Player Matchup

Ishtar
Ishtar
Real_Cobobby
Ishtar
Level 49
God Stats
25W - 25L
1,442 SR
Queue Stats
92W - 116L
1,396 Elo+
Party 1
Bacchus
Bacchus
Ridd13 M3 Thi5
Bacchus
Level 117
God Stats
4W - 0L
1,481 SR
Queue Stats
335W - 383L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
b1_A-Wiggins22
Baron Samedi
Level 58
God Stats
55W - 44L
1,585 SR
Queue Stats
150W - 162L
1,426 Elo+
Party 1
Team Averages
Level 75
1,503 SR
1,423 Elo+

VS

Team Averages
Level 59
1,554 SR
1,376 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AhmadMan23
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
BEASTMODEHNDRXX
Cthulhu
Level 16
God Stats
9W - 7L
1,663 SR
Queue Stats
21W - 23L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
15 / 0 / 4
9,578
958
13,963
9,246
4,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 12
8,585
859
4,776
9,643
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
b1_A-Wiggins22
Baron Samedi
12
2 / 0 / 13
7,816
782
7,775
7,731
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 5 / 0
6,536
654
8,115
9,533
4,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 9 / 0
5,625
563
1,402
8,907
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 6 / 1
6,339
634
6,578
11,636
11,182
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
20
Kills
1
1
Deaths
20
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
L
0
9
0
0
L
0
6
1
0.08
W
Ishtar
15
0
4
17
W
3
1
12
9
W
Baron Samedi
b1_A-Wiggins22
Baron Samedi
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
16,095
26,620
Taken
30,076
18,496
Mitigated
18,812
10,734
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,115
2,005
0
1,498
9,533
4,215
0
4,697
4,836
0
25,003
L
1,402
779
82
55
8,907
3,415
0
3,735
5,172
6,632
0
L
6,578
658
0
488
11,636
11,182
0
4,119
7,517
15,026
0
W
Ishtar
13,963
10,237
0
3,036
9,246
4,095
1,965
3,688
5,558
0
30,123
W
4,776
544
581
3,110
9,643
10,198
451
2,853
6,790
18,990
0
W
Baron Samedi
b1_A-Wiggins22
Baron Samedi
7,775
296
1,502
2,505
7,731
4,203
80
2,071
5,660
31,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
18,500
142
Minions Killed
75
6
Camps Cleared
2
534,363
Distance Traveled
420,014
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,536
654
42
4
1
150,295
0
L
Ra
5,625
563
15
2
1
113,832
0
L
Cthulhu
6,339
634
18
2
0
155,887
0
W
Ishtar
9,578
958
46
5
3
164,156
0
W
Bacchus
8,585
859
34
3
2
189,277
3
W
Baron Samedi
7,816
782
62
6
1
180,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role