Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LongLocks11
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 33L
1,781 Elo+
Party 1
Mulan
Mulan
Riptide29h
Mulan
Level 118
God Stats
6W - 3L
1,593 SR
Queue Stats
186W - 139L
1,668 Elo+
Party 1
Cliodhna
Cliodhna
Ultimmatum
Cliodhna
Level 154
God Stats
6W - 7L
1,551 SR
Queue Stats
518W - 437L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
ZERO PROPAGANDA
Jing Wei
Level 154
God Stats
2W - 4L
1,243 SR
Queue Stats
260W - 263L
1,510 Elo+
Solo
Team Averages
Level 123
1,477 SR
1,610 Elo+

VS

Team Averages
Level 64
1,614 SR
1,514 Elo+
Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bad Kid Creep
Baron Samedi
Level 108
God Stats
2W - 2L
1,741 SR
Queue Stats
263W - 253L
1,510 Elo+
Solo
Cliodhna
Cliodhna
GodFearingSchizo
Cliodhna
Level 100
God Stats
1W - 1L
1,828 SR
Queue Stats
47W - 27L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Rockyr215
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
brokenlegos
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 24L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
7 / 7 / 11
11,330
809
13,698
33,852
25,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
16
0 / 6 / 21
9,739
696
8,188
17,608
9,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
8 / 6 / 13
11,114
794
19,755
25,251
29,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Ultimmatum
Cliodhna
20
12 / 4 / 13
13,938
996
34,117
29,049
15,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
18
1 / 4 / 15
10,238
731
10,255
13,842
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
12 / 4 / 12
11,883
849
40,545
21,394
12,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Bad Kid Creep
Baron Samedi
18
5 / 4 / 16
11,146
796
16,850
14,975
9,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 6 / 13
10,707
765
25,492
23,176
12,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Rockyr215
Cthulhu
14
0 / 7 / 14
8,715
623
4,625
20,161
22,190
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
15
5 / 7 / 8
9,572
684
12,824
23,561
20,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
90
28
Kills
27
27
Deaths
28
73
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
7
11
1.79
L
Chernobog
 
Chernobog
12
4
12
4.5
L
Baron Samedi
Bad Kid Creep
Baron Samedi
5
4
16
3.25
L
5
6
13
1.92
W
Olorun
0
6
21
1.75
W
Mulan
8
6
13
2.42
L
Cthulhu
Rockyr215
Cthulhu
0
7
14
1
W
Cliodhna
Ultimmatum
Cliodhna
12
4
13
4.63
W
Jing Wei
1
4
15
2.13
L
Fenrir
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,013
Damage
100,336
119,602
Taken
103,267
86,349
Mitigated
76,754
53,616
Healing
34,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,698
2,760
3,992
13,529
33,852
25,712
1,338
7,163
26,689
22,173
0
L
Chernobog
 
Chernobog
40,545
26,314
1,100
6,655
21,394
12,798
329
3,820
17,261
0
58,326
L
Baron Samedi
Bad Kid Creep
Baron Samedi
16,850
1,598
7,573
4,768
14,975
9,324
448
2,840
12,010
38,730
0
L
25,492
1,671
1,578
8,384
23,176
12,234
136
4,461
18,521
0
37,728
W
Olorun
8,188
2,562
6,789
3,650
17,608
9,779
1,578
2,232
15,376
15,003
0
W
Mulan
19,755
1,158
1,043
3,617
25,251
29,059
991
3,561
21,690
322
24,767
L
Cthulhu
Rockyr215
Cthulhu
4,625
643
109
250
20,161
22,190
0
6,714
13,253
11,957
0
W
Cliodhna
Ultimmatum
Cliodhna
34,117
4,264
2,070
11,765
29,049
15,610
2,225
5,538
23,511
0
64,902
W
Jing Wei
10,255
6,138
2,553
4,608
13,842
6,189
1,977
2,981
10,861
0
27,141
L
Fenrir
12,824
1,955
1,041
3,356
23,561
20,208
231
4,373
18,831
0
16,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,359
Gold Earned
52,023
138
Minions Killed
149
0
Camps Cleared
0
1,362,033
Distance Traveled
1,296,663
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,330
809
8
1
0
266,089
0
L
Chernobog
11,883
849
39
3
0
234,203
0
L
Baron Samedi
11,146
796
53
4
0
229,846
0
L
Cliodhna
10,707
765
39
3
0
291,419
4
W
Olorun
9,739
696
16
1
0
252,182
0
W
Mulan
11,114
794
4
0
0
230,970
0
L
Cthulhu
8,715
623
10
1
0
257,391
0
W
Cliodhna
13,938
996
70
5
0
323,266
1
W
Jing Wei
10,238
731
40
3
0
289,526
1
L
Fenrir
9,572
684
8
1
0
283,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role