,676
604
19,084
29,267
32,153
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Skycer24
Cernunnos
20
4 / 7 / 14
13,058
622
26,846
29,968
16,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 10
14,993
714
28,496
25,552
13,843
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
j0monkeey
Cu Chulainn
19
3 / 8 / 15
12,436
592
30,311
31,326
39,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 6 / 15
14,749
702
15,138
28,144
31,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 2 / 16
15,018
715
36,903
14,043
8,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 5 / 14
14,613
696
26,795
37,280
61,122
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Paranoid Oak
Tsukuyomi
20
5 / 4 / 13
13,718
653
33,755
26,960
20,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Soul2876
Camazotz
18
2 / 4 / 15
11,970
570
14,773
23,952
14,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
102
21
Kills
29
29
Deaths
21
68
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
6
15
2.08
W
9
2
16
8.5
W
8
5
14
3
L
3
6
15
1.75
W
Tsukuyomi
Paranoid Oak
Tsukuyomi
5
4
13
2.88
L
King Arthur
SherlockDoyle
King Arthur
4
5
14
2.2
L
Cernunnos
Skycer24
Cernunnos
4
7
14
1.57
W
Camazotz
Soul2876
Camazotz
2
4
15
2.38
L
7
3
10
4
L
Cu Chulainn
j0monkeey
Cu Chulainn
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,433
Damage
127,364
144,674
Taken
130,379
131,873
Mitigated
134,833
47,814
Healing
64,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,138
6,869
10,309
8,984
28,144
31,233
442
4,823
23,321
166
24,528
W
36,903
10,576
3,027
2,821
14,043
8,226
3,240
4,101
9,942
75,012
0
W
26,795
2,204
5,591
9,696
37,280
61,122
1,117
6,241
31,039
46,774
0
L
10,696
5,404
12,141
7,838
28,561
30,140
175
11,919
16,642
0
19,748
W
Tsukuyomi
Paranoid Oak
Tsukuyomi
33,755
4,870
3,474
9,345
26,960
20,177
1,550
8,378
18,582
37
67,534
L
King Arthur
SherlockDoyle
King Arthur
19,084
1,076
2,767
3,749
29,267
32,153
123
14,746
14,521
0
38,066
L
Cernunnos
Skycer24
Cernunnos
26,846
13,276
1,617
4,871
29,968
16,262
5,008
12,569
17,399
0
68,586
W
Camazotz
Soul2876
Camazotz
14,773
3,155
1,807
9,422
23,952
14,075
1,614
6,206
17,746
30
24,040
L
28,496
3,239
4,899
5,333
25,552
13,843
1,381
13,141
12,411
86,596
0
L
Cu Chulainn
j0monkeey
Cu Chulainn
30,311
1,856
2,577
2,022
31,326
39,475
141
11,556
19,770
3,741
48,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,351
Gold Earned
70,068
277
Minions Killed
205
0
Camps Cleared
0
1,604,067
Distance Traveled
1,858,408
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,749
702
18
1
0
381,879
0
W
Nu Wa
15,018
715
74
4
0
358,488
3
W
Geb
14,613
696
22
1
0
352,640
1
L
Horus
12,188
580
13
1
0
316,707
0
W
Tsukuyomi
13,718
653
69
3
0
361,465
0
L
King Arthur
12,676
604
22
1
0
369,334
0
L
Cernunnos
13,058
622
88
4
0
280,193
0
W
Camazotz
11,970
570
22
1
0
403,936
1
L
Scylla
14,993
714
130
6
0
317,920
0
L
Cu Chulainn
12,436
592
24
1
0
319,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role