Player Matchup

Loki
Loki
AnaDarko
Loki
Level 159
God Stats
4W - 3L
1,241 SR
Queue Stats
538W - 523L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
EnoughAthlete15
Baba Yaga
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Psutton
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,509 Elo+
Solo
Bakasura
Bakasura
TrojTheMighty
Bakasura
Level 122
God Stats
2W - 2L
1,356 SR
Queue Stats
47W - 44L
1,566 Elo+
Party 1
Olorun
Olorun
ValientNoob
Olorun
Level 144
God Stats
6W - 5L
1,534 SR
Queue Stats
477W - 499L
1,491 Elo+
Solo
Team Averages
Level 134
1,426 SR
1,539 Elo+

VS

Team Averages
Level 114
1,577 SR
1,487 Elo+
Anubis
Anubis
HighAndSmighty
Anubis
Level 157
God Stats
14W - 8L
1,572 SR
Queue Stats
973W - 969L
1,528 Elo+
Solo
Chronos
Chronos
Jacob Delhomme
Chronos
Level 105
God Stats
2W - 2L
1,590 SR
Queue Stats
213W - 221L
1,492 Elo+
Solo
Olorun
Olorun
Lil-jabibi
Olorun
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 201L
1,395 Elo+
Solo
Xbalanque
Xbalanque
NUCLEAR PIGMAN
Xbalanque
Level 147
God Stats
8W - 6L
1,721 SR
Queue Stats
194W - 182L
1,544 Elo+
Solo
Da Ji
Da Ji
UnbanGhost8577
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
7 / 6 / 14
13,962
698
18,838
25,295
11,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
EnoughAthlete15
Baba Yaga
20
7 / 6 / 21
15,747
787
27,715
26,533
11,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Psutton
Morgan Le Fay
20
5 / 4 / 18
14,168
708
22,288
18,293
8,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TrojTheMighty
Bakasura
20
10 / 8 / 10
14,515
726
13,229
23,527
12,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
19
2 / 8 / 15
12,711
636
14,292
20,826
9,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 13
13,227
661
13,790
18,148
10,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
0 / 7 / 15
12,290
615
11,269
23,616
10,347
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Lil-jabibi
Olorun
20
5 / 5 / 13
13,499
675
15,518
21,533
10,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
NUCLEAR PIGMAN
Xbalanque
20
13 / 3 / 13
15,305
765
40,837
21,258
9,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
10 / 9 / 10
13,358
668
22,989
27,850
15,700
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
96
31
Kills
32
32
Deaths
32
78
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Loki
7
6
14
2.33
W
Baba Yaga
EnoughAthlete15
Baba Yaga
7
6
21
2.92
L
4
8
13
1.31
L
0
7
15
1.07
L
Olorun
Lil-jabibi
Olorun
5
5
13
2.3
L
Xbalanque
NUCLEAR PIGMAN
Xbalanque
13
3
13
6.5
W
Morgan Le Fay
Psutton
Morgan Le Fay
5
4
18
3.5
W
Bakasura
TrojTheMighty
Bakasura
10
8
10
1.88
L
10
9
10
1.67
W
Olorun
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,362
Damage
104,403
114,474
Taken
112,405
53,337
Mitigated
56,134
45,612
Healing
38,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
18,838
1,391
1,504
7,411
25,295
11,114
1,550
8,091
17,204
0
46,824
W
Baba Yaga
EnoughAthlete15
Baba Yaga
27,715
830
1,788
8,873
26,533
11,733
1,371
10,964
15,569
54,637
0
L
13,790
200
1,179
2,884
18,148
10,089
1,181
11,613
5,975
35,886
0
L
11,269
4,868
2,552
4,948
23,616
10,347
565
12,005
10,841
40,108
0
L
Olorun
Lil-jabibi
Olorun
15,518
8,557
4,768
7,939
21,533
10,018
2,360
13,605
7,419
37,411
0
L
Xbalanque
NUCLEAR PIGMAN
Xbalanque
40,837
5,009
2,528
5,503
21,258
9,980
1,200
11,517
9,437
0
64,265
W
Morgan Le Fay
Psutton
Morgan Le Fay
22,288
1,932
1,831
5,672
18,293
8,571
1,597
4,171
14,122
51,131
0
W
Bakasura
TrojTheMighty
Bakasura
13,229
9,298
1,905
7,033
23,527
12,897
2,398
9,657
13,870
0
19,776
L
22,989
5,830
1,113
4,628
27,850
15,700
0
15,555
11,792
0
34,270
W
Olorun
14,292
6,320
4,887
4,708
20,826
9,022
2,159
7,694
13,132
23,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,103
Gold Earned
67,679
210
Minions Killed
229
0
Camps Cleared
0
1,774,460
Distance Traveled
1,616,505
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,962
698
35
2
0
387,875
1
W
Baba Yaga
15,747
787
50
3
0
374,375
1
L
Anubis
13,227
661
54
3
0
307,562
0
L
Chronos
12,290
615
55
3
0
348,605
2
L
Olorun
13,499
675
43
2
0
298,304
0
L
Xbalanque
15,305
765
54
3
0
414,583
1
W
Morgan Le Fay
14,168
708
65
3
0
350,163
0
W
Bakasura
14,515
726
28
1
0
348,147
0
L
Da Ji
13,358
668
23
1
0
247,451
2
W
Olorun
12,711
636
32
2
0
313,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role