Player Matchup

Cu Chulainn
Cu Chulainn
DocRyano4
Cu Chulainn
Level 125
God Stats
1W - 3L
1,602 SR
Queue Stats
18W - 20L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
Hawayan
Zhong Kui
Level 27
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
ICUP96
Izanami
Level 33
God Stats
0W - 1L
1,236 SR
Queue Stats
4W - 9L
1,160 Elo+
Party 2
Sobek
Sobek
SpiffyUnicycle8
Sobek
Level 29
God Stats
1W - 1L
1,469 SR
Queue Stats
12W - 11L
1,311 Elo+
Party 2
Awilix
Awilix
Werndog37
Awilix
Level 96
God Stats
2W - 6L
1,281 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Team Averages
Level 62
1,465 SR
1,395 Elo+

VS

Team Averages
Level 96
1,648 SR
1,590 Elo+
Neith
Neith
ProCasul
Neith
Level 107
God Stats
3W - 1L
1,448 SR
Queue Stats
104W - 98L
1,487 Elo+
Solo
Nu Wa
Nu Wa
TITOxGOOSE
Nu Wa
Level 67
God Stats
4W - 4L
1,713 SR
Queue Stats
27W - 38L
1,317 Elo+
Solo
Chaac
Chaac
UrNotEvenSexy
Chaac
Level 160
God Stats
2W - 2L
1,562 SR
Queue Stats
178W - 147L
1,721 Elo+
Party 1
Kuzenbo
Kuzenbo
UrNotEvenThicc
Kuzenbo
Level 18
God Stats
4W - 1L
1,845 SR
Queue Stats
54W - 29L
1,741 Elo+
Party 1
Mercury
Mercury
xHydeo
Mercury
Level 128
God Stats
15W - 6L
1,672 SR
Queue Stats
174W - 121L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DocRyano4
Cu Chulainn
17
1 / 8 / 4
11,470
478
16,291
28,102
29,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Hawayan
Zhong Kui
16
2 / 8 / 7
10,705
446
18,718
25,404
20,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ICUP96
Izanami
18
4 / 4 / 4
11,802
492
11,534
20,907
10,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 8
10,608
442
8,073
25,692
44,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Werndog37
Awilix
17
4 / 5 / 5
11,236
468
9,392
22,021
15,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ProCasul
Neith
20
7 / 2 / 3
14,524
605
11,240
10,875
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
19
5 / 2 / 12
13,689
570
14,005
10,666
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 2 / 11
14,985
624
29,193
38,076
46,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 14
12,045
502
7,254
21,547
37,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
xHydeo
Mercury
20
12 / 3 / 11
15,871
661
24,020
24,378
11,704
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
12
Kills
28
29
Deaths
12
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DocRyano4
Cu Chulainn
1
8
4
0.38
L
Zhong Kui
Hawayan
Zhong Kui
2
8
7
0.69
L
Izanami
ICUP96
Izanami
4
4
4
1.5
W
Neith
ProCasul
Neith
7
2
3
4.25
L
1
4
8
1.25
W
Nu Wa
5
2
12
5.5
W
4
2
11
4.75
W
0
3
14
2.33
L
Awilix
Werndog37
Awilix
4
5
5
1.3
W
Mercury
xHydeo
Mercury
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,008
Damage
85,712
122,126
Taken
105,542
120,323
Mitigated
105,736
26,694
Healing
39,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DocRyano4
Cu Chulainn
16,291
2,528
0
4,757
28,102
29,070
663
4,168
23,844
14,000
84,530
L
Zhong Kui
Hawayan
Zhong Kui
18,718
3,019
0
6,616
25,404
20,889
509
3,794
21,354
84,777
0
L
Izanami
ICUP96
Izanami
11,534
8,414
0
8,474
20,907
10,042
904
5,184
15,567
0
99,815
W
Neith
ProCasul
Neith
11,240
5,372
0
5,534
10,875
5,097
6,124
2,844
8,031
0
108,636
L
8,073
850
0
6,347
25,692
44,819
93
5,686
19,649
43,170
0
W
Nu Wa
14,005
2,683
0
1,808
10,666
4,915
2,120
3,727
6,939
92,497
0
W
29,193
7,249
699
19,617
38,076
46,305
2,398
12,443
25,633
75
136,001
W
7,254
2,730
686
5,180
21,547
37,715
486
7,591
13,956
35,361
0
L
Awilix
Werndog37
Awilix
9,392
3,501
0
500
22,021
15,503
1,081
5,498
16,270
34
87,930
W
Mercury
xHydeo
Mercury
24,020
14,105
0
5,766
24,378
11,704
0
7,399
16,229
0
192,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,821
Gold Earned
71,114
638
Minions Killed
760
0
Camps Cleared
0
2,176,744
Distance Traveled
2,319,398
12
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,470
478
169
7
0
413,495
4
L
Zhong Kui
10,705
446
155
6
0
394,470
4
L
Izanami
11,802
492
165
7
0
417,725
1
W
Neith
14,524
605
162
7
0
409,766
7
L
Sobek
10,608
442
45
2
0
451,420
3
W
Nu Wa
13,689
570
155
6
0
439,328
2
W
Chaac
14,985
624
214
9
0
463,292
8
W
Kuzenbo
12,045
502
44
2
0
449,669
18
L
Awilix
11,236
468
104
4
0
499,634
0
W
Mercury
15,871
661
185
8
0
557,343
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role